Greeting, Travelers! The latest "Spiral Abyss - May Season" has arrived! Which characters are dominating the meta this time? What team compositions can crush the Abyss?As the ultimate challenge, Floor 12 remains the litmus test for character strength and team-building strategies! In this guide, we’ll break down:
Current version’s meta: Enemy lineup changes and mechanics in Version 5.6.
BOSS battle tactics: Weakness exploitation and combat tips.
Top-tier team recommendations: Synergistic comps to maximize efficiency.
Whether you’re struggling with shield-breaking, energy management, or DPS checks, this guide is here to help you conquer the challenge and secure those full-star clears!Follow me!






Floor 12 Basic Information
BUFF |
1st Half Characters' Elemental Skill Cryo DMG increased by 75%. 2nd Half Characters' Elemental Skill Dendro DMG increased by 75%. |
Enemy Level |
Lv. 95 - Lv. 100 |
Star Bounty (All 9★) |
Mora x60,000 Primogem x200 |
Rewards |
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Domain Reliquary - Tier I x1 |
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Domain Reliquary - Tier II x2 |
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Blessing Effect |
When a character's Elemental Skill hits an opponent, it will be counted (1 count can be triggered every 0.9s). When the count reaches 3, a shockwave will be unleashed at the hit opponent's location, dealing True DMG and resetting the count. |
Goal |
(★)Remaining challenge time longer than 180 sec. (★★)Remaining challenge time longer than 300 sec. (★★★)Remaining challenge time longer than 420 sec. |
Floor 12 Chamber Information
Chamber 1 First Half
The enemies will appear in two waves: the Stone Enchanter and two Wind Operative.
Wave 1 |
Wave 2 |
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Eremite - Stone Enchanter x1 |
Wind Operative x2 |
Wave 1:Eremite-Stone Enchanter (Pyro):Summons Scarab Guardians at battle start, granting itself +50% All Elemental RES.
Defeating the Scarab Guardians:Deals 37.5% of the Enchanter’s max HP as damage.Removes its RES buff and puts it in a weakened state for 10s.
Wave 2:Two Wind Operatives (Anemo):Initial positioning: Clustered tightly together. Do NOT scatter them!
Strategy for high stagger teams: Attack from one side to keep both Operatives grouped even when knocked back.
Key Tactics
Wave 1 Focus: Prioritize destroying Scarab Guardians to burst down the Stone Enchanter during its weakened phase.
Wave 2 Positioning: Directional attacks to maintain enemy clustering!
Chamber 1 Second Half
Boss Strategy: Lava Dragon Statue (4.6M HP)
Wave 1 |
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Lava Dragon Statue x1 |
This boss requires mechanics-based strategies to defeat efficiently. It has two phases:
Phase 1:All Elemental RES: 150%.Deal Pyro DMG to accumulate a gauge. At full gauge, the boss enters Phase 2.
Phase 2:Pyro RES: 150% | Other Elemental RES: 45%.
Pyro Accumulation Mechanic:At 50% gauge: Deals 15% max HP DMG to the boss.
At 100% gauge: Deals another 15% max HP DMG and paralyzes the boss for 17s (All RES drops to 10%).
Critical Warning:Hydro or Cryo DMG reduces the Pyro gauge during accumulation.
Chamber 2 First Half
Wave 1 |
Wave 2 |
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Recon Log Mek - Pneuma x2 |
Geological Survey Mek x2 |
Wave 3 |
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Perpetual Mechanical Array x1 |
For the first two waves of Fontaine mechanical enemies, each has over 300,000 HP. It"s advisable to conserve some hard-to-recharge skills appropriately to enable immediate burst attacks in the third wave.
This cycle"s Perpetual Mechanical Array has 3.09 million HP. Its mechanics remain unchanged: at 30% HP it enters damage immunity and summons clones. Eliminate the glowing clone to break its immunity and reduce its all-elemental resistances by 50%.
Chamber 2 Second Half
Wave 1 |
Wave 2 |
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Tenebrous Mimiflora - Anemo Hilichurl Rogue x1 |
Tenebrous Mimiflora - Ruin Guard x1 |
Two waves, require high-frequency elemental attacks or Nocturnal Soul attacks to break their Void Force barrier. Once the barrier is broken, they become vulnerable with less than a million HP each.
Chamber 3 First Half
Wave 1 |
Wave 2 |
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Ruin Grader x1 |
Thundering Wayob Manifestation x1 |
When nearing the defeat of the first wave of Ruin Grader, try to fully recharge your entire team's Elemental Burst energy. Upon entering the second wave, immediately deploy critical Elemental Bursts to prevent the Thundering Wayob Manifestation from initiating its trial and draining your energy, which would disrupt your DPS rotation. During the trial phase, a white shield equivalent to 1.63 million HP will appear. Break through it via brute force DPS—successfully destroying the shield refunds a large amount of energy.
Chamber 3 Second Half
Wave 1 |
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Tenebrous Papilla x1 |
Tenebrous Papilla can mimic bosses like Maguu Kenki, Primo Geovishap, or Hypostasis-type enemies. At the start of battle, it enters a charging state. During this phase, you must land 72 elemental hits or 24 Nocturnal Soul hits to break its Void Force barrier.
- Failed shield break: Grants it 70% all-elemental resistance.
- Successful shield break: Stuns it for 12 seconds with 0% all-elemental resistance, then resistsances reset to 35% afterward.
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Floor 12 Recommended Teams
Best Team Comps
First Half:No elemental restrictions. Prioritize Freeze teams featuring Kamisato Ayaka and Escoffier for optimal crowd control and damage.
First Half |
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Sample Teams |
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Kamisato Ayaka |
Furina |
Shenhe |
Escoffier |
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Neuvillette |
Furina |
Xilonen |
Citlali |
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Mavuika |
Xilonen |
Citlali |
Bennett |
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Wriothesley |
Escoffier |
Bennett |
Xiangling |
Second Half:
- Prioritize Pyro characters; avoid Hydro or Cryo due to enemy resistance/mechanics.
- Recommend characters with high-frequency elemental attacks for consistent elemental application and shield-breaking efficiency.
Second Half |
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Sample Teams |
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Kinich |
Mavuika |
Iansan |
Bennett |
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Neuvillette |
Furina |
Ororon |
Xilonen |
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Chasca |
Furina |
Citlali |
Bennett |
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Alhaitham |
Nahida/ |
Kuki Shinobu |
Xingqiu |
Conclusion
That's all for this month's Spiral Abyss guide for Version 5.6. The first half is essentially a free timed DPS check, focusing on speed. The core challenges are concentrated in the second half. In terms of the combat experience, I personally think this cycle feels slightly easier than the previous one.Total enemy HP values are similar, but mechanic-heavy enemies are significantly reduced, streamlining the focus on raw DPS.
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Sakura Experienced Game Editor
Sakura is a senior game editor at LDShop.gg, specializing in in-depth coverage of RPG and strategy games. With a strong focus on titles like Wuthering Waves, Honkai: Star Rail and Whiteout Survival, she combines industry insight with firsthand player experience to deliver clear, informative, and actionable content. Her work is dedicated to helping gamers make smarter decisions—whether it’s understanding new updates or optimizing their in-game strategy.