Hey, welcome to Caesar King’s in-depth guide! In Zenless Zone Zero, she’s the S-Rank Physical Defense Agent and leader of the Sons Of Calydon Faction. Since Caesar’s about to rerun, if you’re gunning for this tank-control powerhouse, don’t miss this guide!
She’s got a unique playstyle and game-changing builds, becoming an unbreakable, foe-crushing force in battles. As the faction’s frontline anchor, her special parry-counter shatters enemy attacks. With staying power to hold the line and strategic damage skills, she dominates fights. Let’s break down how to max her potential and snag her on rerun! Let’s go!
Table of Contents
Caesar Overview
Rarity: S-Rank | Attribute: Physical | Speciality: Defense | Fraction: Sons Of Calydon
Caesar, as a Defense-type agent, is like a “multifunctional fortress” for the team. She can shield allies with a thick barrier that not only soaks up damage but also buffs the entire team’s ATK, excelling in both defense and support. Her high Impact grants top-notch crowd-control: when small enemies swarm, a Basic Attack-Dead End can easily group and stun them. In boss fights, she can also interrupt crucial enemy skills with stuns.
What’s more, flexibility is her ace—just having a squad member capable of Defensive Assist activates her Additional Ability. She fits smoothly into most lineups, whether regular or specialized, acting as a reliable frontline anchor and letting damage dealers focus on outputting safely.
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Caesar Skill Priorities
Caesar’s Core Skill should be your top upgrade priority, as it directly boosts her Shield strength. Once that’s done, shift your focus to enhancing her Special Attack and Assist abilities. After addressing those, you can choose to upgrade the Chain Attack for more damage output or the Basic Attack to strengthen her Daze - inflicting capability.
Skill |
Priority |
Core Skill |
⭐⭐⭐⭐⭐ |
Caesar’s Core Skill boosts her Shield HP. Maximize this skill as early as possible. |
|
Special Attack |
⭐⭐⭐⭐⭐ |
Prioritize upgrading Caesar’s Special Attack. It enhances the Impact buff the skill provides and also increases the Daze effect of this skill. |
|
Assist |
⭐⭐⭐⭐ |
Caesar’s Defensive Assist causes a large amount of Daze. Upgrade this skill along with her Special Attack. |
|
Chain Attack |
⭐⭐⭐⭐ |
Upgrade Caesar’s Ultimate (Chain Attack) after the Core Skill and Special Attack. This way, whenever her ultimate is available, you can deal huge damage. |
|
Dodge |
⭐⭐⭐ |
When Caesar is on the field, you’ll depend on her Special Attack for defense. So, there’s no need to upgrade her Dodge. |
|
Basic Attack |
⭐⭐⭐ |
After upgrading the Core Skill and Special Attack, upgrade Caesar’s Basic Attack. This will simply raise her overall Daze effect. |
Basic Moves
Caesar’s skills may seem complicated, but actually, you just need to master two ways to activate both the Core Passive and Additional Ability at the same time—no need to spend ages figuring it out.
Combo 1
- Strengthened Special Skill (Precise Parry) + Strengthened Special Skill (Super Shield Bash)
+
- Timing is key. When Caesar is on the field:
- Press “E” for Precise Parry right as enemies attack.
- Immediately follow up with a second “E” for Super Shield Bash.
Combo 2
- Other Agent Flashes Yellow (Swap to Caesar’s Parry) + Strengthened Special Skill (Super Shield Bash)
+
- When another agent is on the field and enemies flash yellow:
- Swap to Caesar to trigger the “Parry Flash”.
- Press “E” right away to unleash Super Shield Bash.
Caesar W-Engines
Best Choice
As Caesar’s exclusive W-Engine, it can boost her ATK and unleash her potential
Tusks of Fury
Rarity: S-Rank | Base ATK: 713 | Bonus Stat: DMG 18%
W-Engine Effect:
CRIT Rate increases by 20/23/26/29/32%. When the equipper launches an EX Special Attack, the character gains the Qingming Companion effect, stacking up to 2 times and lasting 15s. On entering combat, immediately gain 2 stacks. Repeated triggers reset the duration. Each stack of the Qingming Companion effect increases the equipper's Ether DMG by 8/9.2/10.4/11.6/12.8%, and increases Ultimate and EX Special Attack Ether Sheer DMG by 10/11.5/13/14.5/16%.







Alternatives
Reel Projector |
If a squad member’s HP is 50% or higher, they’ll receive 7.5% less DMG and 10% less Miasma Contamination. Note that only one squad member can have this effect active at the same time. All team members get damage reduction. The value of Miasma Contamination received is reduced. It also increases Impact. It’s given for free in the event and is useful for exploring new maps. |
Spring Embrace |
Reduces DMG taken 7.5/8.5/9.5/10.5/12%. When attacked, the equipper's Energy Generation Rate increased by 10/11.5/13/14.5/16% for 12s. When the equipper switches off-field, this buff will be transferred to the new on-field character with its duration refreshed. Passive effects of the same name do not stack. Damage reduction. Getting attacked boosts energy recharge. Buffs are transmitted to the backline. These passive effects are quite useful. It’s a decent substitute among A-rank agents. |
Bunny Band |
Increases Max HP by 8/9.2/10.4/11.6/12.8%. Increases the equipper's ATK by 10/11.5/13/14.5/16% when they are shielded. Increases max HP / Increases ATK. The attributes don’t really match well. Can barely make do with it. What Caesar really needs is Impact. |
Caesar Drive Discs
Best Choice
Proto Punk (4-pc)
+
Shockstar Disco (2-pc)
Proto Punk is the best Drive Disc for Caesar. It boosts her shield’s durability and lets her buff the team’s DMG when a squad member uses Defensive Assist or Evasive Assist. The A-2-piece Shockstar Disco works well on Caesar too, as it raises her Impact.
Caesar Drive Discs Stats
Drive Disc Main Stats
Main Stats |
Drice Disc Slot |
CRIT Rate / CRIT DMG |
Slot 4 |
Increase Physical Damage |
Slot 5 |
Impact |
Slot 6 |
Drive Disc Sub Stats
Sub Stats |
Priority |
CRIT Rate |
⭐⭐⭐⭐⭐ |
CRIT DMG |
⭐⭐⭐⭐⭐ |
Attack |
⭐⭐⭐⭐ |
Penetration |
⭐⭐⭐ |
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Caesar Teams and Bangboo
Ellen (S-Rank) |
Lycaon (S-Rank) |
Caesar (S-Rank) |
Sharkboo (S-Rank) |
Butler (S-Rank) |
Caesar’s interruption resistance can assist Ellen in ensuring her combos aren’t forcibly interrupted.
The position of Lycaon can be replaced by other Breakers like Lighter.
Soldier 11 (S-Rank) |
Caesar (S-Rank) |
Lucy (A-Rank) |
Rocketboo(S-Rank) |
Red Moccus (S-Rank) |
Soldier 11 and another Fire-attribute squadmate activate abilities via same-attribute synergy. Caesar triggers the effect by getting close to parry flashes.
Caesar can replace any one of Koleda, Ben, or Lucy.
Soldier 11 also needs Caesar’s shield to protect its normal attacks from being interrupted.
Evelyn (S-Rank) |
Caesar (S-Rank) |
Astra Yao (S-Rank) |
Snap (S-Rank) |
uitable for players who don't have Lighter. Replace Lighter with Caesar. Caesar’s parry flash breaking speed is very fast.
Meanwhile, the operation is simple. It can also protect Evelyn, preventing Evelyn’s linked actions from being interrupted.
The operation is simpler and more comfortable. Don’t worry even if there are operation mistakes.
Harumasa (S-Rank) |
Qingyi (S-Rank) |
Caesar (S-Rank) |
Plugboo (S-Rank) |
Qing Yi first enters the field to break, then switch to Harumasa to unleash combo bursts, similar to Zhu Yuan’s process.
Caesar can protect Qing Yi and Harumasa, preventing their combos from being interrupted while they are on the field.
Meanwhile, Caesar can also provide certain auxiliary capabilities.
Jane Doe (S-Rank) |
Vivian (S-Rank) |
Caesar (S-Rank) |
Red Moccus (S-Rank) |
Yanagi (S-Rank) |
Burnice (S-Rank) |
Robin (S-Rank) |
Two frontline Anomalous agents + two backline Anomalous agents, paired with Caesar.
Caesar’s auxiliary capability is quite strong. Plus, she has a shield to increase the margin of error.
Her interruption resistance is quite useful in simple rotation scenarios and can also protect Yanagi’s combos.
Piper (S-Rank) |
Caesar (S-Rank) |
Lucy (S-Rank) |
Red Moccus (S-Rank) |
Bangvolver (S-Rank) |
All three belong to the same faction, which can trigger an additional ability.
Piper’s main output relies on spinning. Caesar’s shield and interruption resistance are both very useful.
With Caesar’s shield, Piper can keep spinning after getting the shield up.
Midscape Cinema Analysis
M1 |
Spearhead Advance |
When Caesar starts combat or switches into the field, she instantly gives the whole team a Radiant Aegis shield. This shield can be triggered once every 300 seconds. While the Radiant Aegis is active, any enemies within a 5-meter range of the shield-bearing team member take 15% less Attribute DMG (because their Attribute DMG RES is reduced by 15%). |
M2 |
Legacy of the Far Lands |
During the Core Passive “Barrier of Resilience” (when Radiant Aegis is active), if Caesar uses her EX Special Attack:
|
M3 |
Absolute Trust |
When Caesar uses her EX Special Attack:
|
M4 |
Aries the Battering-Ram |
When Caesar uses a Chain Attack or her Ultimate:
|
M5 |
Romantic Conquest |
When Caesar uses her EX Special Attack:
|
M6 |
Overload's Will |
Caesar’s EX Special Attacks “Overpowered Shield Bash” and “Assist Follow-Up: Aiding Blade” have a chance to trigger a critical hit.
|
Conclusion
That’s all for Caesar’s cultivation guide! For a smooth-sailing character-building journey, don’t forget to keep an eye on LDShop. It’s a stable and discounted recharge platform for toppin up Zenless Zone Zero. It can better help you nurture your characters to secure victories in battles. Plus, it keeps rolling out the latest game updates.







Tsuki Yolo Experienced Game Editor
Hey, gamers! I'm Tuski Yolo. In the gaming universes of Genshin Impact, Honkai: Star Rail, and Wuthering Waves, I'm deeply familiar with every character's unique abilities and the ins - and - outs of gameplay. Whether it's optimizing team set - ups, mastering the art of farming for the best gear, or crafting the perfect character builds, I've got it all covered. With my guidance, you'll stride through the gaming world with unwavering confidence, transforming every in - game obstacle into a stepping stone to victory!