Best Varka Build: Artifacts, Weapons, Teams & Constellations | Genshin Impact

Best Varka Build: Artifacts, Weapons, Teams & Constellations | Genshin Impact

author avatar
Sakura
2026/01/27

Hello Travelers~

The highest commander of the Mondstadt Knights of Favonius, Grand Master Varka, is arriving as a new 5-star Anemo dual-wielding Claymore character in Genshin Impact 6.4’Luna V’. With his unique elemental-infusion mixed-damage mechanics and compatibility with the Hexerei system, he is poised to become a popular Anemo DPS. This Varka Build Guide will provide a comprehensive breakdown of his priorities to help you build him with ease.

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Varka Overview

Varka Overview

Rarity: 5★ | Element: Anemo | Weapon: Claymore

As the 5-star Anemo Claymore Grand Master, Varka's core kit revolves around elemental infusion for mixed damage and the Hexerei system, enabling dual-element infusion for sustained on-field DPS and burst potential. He is a powerful core for Anemo teams, adaptable to various playstyles, and can significantly enhance a team's combat prowess.

Varka's Kit & Mechanics

Normal/Charged Attack: Favonius Bladework: Dancing Radiance

Varka's Normal Attack mimics an ancient knightly war-dance, unleashing up to five consecutive dual-blade slashes that deal Anemo DMG, offering a fluid and impactful combat feel. His Charged Attack consumes Stamina to dash forward, followed by a powerful dual-blade slash dealing Anemo DMG to enemies along the path and ahead. His Plunging Attack sends him plummeting from the air to strike the ground, dealing Anemo DMG along the path and AoE Anemo DMG upon impact.

Elemental Skill: Windbound Execution

Tap: Leaps forward to slash, dealing AoE Anemo DMG and entering Stormward Charge state. In this state, his Normal Attack DMG is increased (Plunging Attacks are disabled). His Normal and Charged Attacks gain non-overridable elemental infusion based on the Pyro/Hydro/Electro/Cryo characters in the party—one element for each blade. If such allies are present, this skill is replaced by Four Winds' Ascension (deals corresponding elemental and Anemo DMG). Uses of this special skill can also be consumed to perform the Stamina-free special Charged Attack Azure Devour.

Hold: After charging, leaps forward. Charging duration increases leap distance. Primarily useful for exploration traversal or combat positioning.

Elemental Burst: Northwind Avatar

Unleashes two powerful consecutive slashes forward, both dealing Anemo DMG. If there are Pyro, Hydro, Electro, or Cryo characters in the party, the first slash is converted to the corresponding elemental DMG following the priority order of the aforementioned elements, aiding in triggering reactions and boosting mixed-damage potential. A straightforward skill for supplementary burst damage, it helps complete the damage rotation alongside the Stormward Charge state.

Core Passive Talents

Dawn Wind's March: For every 1,000 points of Varka's ATK, he gains a 10% Anemo DMG Bonus and a corresponding Elemental DMG Bonus (only one of the aforementioned elements can gain this bonus this way) when there are Pyro/Hydro/Electro/Cryo party members. Up to 25% bonus DMG can be gained this way.

Wind's Vanguard: When nearby party members trigger Swirl reactions, Varka gains 1 stack of Azure Fang's Oath, increasing the DMG dealt by his Normal Attacks, Charged Attacks, Azure Devour, and Four Winds' Ascension while in Stormward Charge by 7.5% for 8s. Max 4 stacks.

Homebound Wind's Paean: For every party member from Mondstadt, the CD of Windbound Execution is decreased by 5% (Does not work in Domains, Trounce Domains, or Spiral Abyss).

Varka's Talent Effects: Dawn Wind's March boosts his Anemo and a chosen elemental damage based on ATK and team composition, Wind's Vanguard increases his Stormward Charge damage via Swirl stacks, Homebound Wind's Paean reduces his Skill CD with Mondstadt allies, and Witch's Eve Rite enhances his special skill cooldown in a Hexerei team.

Varka Talent Priority

Talent

Priority

Elemental Skill

⭐⭐⭐⭐⭐ (High)

Normal Attack

⭐⭐⭐⭐ (Medium)

Elemental Burst

⭐⭐⭐ (Low)

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Varka Materials

varka material

These are the materials required for Varka. For a detailed prefarming guide, check out our Varka Material Pre-Farming Guide!

Key Material

Source

Boss Drop Material (from the Radiant Moongecko)

Trounce Domain Material (Ascended Sample: Rook from the Chess Boss)

 

Varka Best Weapon

After farming character materials, don't forget that choosing the right weapon is also crucial!

Ballad of the Mighty Wolf

Ballad of the Mighty Wolf

Base ATK: 608 | CRIT Rate: 33.1%

Effect: Increases ATK SPD by 10%. When the equipping character's Normal Attacks hit opponents, they gain one stack of Four Winds' Hymn, increasing DMG dealt by 6% for 4s. Max 5 stacks. Can be triggered once every 0.1s. Additionally, when the party has the "Hexerei: Secret Rite" effect, each stack of Four Winds' Hymn increases the equipping character's CRIT DMG by 6%.

Ballad of the Mighty Wolf is Varka's optimal signature weapon. It not only provides a solid ATK foundation for the talent "Dawn Wind's March," but also covers the CRIT Rate essential for on-field DPS. The 10% ATK SPD bonus accelerates his Normal Attack frequency. When paired with the Hexerei: Secret Rite effect, each stack's 6% CRIT DMG bonus perfectly complements Varka's on-field mixed-damage playstyle and synergy with the Hexerei system.

Beacon of the Reed Sea

Beacon of the Reed Sea | Excellent Alternative

Base ATK: 608 | CRIT Rate: 33.1%

Effect: After using an Elemental Skill or taking damage, ATK is increased by 20% for 8s (triggers even off-field). When not protected by a shield, Max HP is increased by 32%. Its ATK bonuses synergize well with Varka's Hexerei-infused Normal Attack playstyle, and the effect can be easily maintained. Its performance is close to 85.4% of his signature weapon, making it the top alternative.

Wolf's Gravestone

Wolf's Gravestone | F2P Option

Base ATK: 608 | ATK: 49.6%

Effect: Increases ATK by 20%. On hit, attacks against opponents with less than 30% HP increase all party members' ATK by 40% for 12s. Can only occur once every 30s. Its ATK buffs complement Varka's passive talent bonuses, fitting his on-field mixed-damage role. At R5, it surpasses R1 Beacon of the Reed Sea but remains slightly weaker overall.

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Varka Best Artifacts

Dawnwind's Jubilee

Dawnwind's Jubilee

  • 2-Piece: ATK +18%.
  • 4-Piece: After the equipping character's Normal Attacks, Charged Attacks, Elemental Skills, or Elemental Bursts hit opponents, they gain the "Wind and Pastoral Favor" effect, increasing ATK by 25% for 6s. If the equipping character has completed the "Witch's Homework" quest, "Wind and Pastoral Favor" is upgraded to "Wind and Pastoral Resolve," granting an additional 20% CRIT Rate to the character who passed the trial. This effect can be triggered even when the character is off-field.

Dawnwind's Jubilee 2-Piece + Viridescent Venerer 2-Piece | Transitional Set

This 2+2 setup serves as a transitional artifact combination, providing 18% ATK + 15% Anemo DMG Bonus. It preserves the ATK buff from the Hexerei system while utilizing the 4-piece VV set's Swirl RES shred (when another character holds the full 4-piece) to boost team-wide damage. It is suitable for teams that need to balance both the Hexerei ATK buff and Anemo RES reduction.

Dawnwind's Jubilee 2-Piece + Gladiator's Finale 2-Piece | Cost-Effective Choice

Offering 18% ATK + 18% ATK, this double ATK bonus combination maximizes his base ATK stat. It is a highly accessible and cost-effective option for most players, while being well-suited for all on-field DPS scenarios.

Varka's Artifact Main Stats

Slot

Primary Stat

Sands of Eon

ATK%

Goblet of Eonothem

Anemo DMG Bonus% / ATK%

Circlet of Logos

CRIT Rate / CRIT DMG

Substat Priority: CRIT Rate / CRIT DMG > ATK% > Elemental Mastery / Energy Recharge

*Aim for around 50%-60% CRIT Rate initially and ensure sufficient Energy Recharge for smooth Elemental Skill rotation.*

 

Varka's Best Teams

Double Anemo & Double Pyro Team

Meets the conditions for Dawn Wind's March's 220% DMG multiplier ("Double Anemo + Double Pyro"). Venti triggers Swirl to stack Azure Fang's Oath, and both Hexerei characters activate Hexerei: Secret Rite. This offers the most fluid rotation and highest damage ceiling, ideal for players with core 5-star supports.

Varka

Varka

Venti

Venti

Durin

Durin

Bennett

Bennett

Double Anemo & Double Hydro Team

Varka + Jean (Anemo) + Furina + Mona (Double Hydro for DMG Bonus). The "Double Anemo" condition triggers the 140% DMG multiplier from Dawn Wind's March. Jean provides healing and survivability, while Mona and Varka (both Hexerei) activate Hexerei: Secret Rite.

Varka

Varka

Jean

Jean

Furina

Furina

Mona

Mona

Double Anemo & Double Electro Team

Varka + Venti + Ineffa + Fischl. Venti and Fischl are both Hexerei characters, activating Hexerei: Secret Rite. Ineffa serves as an Electro support to fulfill the Double Electro requirement. Her summon "Valkyrie" and Fischl's Oz provide continuous Electro application for Varka to trigger Swirl and stack Azure Fang's Oath, while Ineffa's shield ensures survivability.

Varka

Varka

Venti

Venti

Ineffa

Ineffa

Fischl

Fischl

*The upcoming character Nico is also rumored to be a great teammate for Varka. Stay tuned!*

 

Varka's Constellations

Key Constellations: C1, C2, C4, C6

C1: The best value constellation. It smooths rotations and massively boosts initial burst damage with a single, powerful hit.

Tier: Highest Priority

Effect: Start Stormward Charge with an extra Four Winds' Ascension use and gain the Lyrical Libation effect, which doubles the damage of one Four Winds' Ascension or Azure Devour.

C2: A pure, significant damage increase. The core goal for boosting personal DPS after C1.

Effect: Using Four Winds' Ascension or Azure Devour triggers an extra AoE Anemo hit (800% of ATK).

C4: Transforms him into a powerful team buffer, essential for maximizing team-wide damage in "Double Anemo/Double Element" teams.

Tier: Core Team Support

Effect: When Varka triggers Swirl, grants 20% Anemo DMG Bonus & 20% corresponding Elemental DMG Bonus to all nearby allies for 10s.

C6: Revolutionizes his playstyle, allowing for explosive, zero-downtime combos and achieving his maximum damage potential.

Tier: Peak Transformation

Effect: Enables a cost-free combo chain between Four Winds' Ascension and Azure Devour. Also enhances Azure Fang's Oath, granting +15% CRIT DMG per stack.

 

Pull Strategy

Best Stop: C1 for game-changing value.

For More Damage: Go to C2.

For Team Play: C4 is key.

Ultimate Goal: C6 for peak performance.

 

 

Conclusion

That concludes the most comprehensive and powerful build guide for Varka! He is a character designed with a clear purpose as an "Anemo On-Field Mixed-Damage Core." For players who have already invested in or plan to build teams around the "Hexerei system" and "Double Anemo & Double Element" compositions, he is an indispensable core DPS who can significantly elevate the ceiling of Anemo mixed-damage teams.

May the Knight of Boreas unleash his full might under your command, cleaving through the winds and accompanying you to conquer every battlefield across Teyvat!

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Sakura

Sakura Experienced Game Editor

Sakura is a senior game editor at LDShop.gg, specializing in in-depth coverage of RPG and strategy games. With a strong focus on titles like Wuthering Waves, Honkai: Star Rail and Whiteout Survival, she combines industry insight with firsthand player experience to deliver clear, informative, and actionable content. Her work is dedicated to helping gamers make smarter decisions—whether it’s understanding new updates or optimizing their in-game strategy.