Zanie, the “Timeless Tinkerer” of Ironhold Bay, brings a unique twist to AFK Journey with her turret-based combat style and inventive personality. Unlike traditional marksmen or mages, she transforms the battlefield into a fortified zone of automated weaponry, weaving engineering genius with relentless pressure.
Whether you’re aiming for PvE consistency or PvP disruption, mastering Zanie’s skill kit, charm setup, and optimal team synergies will be key to unleashing her full potential. This guide, brought to you by LDShop, takes a deep dive into her abilities, lore, and best-in-slot strategies so you can maximize every spark of firepower she offers.
Table of Contents
Who Is Zanie?
Meet Zanie, the master tinkerer from Ironhold Bay and a delightfully quirky new hero arriving on August 28, 2025. She’s a female Dwarf, small in stature but monumental in ingenuity. As the “Timeless Tinkerer,” her youthful appearance does not betray her profound experience—she’s the proud master of Hugin, with a heart of gold hidden beneath a prickly exterior . Her role in the game? A Lightbearer A-Level hero specializing in physical damage at range.
Lore & Personality
Zanie hails from Ironhold Bay, where she runs her private lab known as the Inspiral Chamber. She’s both ambassador and gadgeteer, forging inventions that bend reality and battle alike. Her personal connections run deep: ancestors like Helthor (deceased), friends like Magister Merlin and Indris, and uneasy enemies such as Eldric and Velara. In the AFK Journey story, she unexpectedly emerges as Hugin’s revered mentor, revealing both her strength and hidden warmth.
Skill Kit Overview
Ultimate - Vein Pulse
Passive - Zanie has her max HP reduced by 15%. When a battle starts, she deploys 2 laser turrets, that inherit 140% of her max HP and 80% of her ATK. These turrets are immobile and unaffected. Each turret fires lasers at random enemies within 5 tiles, dealing damage equal to 100% of the laser turret's ATK. If the 2 turrets start the battle within 2 tiles of each other, they become linked, combining their energy to fire at the nearest enemy, dealing damage equal to 55% of the laser turrets' total ATK every 0.5s. This combined attack also reduces the target's shield value by up to 30% of the laser turrets' total ATK.
Active - Zanie increases ATK SPD by 15 + 4 and ATK by 20% + 2% for herself and her laser turrets for 10s. During this time, turret attacks deal extra damage equal to 3% of the target's current HP, up to 60% of the laser turret's ATK.
Skill I - Iron Defense
Passive - When a battle starts, Zanie builds a gun turret in front of her. The turret inherits 70% of her max HP and ATK. Its normal attack has a range of 3 tiles and deals damage equal to 100% + 10% of the gun turret's ATK, prioritizing the enemy closest to any laser turret. After 2 normal attacks, the gun turret charges up its next attack into a devastating heavy barrage that fires 6 consecutive rounds at the enemy. Each round deals damage equal to 50% of the gun turret's ATK, stuns the enemy for 0.5s, and knocks them back.
Skill II - Field Repairs
Passive - When her gun turret is destroyed, Zanie moves to its remains to fully repair it and grant it a shield that can block 500% damage. She then returns to her original position. This effect can only be triggered once per battle.
Active - Zanie moves to the weakest laser turret to repair it, restoring 300% + 45% HP and granting it a shield that blocks 500% + 50% damage. Zanie then returns to her original position.
Hero Focus
Increases Penetration by 12 during battle.
EX. Skill - Precision Overload
Every 22s, Zanie upgrades one of her turrets, increasing its max HP and ATK by 40% and expanding its range by 1 tiles. She will prioritize the frontmost laser turret, and each turret can only be upgraded once per battle.
Enhance Force
When a laser turret hits an enemy, it burns them, reducing their ATK by 20% and dealing damage equal to 100% of the turret's ATK per second for 5s. The burn effect cannot stack. If the turret is linked to the other laser turret, the burn effect also reduces the enemy's Phys DEF by 30%.
Magic Charm Quality Bonus
Increases damage dealt by 20%, and by an extra 10% every 10s, up to a total increase of 100%. After 60s onto a battle, increases Haste by an extra 40.
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Magic Charm Recommendation
Zanie’s recommended Magic Charm is Sorcery Charm because her entire kit revolves around both her Ultimate (Vein Pulse) and her Normal Skills that build, upgrade, and repair turrets. Vein Pulse not only deploys her signature laser turrets but also empowers them with attack speed, ATK, and current HP-based damage, meaning stronger ultimate scaling directly boosts her DPS engine.
Meanwhile, Iron Defense and Field Repairs are vital for keeping her gun and laser turrets active and disruptive—enhancing these skills increases turret uptime, stuns, and shielding. Since her damage and utility are inseparable from skill execution, Sorcery maximizes her overall impact.
PvP Team Comp
Legendary Arena
Team 1 |
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Zanie |
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Athalia |
Cyran |
Hugin |
Ludovic |
This setup leans into sustain and protection. Hugin provides massive shields and positioning buffs, while Ludovic’s Flower Field keeps allies constantly healed. Athalia adds utility and control as a Celestial support. This layered sustain allows Cyran, an explosive Dimensional mage, and Zanie’s turrets to output safely over time.
Enemies are slowly chipped down by burn and shield-breaking beams, while Cyran punishes openings with high burst. The downside is the lack of a true tank, but careful shield cycling ensures survivability in long PvE encounters.
Team 2 |
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Zanie |
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Thador |
Cyran |
Elijah and Lailah |
Sonja |
This comp thrives on tempo and front-loaded damage. Thador’s EX+10 gives his adjutant 350 energy at battle start, letting Cyran or Sonja fire off an ultimate almost immediately. Elijah & Lailah accelerate the team further with haste, cooldown, and energy regeneration, ensuring Zanie’s turrets and Vein Pulse steroid come online quickly.
With Cyran bursting groups and Sonja applying sustained marksman damage, Zanie’s turrets shred weakened targets and reduce defenses. The balance of early ultimates and sustained DPS makes this team excellent for AFK Stage clears that demand quick control of the battlefield.
Team 3 |
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Zanie |
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Dunlingr |
Zandrok |
Hewynn |
Pandora |
This is a control and attrition-based squad. Pandora provides powerful CC through sleep and debuffs, pinning enemies in turret range. Dunlingr anchors the frontline as a durable Mauler tank, while Zandrok adds disruptive displacement and max-HP damage to destabilize enemy formations. Hewynn’s vast AoE healing ensures the team stays healthy during drawn-out fights.
With enemies disabled and contained, Zanie’s turrets steadily burn them down, breaking shields and lowering Phys DEF when linked. The layered sustain plus disruption allows this team to grind through difficult PvE maps with consistency and low risk of collapse.
Team 4 |
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Zanie |
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Niru |
Dunlingr |
Zandro |
Ludovic |
This composition excels in endurance and safety. Niru provides resurrection-style sustain, giving the team a second life in dangerous battles. Dunlingr tanks the frontline while Zandrok controls positioning and applies HP-based pressure. Ludovic maintains reliable group healing and boosts team survival.
Together, they create a fortress around Zanie’s turrets, giving her uninterrupted time to scale damage. Once her linked beams start applying burns and Phys DEF down, enemies inevitably crumble. The comp trades speed for reliability, making it ideal for high-level PvE stages where attrition and survival matter more than quick clears.







Regular Arena
Zanie |
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Phraesto |
Cyran |
Elijah and Lailah |
Scarlita |
This composition thrives on tempo control and layered disruption. Zanie sets up her laser and gun turrets, which apply steady chip damage, shred shields, and burn enemies for Phys DEF down when linked. Cyran capitalizes on this by freezing and chilling clumped targets, keeping them locked in place while Zanie’s turrets fire uninterrupted. Elijah & Lailah accelerate the pace with haste and energy regeneration, ensuring frequent ultimates for both Cyran and Zanie.
Phraesto’s summoned totems sap enemy sustain and tilt resource trades in your favor. Scarlita holds the frontline, displacing threats and shielding allies, buying time for turret attrition to convert into kills. Together, the team overwhelms opponents by suffocating their options until a decisive freeze-plus-burn combo secures victory.
AFK Stage Team Comp
Zanie |
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Ulmus |
Cyran |
Eironn |
Walker |
This setup is built around clumping, control, and mixed burst. Eironn pulls enemies together at the start, immobilizing them and reducing their Magic DEF, creating the perfect pocket for Cyran to unleash devastating AoE freezes and nukes. Zanie’s turrets thrive in this environment, as grouped enemies remain in range long enough for linked beams to stack burns and strip shields.
Ulmus anchors the frontline, rooting enemies and reflecting damage, synergizing with Eironn’s pulls to lock foes in place. Walker provides ranged follow-up, cleaning off survivors with targeted shots and repositioning when pressured. With tanks holding steady and enemies trapped, the backline trio layers burst magic and turret attrition until even hardened waves collapse.
Dream Realm
Early community testing generally places her behind Shemira under equal investment, especially on single-target bosses where turret throughput and uptime are harder to convert. For evolving comps and numbers, keep an eye on LDShop’s updates as more data lands.
Conclusion
Zanie proves to be more than just a quirky gadgeteer—she’s a strategic powerhouse whose turrets redefine tempo, sustain, and battlefield control. From chipping down shields to locking enemies with burn and stun effects, she adapts to both drawn-out encounters and fast-paced clashes.
To stay ahead of the meta and build Zanie to her strongest form, make sure you’re always stocked with resources. Top up Dragon Crystals through LDShop, the safest and fastest way to secure the upgrades you need. With the right investment and a steady flow of Dragon Crystals, your Zanie won’t just tinker—she’ll dominate.
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Henry Smith Experienced Game Editor
Greetings! I’m a veteran game editor and strategy guide creator with over a decade of experience exploring the worlds of MMORPGs, FPS, and RPGs. From the harsh deserts of Dune: Awakening, to the high-stakes arenas of Valorant, and the unforgiving lands of Elden Ring, I dive deep into the mechanics, meta, and moments that define each game. What can you expect? In-depth guides, expert commentary, and practical insights to sharpen your gameplay and expand your understanding of the titles you love.