Wuthering Waves 2.1 Brant Kit, Materials, Signature Weapon, and Forte

Wuthering Waves 2.1 Brant Kit, Materials, Signature Weapon, and Forte

2025/02/05Game Guides

Brant, a new 5-star Fusion Resonator, will debut in second phase of the Wuthering Waves 2.1 banner. He is one of the most popular characters for Rinascita.

Being the rare male character in Wuthering Waves, Brant has a lot to live up to and does he?

In this article, we will go over Brant's kit, including Ascension, Signature Weapon, Forte, and Resonance Chain to figure it out.

wuwa brant

 

Brant Basic Information

As an upcoming 5-star limited Fusion Resonator who wields a sword, Brant is the captain of the Troupe of Fools and he has a relaxed, carefree charm that is unrestricted by tradition.

He is a support who deals high basic attack damage and provides Fusion damage and skill damage amplification for a specific Resonator.

Brant's abilities provide a mix of offensive and supportive roles, making him adaptable to various combat scenarios, focusing heavily on energy management and tactical positioning.

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Rarity

⭐⭐⭐⭐⭐

HP

11,657

ATK

375

DEF

1307

Element

Fusion

Weapon

Sword

wuwa brant kit

Ascension Materials

Here are all the materials needed to upgrade Brant Ascension Stats:

Total Ascension Materials

Total

LF Tidal Residuum

4

MF Tidal Residuum

12

HF Tidal Residuum

12

FF Tidal Residuum

4

Blazing Bone

46

Golden Fleece

60

Shell Credits

170,000

Here is Brant's Ascension Materials in each level:

Level

Credits cost

Ascension Materials

20

5,000

LF Tidal Residuum x4

40

10,000

Golden Fleece x4, MF Tidal Residuum x4, Blazing Bone x3

50

15,000

Golden Fleece x8, MF Tidal Residuum x8, Blazing Bone x6

60

20,000

Golden Fleece x12, HF Tidal Residuum x4, Blazing Bone x9

70

40,000

Golden Fleece x16, HF Tidal Residuum x8, Blazing Bone x12

80

80,000

Golden Fleece x20, FF Tidal Residuum x4, Blazing Bone x16

 

Signature Weapon & Materials

descript

Unflickering Valor

Rarity

Base TAK

Energy Regen

⭐⭐⭐⭐⭐

413

77%

Laughter Prevails:

Increase Crit Rate by 8%/10%/12%/14%/16%. Casting Resonance Liberation gives 24%/30%/36%/42%/48% Basic Attack DMG Bonus for 10s. Dealing Basic Attack DMG gives 24%/30%/36%/42%/48% Basic Attack DMG Bonus for 4s.

Here are the materials needed to level up Brant Signature Weapon from 0-90:

Materials

Numbers

LF Howler Core

6

MF Howler Core

6

HF Howler Core

10

FF Howler Core

12

Inert Metallic Drip

6

Reactive Metallic Drip

8

Polarized Metallic Drip

6

Heterized Metallic Drip

20

Shell Credits

330,000

 

Normal Attack

Brant NA chain consists of up to four consecutive strikes, each dealing Fusion DMG. Brant uses a mix of sword, whip, and pistol to deliver stylish combos.

  • Basic Attack

Perform up to 4 consecutive attacks, dealing Fusion DMG.

  • Heavy Attack

Consume STA to perform an attack that deals Fusion DMG.

  • Heavy Attack: Rhapsodic Riff

Consume STA to perform an attack that deals Fusion DMG.

- After performing Basic Attack Stage 2 or Stage 4, hold Normal Attack to perform it.

- After performing Mid-air Attack Stage 4, press Normal Attack to perform it.

  • Mid-air Attack

Press Normal Attack following Mid-air Attack Stage 1 or Stage 2 to swing to the target with Grapple. Brant will attack the target if he reaches them with the swing.

Release while in action to flip backward after the attack hits; or hold Normal Attack to attack the target continuously and flip backward after the finishing move. Brant flips backward automatically after Mid-air Attack Stage 3. Press Normal Attack after each flip to perform the next stage of Mid-air Attack.

- If Brant fails to reach the target with the Grapple swing of Mid-air Attack Stage 1, he instead performs a slash forward, dealing Fusion DMG.

- If Brant reaches the target with the Grapple swing of Mid-air Attack Stage 1 or Stage 2 but the attack fails to hit the target, he will drop down after a temporary suspension in mid-air.

  • Dodge Counter

Press Normal Attack right after a successful Dodge to attack the target, dealing Fusion DMG.

brant normal attack

 

Resonance Skill: Anchors Aweigh!

Brant launches himself into the air and blasts all targets in an area, dealing Fusion DMG. While in mid-air, if Bravo is not full, Resonance Skill is replaced with Plunge Attack.

Plunge Attack

Plunge at the target at the cost of STA, dealing Fusion DMG, which is considered Basic Attack DMG.

- If Brant fails to reach the target with the Grapple swing of Mid-air Attack Stage 1, he instead performs a slash forward. Afterward, press Normal Attack to perform Plunge Attack.

- If Brant reaches the target with the Grapple swing of Mid-air Attack Stage 1 or Stage 2 but the attack fails to hit the target, press Normal Attack to perform Plunge Attack during the suspension.

brant Resonance Skill: Anchors Aweigh!

 

Resonance Liberation: To the Horizon

Deal Fusion DMG to the target within the range and enter the Aflame state, healing the entire team based on his energy regen. It can be performed in mid-air.

After using his Liberation, he will gain 2 separate enhancements:

Aflame

Bravo gained when Normal Attacks or Resonance Skill hits the target is increased by 100%. Meanwhile, Forte Circuit is replaced by "My" Moment.

"My" Moment

Brant gains additional ATK based on his Energy Regen: For every 1% of Brant's Energy Regen over 150%, Brant gains additional 20 points of ATK, up to 2600.

brant Resonance Liberation: To the Horizon

 

Intro Skill: Applaud for Me!

Attack the target, dealing Fusion DMG and gaining the Interlude Applause effect. This essentially means that you can begin your Mid-air Attack begins at Stage 2. This effect is removed when Brant lands early or is switched out. So you can still do your Liberation and then start with Mid-air attack too.

 

Outro Skill: The Course is Set!

His outro skill will enhance the next resonator's Fusion DMG and skill damage by 20% and 25% respectively. This is a perfect synergy for Changli. However, it will be canceled when the resonator swaps out. So this would be only useful for hyper-carry Changli and not as much for the quickstop team.

brant materials

 

Forte Circuit: Ocean Odyssey

Theatrical Moment

At all time he will have his attack increased based on his energy regen, however, without his ultimate enhancement, it's only 12 attack per regen and then 1560 as a maximum for his attack buff. So, if you want Brant to deliver strong damage, you need to use his Liberation beforehand.

Forte Bar: Bravo

Brant can hold up to 100 Bravo.

- Obtain Bravo when Normal Attacks hit the target.

- Obtain Bravo when Intro Skill hits the target.

- Obtain Bravo when Resonance Skill hits the target.

Waves of Acclaims

Once Bravo reaches 25, 50, 75, and 100, Brant will heal all nearby Resonators in the team.

Returned from Ashes

When Bravo is full, he'll be able to replace Resonance Skill with Returned from Ashes.

He's able to consume his entire Forte to deal massive Fusion DMG AoE attack and grant a shield; the DMG is counted as Basic ATK DMG and performing it while Aflame ends the state instantly.

brant kit

 

Inherent Skills

1. Voyager's Blaze

Increase the healing provided by Waves of Acclaims by 20%.

2. Trial by Fire and Tide

Brant's resistance to interruption is increased during Mid-air Attacks, and the Fusion DMG Bonus is increased by 15%.

 

Stats Bonus

  • ATK increased by 1.80/4.20%.
  • Crit Rate increased by 1.20/2.80%.

 

Brant Forte Materials

To fully optimize Brant's potential, the following materials are needed to upgrade Main Nodes:

Main Nodes Materials (Lvl.1-10)

Numbers

LF Tidal Residuum

25

MF Tidal Residuum

25

HF Tidal Residuum

25

FF Tidal Residuum

45

Inert Metallic Drip

25

Reactive Metallic Drip

25

Polarized Metallic Drip

40

Heterized Metallic Drip

55

Shell Credits

1,400,000

The Netherworld's Stare

20

To upgrade Brant's Stats Bonus from Lvl.1-10, we need these materials:

Stats Bonus

Materials

Bonus 1

Shell Credits x200,000, HF Tidal Residuum x12,

Polarized Metallic Drip x12

Bonus 2

Shell Credits x400,000, FF Tidal Residuum x12,

Heterized Metallic Drip x12, The Netherworld's Stare x4

To level up Brant's Inherent Skills, we need to gather these materials:

Inherent Skill

Materials

Skill 1

Shell Credits x10,000, MF Tidal Residuum x3,

Reactive Metallic Drip x3

Skill 2

Shell Credits x20,000, HF Tidal Residuum x3,

Polarized Metallic Drip x3, The Netherworld's Stare x4

wuwa brant

 

Resonance Chain

1. By Currents and Winds

Returned from Ashes temporarily reduces the movement speed of nearby targets while casting. After casting Intro Skill Applaud for Me! or flipping after Mid-air Attack Brant's DMG dealt is increased by 20% for 5s, stacking up to 3 times.

2. For Smiles and Cheers

Increase the Crit Rate of Mid-air Attack and Returned from Ashes by 30%.

Brant's Outrol Skill The Course is Set! gains new enhancement. Within 20s after Brant's Outro Skill:

Resonance Skill cast by the incoming Resonator (or nearby Resonators who activate Brant's Outrol Skill) triggers an explosion when hitting the target, dealing Fusion DMG equal to 440% of Brant's ATK (considered Basic Attack DMG). Up to 1 explosion per second, max 2 explosions.

- This effect ends early if Brant leaves the team.

3. Through Storms I Sail

The multiplier of the DMG dealt by Returned from Ashes is increased by 42%.

4. To Freedom I Sing

The Shield obtained from Returned from Ashes is increased by 20%. Casting Returned from Ashes restores HP for all nearby Resonators in the team (6.60 HP for every 1% Energy Regen).

5. All the World's an Actor's Stage

When dealing Basic Attack DMG to the target, Brant's Basic Attack DMG is increased by 15% for 10s.

6. All the World's a Captain's Carnevale

Mid-air Attack's multiplier is increased by 30%. Casting Returned from Ashes causes an explosion, dealing Fusion DMG, considered Basic Attack DMG, equal to 30% of the DMG dealt by Returned from Ashes.

wuwa brant

 

Conclusion

Overall, Brant is a unique healer who excels not only in healing and shielding but also in dealing damage. He can buff fellow Fusion characters and even enhance skill damage, which is a welcome addition, considering our current roster of skill damage buffers is quite limited. You can even use Brant as a dual carry alongside someone like Carlotta.

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