Best Ember Guide: Skill, Gear, Weapons and Teams | Arknights: Endfield

Best Ember Guide: Skill, Gear, Weapons and Teams | Arknights: Endfield

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Alan Turing
2026/01/21

On January 22, with the launch of Arknights: Endfield's public beta, the official team is rolling out a wealth of exciting rewards! The beginner banner is now available, offering 40 free pulls so you can welcome your first 6-star operator!

Today, we’ll focus on a standout Defender from this banner: Ember, and provide a comprehensive build guide for her.

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Ember Overview

Ember

Rarity: 6-star | Class: Defender | Weapon: Great Sword | Element: Heat

Ember is a Defender in Arknights: Endfield, specializing in Heat damage and wielding a greatsword. As one of the game’s primary tank characters, she is a seasoned combatant with deep battlefield experience and strong tactical instincts. Despite her prowess in combat, Ember has difficulty with everyday communication, which often leads other Endfield members to approach conversations with care to avoid misinterpretation.

Strengths & Weaknesses

Strengths

Weaknesses

  • Strong Frontline Tanking: Ember has high durability and excels at holding the frontline, with strong stagger generation and interruption resistance that help protect teammates.
  • Teamwide Shield Utility: Her Ultimate grants shields to all allies based on her Max HP, providing valuable damage mitigation during high-pressure fights and boss phases.
  • Scales When Under Pressure: Ember gains offensive bonuses when taking damage, allowing her to convert sustained enemy pressure into increased damage output over time.
  • Limited Healing Capability: Ember relies on shields rather than direct healing, which can be less effective in prolonged battles requiring sustained recovery.
  • Damage Tied to Taking Hits:Her offensive scaling depends on receiving damage, which can be risky or inefficient if enemies hit too hard or if she is overly protected.

 

Ember Skills

Basic Attack: Sword Art of Assault

  • BASIC ATTACK: An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 25 Stagger.
  • DIVE ATTACK: Basic attack performed in mid- air becomes a dive attack that deals Physical DMG to nearby enemies.
  • FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Physical DMG and recovers some SP.

Ember Skills

 

Battle Skill: Forward March

A leap followed by a heavy slam that deals Heat DMG, Knock Down, and Stagger to all enemies in a fan-shaped area.

If Ember takes DMG from enemies during casting, the slam deals more Stagger when it hits.

Ember Skills

 

Combo Skill: Frontline Support

When the controlled operator is attacked, leaps at the target enemy and unleashes a heavy slam that deals Physical DMG and Knock Down while giving HP treatment to the controlled operator. The attribute of Will increases the amount of HP treatment.

Ember Skills

 

Ultimate: Re-lgnited Oath

Slams the ground to deal Heat DMG to nearby enemies, while granting every teammate a Shield based on Ember’s Max HP.

Ember Skills

 

Skills Leveling Priority

We recommend the following skill upgrade priority:

Combo Skill>Ultimate>Battle Skill>Basic Attack

 

Ember Best Gear

Each operator can equip a total of four Gear pieces: one armor slot, one glove slot, and two kit slots.

The LYNX 3-piece set is highly recommended for Ember, as it significantly enhances her defensive capabilities while also providing valuable teamwide survivability bonuses. By improving damage mitigation and shield efficiency, this set allows Ember to better fulfill her role as a frontline defender, ensuring the entire team can withstand sustained enemy pressure more effectively.

Armor

Gloves

Kit

Kit

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LYNX Heavy Armor

LYNX Gloves

LYNX Connector

LYNX Connector

3-piece set effect:

Wearer’s HP Treatment Efficiency +20%. When the wearer treats an allied target, the target also gains 15% DMG Reduction against all types of DMG for 10s. If the said treatment exceeds the target’s Max HP, the target gains 30% DMG Reduction against all types of DMG. The aforementioned effects cannot stack.

 

Ember Best Weapons

Best in Slot

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Thunderberge

Base ATK: 55 / 594

STR: +20 / +156

HP Boost: +10% / +78%

Shield applied +24%.

When the wielder restores HP with their own combo skill, grant the controlled operator an additional [7%×Wielder’s Max HP] Shield for 15s. Effect only triggers once every 15s.

This weapon is an ideal match for Ember, as its focus on shield enhancement and HP scaling complements her role as a frontline Defender.

The 24% boost to applied shields directly strengthens Ember’s defensive utility, especially her Ultimate, which grants teamwide shields based on her Max HP. Additionally, the weapon’s conditional effect naturally fits into her frontline playstyle, triggering frequently without disrupting her rotation. Overall, it reinforces Ember’s ability to transform her own durability into reliable teamwide defense, making it a highly synergistic choice for her build.

 

Alternative

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Finishing Call

Base ATK: 42 / 448

STR: +16 / +124

HP Boost: +8% / +62%

Secondary Attribute +5%.

Combo skill HP treatment effect +20%.

Finishing Call is also a nice option as an alternative, it also provides HP-related bonuses and, as a 5-star weapon, is more accessible.

 

Ember Teams

As a Defender available in the new players banner, Ember performs admirably during early-game progression, offering strong survival support in both Fire and Physical teams. However, she lacks significant damage output, so it’s important to pair her with a powerful main DPS when building your team.

Early-Game Team

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Endministrator

Pogranichnik

Chen Qianyu

Ember

In fact, Ember can be viewed as a support operator focused primarily on shielding and damage amplification, operating independently of strict team synergies.

In most situations, you don’t need to actively use her battle skill and simply deploy her Combo Skill when available. This makes her an extremely versatile operator suitable for a wide range of compositions.

 

High-Difficulty Team

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Laevatain

Wulfgard

Akekuri

Ember

In this composition, Laevatain functions as the main DPS. The skill sequence should be executed as follows: Wulfgard → Akekuri → Laevatain. Wulfgard and Akekuri are both capable of inflicting Fire attribute damage on enemies, and Ember provides defense and survivability for her teammates.

 

Conclusion

This concludes the complete guide on building Ember. During the early-game phase, having a Defender like her who significantly boosts your team's survivability is undeniably crucial.

Want to obtain Ember at the lowest cost? LDShop offers the most competitive Arknights: Endfield top-up services, helping you get ahead right from the launch! Don't forget to claim the in-game newcomer rewards by completing the main story missions, you can earn 40 free pulls on the beginner banner. Log in now and get started!

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Alan Turing

Alan Turing Experienced Game Editor

Alan Turing is a senior game editor at LDShop.gg, specializing in in-depth coverage of RPG and strategy games. With a strong focus on titles like Wuthering Waves, Honkai: Star Rail and Arknights, she combines industry insight with firsthand player experience to deliver clear, informative, and actionable content. Her work is dedicated to helping gamers make smarter decisions—whether it’s understanding new updates or optimizing their in-game strategy.