Welcome back to the LDShop Chaos Zero Nightmare channel. Today, we will delve into a fascinating yet resource-intensive aspect of the game's deck-building system—selecting Neutral Cards. These cards, not exclusive to any character, often possess game-breaking potential. However, their substantial "Archive PT" cost demands careful consideration. This LDShop guide focuses on analyzing which Neutral Cards offer the highest "external value," making them trustworthy additions to your permanent deck, rather than just temporary in-nightmare luxuries.
Table of Contents
Pitfall Avoidance: Two Essential Rules
Before committing to any Neutral Card, remember these two principles to avoid most regretful moments:
- Archive PT is the Core Limitation: Removing a Neutral Card from the nightmare requires 20 precious Archive PT. Triggering a "Epiphany" adds an extra 10 PT cost. While ensuring key character cards can be exported, investing in 1-2 elite Neutral Cards is the maximum—avoid greed. Note: Monster Cards are generally unexportable; do not invest resources in them.
- Beware Final Copy Contamination: When farming a perfect deck for a character using the final card copy mechanic, do not acquire Neutral Cards for any character. They will occupy crucial copy slots, causing you to miss the character's core cards.
Must-Haves: Versatile Powerhouses
These cards are exceptionally powerful and widely applicable, valuable assets for any deck.
- Rally
This card provides two of Chaos Zero Nightmare's most prized effects: the action delay from Haste and direct resource replenishment by drawing a card. Its additional effect of granting +3 Action Count to all enemies effectively gives you multiple free play turns in most scenarios, cementing its status as the current version's undisputed card draw and tempo engine.
- Gear Bag
While its text shows a 1-cost, its effect to activate for 0 cost after using a teammate's card makes it virtually a zero-cost "draw 2" in a coordinated team. This efficient resource cycling grants it extremely high strategic value in constructing deep, synergistic decks.

- Quick Shelling
A class benefit for Hunters and Rangers, this zero-cost card deals significant damage while drawing a card, and lacks the Exhaust property. This design makes it an indispensable core component for building "perpetual motion" cycle decks.

Damage Core: Clear & Burst Specialists
Ideal for primary DPS roles, these cards significantly boost damage output and clear speed, enhancing both daily farming and boss encounters.
- Maneuvering Fire
Leveraging its Initiation tag for first-strike burst and a potent 200% damage to all enemies, this card rapidly clears mob battles, drastically shortening daily dungeon run times. It is a top-tier pick for players prioritizing efficiency.
- Overwhelm
- This card unleashes three high-damage AoE hits for zero cost, making it the premier clearing tool for Duelists against groups. While it adds negative "Overload" cards to your deck, its raw, instantaneous burst power is often enough to decimate enemy swarms outright.

- Quickdraw
- A newer seasonal addition, it sets a new benchmark for zero-cost single-target burst. Its conditional bonus damage when played as the first card each turn makes it a perfect fit for boss-killing builds designed for a decisive blow.

Functional Picks: Tactical Catalysts
These cards can perform miracles beyond their face value within specific team compositions or for particular characters.
- Attack!
- This card enables zero-cost precision, fetching an Attack card directly from your draw pile. For DPS characters reliant on specific Attack cards (e.g., Kayron needing "Obliterate Brand") to execute their combos, it drastically improves deck consistency and burst potential.

- Energy Barrier
- A boon for Tank roles often starved for Action Points, this card provides both valuable AP and substantial Shield in one zero-cost package. It is the ultimate sustain tool for reinforcing your defensive line.

Epiphany& Specialized Counters
- Epiphany: Neutral Cards can also receive Spark of Insight enhancements, consuming additional Archive PT. If top-tier keywords like Morale, Draw, or Gain AP appear, the investment is often justified.
- Specialized Counter Cards:
- Wanderer of the Void: Exceptionally potent against the boss in the "Blue Pot" stage, which counter-attacks based on action count. This card neutralizes its core mechanic, providing an irreplaceable targeted solution.

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- Instinct Ignition: Tressa's exclusive treasure. It grants a random Spark of Insight to every "Dagger" she generates, creating immense potential for powerful synergies and highlight-reel moments.

Forbidden Cards Choices
Forbidden Cards are special cards transformed from Curse Cards through specific events. While they carry negative effects, once successfully transformed and utilized properly, they can play a decisive role in battle. The following recommendations prioritize their external carry value and seasonal adaptability.
Ecstasy of Violence
As the core damage engine for draw-focused decks, this card's mechanic of permanently reducing its cost by 1 each time an ability draws a card allows it to quickly become a zero-cost, high-damage turret. It perfectly synergizes with card draw capabilities in the first season's draw-centric environment, demonstrating strong scalability and burst potential. Combined with retrieval effects like "Confiscation," it can enable multiple damage cycles in a single turn.

Engraved Malice
Designed as an efficient converter for resource-rich teams, its effect to "Draw 1 and activate 2 random card(s) from hand" can create crucial burst windows. It's particularly suitable for support characters like Mika who can optimize team resource costs, allowing instant conversion of hand resources into board impact for clearing threats or securing kills.

Eternal Hunger
This zero-cost card serves as a high-risk, high-reward draw engine. Its response mechanic (reducing AP when drawn) allows it to break action point limitations in decks that can precisely control draw sequencing. Despite its dangerous drawback, its Retain and Exhaust properties provide advanced players room for high-skill execution.

We hope this in-depth Neutral Card selection guide helps you make informed decisions within the treacherous nightmares, transforming each precious PT investment into a solid foundation for future conquests.
If this analysis has illuminated your path to masterful deck-building, please follow LDShop. We remain dedicated to Chaos Zero Nightmare, providing you with cutting-edge version guides, deep character breakdowns, and advanced combat techniques.
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Edmund G. Kolis Experienced Game Editor
I'm a game guide writer with over 20 years of experience playing all types of games, especially anime-style RPGs, gacha and sports games. I love finding smart ways to beat tough levels without spending too much money. By studying game mechanics and character systems, I create easy tips to help players save time and resources. When I'm not gaming, I watch anime to get inspiration for strategies. My goal? To help you enjoy games more and stress less – even when facing "impossible" bosses! Let’s make gaming fun and affordable together!


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