If you’re jumping into Arknights: Endfield as a new player, Ardelia is the kind of early freebie that actually changes your account’s comfort level. She’s a 6★ Supporter (Nature, Arts Unit) who plays “team babysitter” while still bringing real fight value through debuffs and smart sustain.
Better yet, she’s obtainable from the Awakening Sign-In beginner rewards (log in over your first two weeks), so most players can build around her from day one instead of praying for a healer drop.
This guide breaks down her best upgrades, weapons, gear sets, Potentials, and team-fit rules so you spend materials where they matter.
Table of Contents
Ardelia Overview

Rarity: 6-star | Class: Supporter | Weapon: Arts Unit | Element: Nature
As a support, Ardelia isn’t locked into any specific team right now. She’s more of a “plug-and-play” operator you can slot into most comps as a healer plus a debuff-oriented support, thanks to her sustain and Arts-related weakening tools.
That said, she can be a bit picky about teammates’ Battle Skill properties: allies who constantly apply abnormal states can interfere with the conditions she wants, and adjusting an entire team’s damage rhythm just to accommodate one operator can feel awkward and overly complicated. So while Ardelia can fit into many teams, there isn’t a single lineup that needs her, and she doesn’t have a must-play partner either.
Overall, as a 6★ Support, Ardelia sits comfortably above average: she’s broadly useful, packed with practical utility for many matchups, and brings strong “problem-solver” value—so she’s an easy pull recommendation for most players.
Ardelia Skills & Leveling Priority
Basic Attack — Rocky Whispers
BASIC ATTACK:
An attack with up to 4 sequences that deals Nature DMG. As the controlled operator, Final Strike also deals 18 Stagger.
DIVE ATTACK:
Basic attack performed in mid-air becomes a dive attack that deals Nature DMG to nearby enemies.

FINISHER:
Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Nature DMG and recovers some SP.

Low priority. A 4-hit chain with a Staggering Final Strike plus dive/finisher utility, but Ardelia usually isn’t your main on-fielder. The close-range, commit-heavy sequences can get you punished.
Suggested Level: Rank 6 Best Level: Rank 9
Battle Skill — Dolly Rush
Hops on Mr. Dolly and rams the target to deal Nature DMG. If the target has Corrosion, then consume the Corrosion and apply Physical Susceptibility and Arts Susceptibility to the target.

Top priority. This is her whole job: ram a target, then cash out Corrosion into both Physical and Arts Susceptibility—your main team DPS boost. It also feeds her healing-shadow engine.
Suggested Level: Rank 9 Best Level: Rank 12
Combo Skill — Eruption Column
Launches a homing Volcanic Cloud at a target enemy that deals Nature DMG when close enough to the target. The Volcanic Cloud explodes after a short delay, dealing half of the Nature DMG and forcibly applying temporary Corrosion to nearby enemies.
Trigger: When the controlled operator performs a Final Strike on an enemy with no stacks of Vulnerable or Arts Infliction.

Lowest priority. It’s a convenient Corrosion enabler via a delayed explosion, but the trigger is picky: your controlled Final Strike must hit an enemy with no Vulnerable or Arts Infliction stacks, so teammates can “turn it off.”
Suggested Level: Rank 6 Best Level: Rank 9
Ultimate — Wooly Party
Ardelia enters a mobile channeling state and summons the aid of Mr. Dolly. Multiple copies of Mr. Dolly are thrown in random directions. Each copy deals Nature DMG. Each enemy can only take 1 damaging hit every 0.3s.

High priority after Battle Skill. A mobile channel that throws Dolly copies in random directions for AoE pressure; with talent procs, it can also sprinkle extra healing shadows. Strong for waves, less consistent single-target.
Suggested Level: Rank 9 Best Level: Rank 12
Therefore, the recommended skill leveling order for Ardelia is:
Battle Skill > Ultimate > Basic Attack > Combo Skill
Push them to the recommended level first, then finish the rest as resources allow.
Talents
Upon reaching Promotion II , Ardelia’s Combat Talents open up in a meaningful way. Friendly Presence is available early and progresses through three tiers, with the later tiers gated behind higher promotions. Mountainpeak Surfer, however, is unlocked at E2 and comes fully enabled as a single-tier talent.
For E2 progression, prioritize unlocking Mountainpeak Surfer first, then circle back to finish Friendly Presence to its top tier.
Ardelia Best Weapon
Best in Slot
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Dreams of the Starry Beach |
Rarity: 6✦ Type: Arts Unit Base ATK: 486 |
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After the wielder consumes Corrosion, target enemy suffers Arts DMG Taken +16% for 25s. Effects of the same name cannot stack. |
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As a login reward weapon, Dreams of the Starry Beach is arguably Ardelia’s best fit. It gives a chunky boost to her core stat Intellect, and the Healing Efficiency increase noticeably helps her lift the whole team’s HP bar, improving overall survivability. Most importantly, when she consumes Corrosion, it grants a long Arts damage-taken window for teammates to comfortably cash out. |
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Alternative
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Chivalric Virtues |
Rarity: 6✦ Type: Arts Unit Base ATK: 486 |
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Treatment Efficiency +16%. After the wielder gives HP Treatment with their own skill, the entire team gains ATK +14.4% for 15s. Effects of the same name cannot stack. |
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A solid support fallback: Treatment Efficiency directly boosts Ardelia’s healing from her own skill, and the teamwide ATK buff is easy to keep active because she triggers HP Treatment frequently. |
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Freedom to Proselytize |
Rarity: 5✦ Type: Arts Unit Base ATK: 426 |
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When the wielder restores HP with their own battle skill, the controlled operator is restored for another [168 + Will x 1.4] Effect only triggers once every 15s. |
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A comfy budget pick when your carry keeps taking chip damage: it turns Ardelia’s regular healing loop into extra “padding” for the on-fielder, stabilizing HP between enemy bursts and letting you stay aggressive. |
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Ardelia Best Gear Set
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Armor |
Gloves |
Kit |
Kit |
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Eternal Xiranite Armor |
Eternal Xiranite Gloves T1 |
LYNX Slab |
Eternal Xiranite Power Core T1 |
Eternal Xiranite fits Ardelia because she frequently converts Corrosion into Susceptibility, so she can reliably trigger the set’s teamwide ATK buff while also gaining the flat HP cushion. It’s the more offense-leaning option for boosting team damage windows.
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Armor |
Gloves |
Kit |
Kit |
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LYNX Heavy Armor |
LYNX Gloves |
LYNX Slab |
Eternal Xiranite Power Core T1 |
LYNX is Ardelia’s “keep everyone alive” set: it buffs Treatment Bonus and adds damage reduction to allies she treats, which matches her play pattern of dropping frequent healing. Pick this when your team is getting chipped down or you need stable clears over faster times.
Ardelia Potential Recommendation
Tier 1 — P0 is already fully playable
If you just want her “core job,” stop at P0. Her Battle Skill already consumes Corrosion to apply both Physical + Arts Susceptibility, and her kit naturally generates Shadows of Mr. Dolly for consistent sustain. You’re getting the full support loop without needing dupes.
Tier 2 — P2 (Sweet Spot)
P2 is the best value dupe because it upgrades Friendly Presence so that when your on-fielder picks up a Dolly Shadow, Ardelia also heals another ally (lowest HP%) for half the value. That turns her sustain from “good for the driver” into whole-team stabilization, which matters a lot in real fights.
Tier 3 — P5 (Biggest power spike alongside P2)
If you’re committing hard, P5 is the other major breakpoint: it upgrades Eruption Column with shorter cooldown, higher damage, and longer Corrosion duration. In practice, that means more reliable Corrosion setup and more frequent windows for Ardelia to cash out her Battle Skill’s Susceptibility, tightening rotations and boosting team DPS uptime
Best Team Comps
Before you slot Ardelia into a team, build around how she sets up and cashes out:
- Give her a “clean opener” if you rely on her Combo: Eruption Column only triggers when your controlled operator lands a Final Strike on an enemy with no stacks of Vulnerable or Arts Infliction, so teammates who instantly apply those debuffs can accidentally block her self-Corrosion setup.
- Bring a carry who can capitalize on her debuff window: her Dolly Rush consumes Corrosion to apply both Physical + Arts Susceptibility, so any stable DPS (Physical or Arts) that can burst on command benefits a lot.
- Prefer an on-fielder with safe repositioning: her sustain is mostly pickup-based—Dolly Rush creates Shadows of Mr. Dolly, and healing happens when the controlled operator touches them—so teams that can dash through pickups without breaking rotations feel best.
Heat End-Game Team
|
Laevatain |
|
Antal |
Ardelia |
Early-Game Electric Team
|
Endministrator |
Perlica |
Arclight |
Ardelia |
Early-Game Physical Team
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Endministrator |
Chen Qianyu |
Pogranichnik |
Ardelia |
Yvonne Cyro Team
|
Yvonne |
Xaihi |
Akekuri |
Ardelia |
Conclusion
Ardelia won’t force a single “must-play” lineup, but that’s exactly why she’s so valuable: she’s a flexible healer + debuff support you can slot into most comps, as long as you respect her timing quirks and let your DPS cash out her debuff windows.
And if you’re a few pulls short of that comfort upgrade, topping up Arknights: Endfield through LDShop can be the simplest way to finish your plan without stalling your progression.

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Henry Smith Experienced Game Editor
Greetings! I’m a veteran game editor and strategy guide creator with over a decade of experience exploring the worlds of action RPGs and gacha adventures. From the elemental battlegrounds of Genshin Impact, to the cosmic journeys of Honkai: Star Rail, and the fast-paced combat of Wuthering Waves, I dive deep into the mechanics, meta, and moments that define each game. What can you expect? In-depth guides, expert commentary, and practical insights to sharpen your gameplay and expand your understanding of the titles you love.
























