THey everyone! Wondering if Yuki is OP or just hype in Chaos Zero Nightmare? Stick around as we break down her skills, combos, and Inspiration mechanic, plus highlight the latest game updates—all in one guide so you'll know whether to pull or skip!
What we have
Yuki Skill Review

Yuki is an AoE-focused Striker centered on the Inspiration mechanic, gaining bonus effects when cards are drawn. She excels at fast-paced combos, resource cycling, and burst AoE damage.
Core Mechanic – Inspiration
Triggered when a card is drawn via a skill, reducing cost or adding effects.
Encourages combo chaining and efficient deck management.
Detailed Skill Analysis
Longsword Slash(Basic Attack)

This attack deals 100% of its base damage.
Rapid Cut (Attack)

220% single-target damage with 100% shield gain, synergizes well with Inspiration timing.
Flowing Parry (Skill Card)

Generates a 100% shield for protection.
Prepare to Subdue (Skill Card)

Draws 1 attack card and grants +20% damage for one turn. If drawn via another skill, cost decreases and draws an additional card next turn. Can be combined with Flash Slash for massive AoE chain combos.
Flash Slash (Attack)

Deals 180% single-target damage. If drawn through another skill (Inspiration active), cost reduces to 1, and damage can be boosted to 200% if comboed with Prepare to Subdue.
Trickery Strike (Attack)

Retain effect (stays in hand), deals 150% damage, triggers Inspiration for 1 random card. Strategically allows 0-cost trades and card cycling for extended combos.
Freezing Blade (Upgrade)

AoE 60% damage triggers every time an inspired card is played. Cannot be cloned. Highly synergizes with multiple Inspiration triggers for multi-hit AoE damage.
Iceberg Cleave (Attack)

Deals 180% AoE, triggers extra hits (-20% damage each) if Inspiration active. Moves all attack cards to the top of the deck and boosts each card's damage by +50%, enabling massive follow-ups in multi-turn chains.
Skyscraper Cleave (Ego Skill)

Deals 300% damage to all enemies and moves all attack cards in your hand to the top of the draw pile, increasing each card's damage by 50% when played.
Epiphany Variations
Upgraded states for Flash Slash and Prepare to Subdue include higher damage multipliers, reduced cost (0-cost possibilities), multi-hit attacks, and stacked damage per drawn card.


Partner Skill – Gleaming Deduction
Increases drawn card damage +50%, inspired cards +20%, max +70%. Optimizes Inspiration-based combos and boosts overall burst potential.
All in all, Yuki is an AoE-focused Striker centered on the Inspiration mechanic, gaining bonus effects when cards are drawn. She excels at fast-paced combos, resource cycling, and burst AoE damage.
Developer Note Highlights
The latest Developer Note for Chaos Zero Nightmare introduces major system updates, improved progression rewards, a new permanent game mode, and several quality-of-life upgrades. These changes expand the game's longevity and streamline progression across both normal and seasonal systems.
New Permanent Game Mode – “Purification Protocol”
A major new feature, the Purification Protocol mode, will be accessible to all players, whether they are using Normal Data (preseason) or Seasonal Safe Data. More details about this mode will be revealed through the Galactic News Network.
Agent Growth Rewards
Level-up rewards for agents (player level) are being retroactively increased. Players who have already reached certain milestones will receive bonus materials and Crystals via in-game mail. This includes extra promotion and potential materials, all distributed automatically.
Daily Rewards Boost
- Daily Crystals rewards have been increased (e.g., from 60 to higher amounts).
- Expect more consistent rewards for daily logins and achievements.
Several quality-of-life upgrades
Policy System Upgrade
The Policy System will now allow players to select specific farm targets, such as:
- Crystals
- Promotion materials
- Potential materials
- Research notes
This improvement gives more control over daily farming.
Chaos Matrix Expansion
The Chaos Matrix (Zero System → Chaos → Revolver Track) level cap increases from 60 → 100. Players can now progress further with new stages, rewards, and build depth.
Safe Data System Overhaul
To reduce confusion, the Safe Data System has been updated with a clearer UI, improved labeling for storeable data, and added help menus and a full tutorial in the patch notes. It also simplifies how normal and seasonal data interact, making progress tracking and data management easier for all players.
Map Cost Reduction
Map creation costs have been reduced by 20%, making it easier for players to explore and experiment with different strategies.
Temporary Mail Rewards
For two weeks after update, all players receive:
- Free units
- Extra Crystals
- Limited login bonuses
Planet Merge System
Players only need to perform one planet merge per day, and as long as the planet remains intact, no additional merges are required, helping you save resources on a daily basis.
Fragment Identification Enhancement
- Each fragment will now display its part number (1–6) directly on its icon.
- Easier to recognize gear slots without memorizing positive/negative sides.
Affinity System Update
Affinity level requirements have been reduced, so you no longer need to reach Level 20 to make progress. Additionally, the gift drop rate during excursions has been doubled, making it easier to collect rewards.
Players can now purchase gifts from the Traveler's Memory Hall Shop using Zeronium Memory, the gold summon currency, providing more flexibility in obtaining items.
Affinity backgrounds now unlock at Level 10, and stickers unlock at Level 7, giving players earlier access to customization options.
Quick Formation & Turn Indicator
- A new Quick Formation System simplifies team building.
- Turn Indicator shows your current turn number without navigating menus.
Conclusion
Curious how Yuki can change your gameplay? Try experimenting with her Inspiration combos in your next run and see how much damage you can rack up!
And be sure to visit LDShop for exclusive bundles and special offers—perfect for powering up your units and making the most of your pulls in Chaos Zero Nightmare.

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Rich Experienced Game Editor
Rich is a passionate gamer and strategy explorer who loves uncovering hidden mechanics, experimenting with team comps, and sharing tips that actually help players succeed. She has a talent for breaking down complex systems into easy-to-understand guides, making even the trickiest battles feel manageable. When she’s not diving into virtual worlds, you might find her debating game lore, hunting for easter eggs, or enjoying a snack while plotting her next in-game strategy. Rich’s goal? Helping fellow gamers have more fun while leveling up their skills.



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