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Genshin 6.2 Spiral Abyss Floor 12 Guide And Best Team Comps

Genshin 6.2 Spiral Abyss Floor 12 Guide And Best Team Comps

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Sakura
2025/12/16

Greeting, Travelers!

The latest "Spiral Abyss" of Genshin Version 6.2 has arrived! Which characters are dominating the meta this time? What team compositions can crush the Abyss? As the ultimate challenge, Floor 12 remains the litmus test for character strength and team-building strategies!

In this guide, we’ll break down: Current version’s meta, BOSS battle tactics and Top-tier team recommendations!

Whether you’re struggling with shield-breaking, energy management, or DPS checks, this guide is here to help you conquer the challenge and secure those full-star clears! Follow me!

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Floor 12 Basic Information

BUFF

1st Half - Characters' Bloom DMG increased by 200% and Lunar-Bloom DMG increased by 75%.
2nd Half - Characters' Normal Attack Pyro DMG increased by 75%.

Enemy Level

Lv. 95 - Lv. 100

Star Bounty

(All 9★)

Mora x 60,000

Primogem x 200

Rewards

IMG_256

Domain Reliquary - Tier I x1

IMG_257

Domain Reliquary - Tier II x2

Blessing Effect

Oathbound Moon
When the active character's Bond of Life value increases or decreases, a shockwave will be unleashed, dealing True DMG to nearby opponents.

Goal

(★)Remaining challenge time longer than 180 sec.

(★★)Remaining challenge time longer than 300 sec.

(★★★)Remaining challenge time longer than 420 sec.

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Floor 12 Buff

Whirlwind Moon

When the active character triggers Swirl on an opponent, a shockwave will be unleashed at the opponent's position, dealing True DMG. This effect can be triggered once every 2s.

However, this buff is negligible in practice, so the key focus should instead be on the buffs for each half and exploiting enemy weaknesses.

First Half 

Buff: Characters in the party who are off-field gain 75% Pyro DMG Bonus.

After testing, Xiangling deals the same damage whether she is on-field or off-field, meaning this buff does not apply to them.

However, Other off-field Fire characters such as Durin and Mavuika can fully benefit from the 75% Pyro DMG bonus.

Second Half

Buff: Plunging Attack DMG is increased by 75%.

Characters that specialize in plunging attacks such as Xiao, Gaming, and Varesa gain significant damage bonuses.

Additionally, Chambers 1 and 2 include plunge-based shield-breaking mechanics, making plunge-oriented teams especially valuable.

Floor 12 Chamber Information

Chamber 1 First Half

Wave 1

Wave 2

Wave 3

Recon Log Mek - Pneuma

Fatui Cryo Cicin Mage

Construction Specialist Mek - Pneuma

Recon Log Mek - Pneuma

Fatui Cryo Cicin Mage

Construction Specialist Mek - Pneuma

We have 41 enemies in the Chamber 1 first half, and their spwan points are concentrated. So the large-sacle grouping ability is not mandatory, any team with fast-wave transitions AoE ability will work.

For the waves 6-10, Cyro Cicin Mage will appear with 520,000 HP, so make sure you can clear the wave in 5s. If they activate Cyro shields, they will scatter and severely delay the run.

Chamber 1 Second Half

Wave 1 / 2

Furnace Shell Mountain Weasel

Furnace Shell Mountain Weasel

The two Furnace Shell Mountain Weasels will spawn one at a time, each has 1.87 million HP and 50% Pyro Resistance.

At the start, they burrow underground and leave behind a Secret Source Core, whose HP equal to the boss's HP. They can be destroyed by 4 plunging attacks or Direct DMG.

By breaking the core, the boss will gain 160% increased Plunging DMG and 15% increased DMG from other sources durin the break window.

Chamber 2 First Half

Wave 1

Wave 2

Oprichniki Fireblade Shock Trooper

Oprichniki Line Trooper

Kairagi: Dancing Thunder

Kairagi: Fiery Might

Oprichniki Fireblade Shock Trooper

Oprichniki Line Trooper

Kairagi: Dancing Thunder

Kairagi: Fiery Might

Wave 3

Wave 4

Ruin Guard

Ruin Drake: Skywatch

Ruin Guard

Ruin Drake: Skywatch

We have 7 enemies across 4 waves and they all spawn at the center of the arena, each of them has 900,000 HP, but the overall difficulty is low. During the final wave, fully recharge your team’s Energy in preparation for the next chamber.

Chamber 2 Second Half

Wave 1

Wave 2

Veteran Tainted Water-Spouting Phantasm

Veteran Tainted Water-Splitting Phantasm

Veteran Tainted Water-Spouting Phantasm

Veteran Tainted Water-Splitting Phantasm

These enemies will spawn one at a time, they can permanently infused with Hydro and Immune to Hydro DMG. Also, they are permanently enraged and immuune to Freeze.

So teams with Pryo DPS perform significantly better.

Chamber 3 First Half

Wave 1

Super-Heavy Landrover: Mechanized Fortress

Super-Heavy Landrover: Mechanized Fortress

This is the newly introduced 4-million-HP boss in the current version. It starts with 150% All-Elemental Resistance, so it's not recommended to team up with multiple RES shred characters.

This boss has a Pyro Hit Counter next to its HP bar, with 60 Pyro hits, its RES drops to 50%. After 120 Pryo hits, it activate a Cryo shield. When we break the shield, its RES drops to -20%, loses 30% of current HP, enters 15s paralysis and the Pryo Counter resets.

Chamber 3 Second Half

Wave 1

Veteran Arithmetic Enhancer Mek

Veteran Arithmetic Enhancer Mek

This boss got 3.16 million HP and 10% All-RES, but it is easier than the Chamber 1.

It can generates Geo Shield, increased RES by 200%, and deploys gravity field that increases jump height.

Teams with Geo DMG, overload reactions and Plunging attacks would be easier to break its shield. Once the Geo shiekd is broken, its extra RES will be removed.

Floor 12 Recommended Teams

First Half

Key Requirements:

  • High-frequency Pyro damage
  • Strong AoE and fast wave-clearing
  • Ability to meet the high Pyro-hit requirement in Chamber 3

Recommended Teams for First Half:

Pyro Swirl (AoE Transfer): Venti + Bennett + Faruzan + Durin / Fischl / Albedo

Burn–Vaporize: Neuvillette + Furina + Lauma + Durin / Mavuika / Xiangling

Overload: Klee / Arlecchino / Clorinde / Keqing (Electro–Pyro DPS) + Durin + Chevreuse + Fischl

Mono Pyro: Arlecchino + Kazuha + Bennett + Zhongli

Lunar-Bloom: Nefer + Lauma + Xingqiu + Pyro Traveler

*Note: There is no strict requirement for the main DPS element. You only need to consider: AoE performance in Chamber 1, High frequency Pyro application in Chamber 3.

Teams

venti genshin

Venti

Bennett

Bennett

faruzan genshin

Faruzan

durin genshin

Durin

Neuvillette

Neuvillette

Furina

Furina

Lauma

Lauma

durin genshin

Durin

Arlecchino

Arlecchino

IMG_256

Fischl

IMG_256

Chevreuse

durin genshin

Durin

Arlecchino

Arlecchino

kazuha genshin

Kauzuha

Bennett

Bennett

IMG_256

Zhongli

Lauma

Lauma

Nefer 

Nefer 

IMG_256

Xingqiu

Pyro Traveler

Pyro Traveler

 

Second Half

Key Requirements:

  • Can perform plunges from ground level
  • Can break Geo shields quickly

Recommended Teams for Second Half:

Overload: Varesa + Iansan + Chevreuse + Mavuika / Durin

Overload Variant: Electro–Pyro DPS + Ororon + Chevreuse + Bennett / Iansan

Melt: Mavuika / Arlecchino / Gaming + Xianyun + Citlali + Bennett

Plunge: Xiao + Xianyun + Dvalin / Furina + Faruzan

*Note: Don’t forget that Ororon, Citlali, and Mavuika can also perform ground-based plunging attacks.

Team I

varesa genshin

Varesa

iansan genshin

Iansan

IMG_256

Chevreuse

IMG_256

Mavuika

Arlecchino

Arlecchino

ororon genshin

Oronron

IMG_256

Bennett

IMG_256

Chevreuse

IMG_256

Mavuika

IMG_256

Citlali

IMG_256

Xilonen

IMG_256

Bennett

xiao genshin

Xiao

xianyun genshin

Xianyun

durin genshin

Durin

faruzan genshin

Faruzan

 

Conclusion

That's all for the 6.2 Spiral Abyss Floor 12's guide.

And if you’re looking to strengthen your roster for future Abyss rotations, don’t forget to top up Genesis Crystals at LDShop. It’s fast, secure, and packed with exclusive bonuses—helping you unlock the meta characters and weapons you need to conquer every challenge.

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Sakura

Sakura Experienced Game Editor

"Beep! Your subscription to hardcore gaming strategist 'Sakura' is now active! In this realm of fantasy and adventure, I navigate the vast landscapes of Genshin Impact, traverse the cosmic odyssey of Honkai: Star Rail, and brave the post-apocalyptic ruins of Zenless Zone Zero – uncovering hidden secrets and unlocking epic quests. As a veteran player-editor hybrid, I dissect everything from character skill synergies and tactical battle layouts to efficient resource farming and optimal team compositions. My mission? To deliver razor-sharp, comprehensive guides that empower players to dominate colossal bosses, crack intricate puzzles, and glide through gaming challenges with style. Ready to level up? Let’s rewrite the rules of victory together!