Welcome aboard the Honkai: Star Rail Currency Wars Character Tier List, where we turn stressful A8 drafts into cozy little puzzles you can actually enjoy. Instead of wrestling with “Is this unit good?” or “Why did my whole board explode again?”, this tier list gives you a clear, friendly breakdown of who truly carries runs, who prints economy, and who’s just here for moral support.
Whether you’re chasing high-roll Energy boards, comfy DoT setups, or stylish Belobog quantum bursts, this guide helps you pick the right pieces without overthinking every refresh. Grab a snack, settle in, and let’s talk units that make Currency Wars way less chaotic — and way more fun.
Table of Contents
T0
T0 units don’t just help a comp — they become the comp. These are the engines, batteries, and damage monsters that single-handedly reshape how your entire run plays. If you see one early, congratulations: you’re basically playing Currency Wars on “comfy mode.”
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Cyrene |
Love and Gold When entering battle, gains "Recollection “and enhances all Character Empowerment effects gained by Chrysos Heir characters. |
The strongest 5-cost econ god: constantly hands out Blessings at every node, full-heals your HP at 3★, and rains so much economy you feel rich by accident. |
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Aglaea |
Dreamlike Goldweaver Increases the stack limit for the Memosprite Talent's Speed buff, and each stack additionally increases DMG dealt. Enhanced Basic ATK DMG is considered as Ultimatum DMG. |
The real monster pairing with Anti-Grav Boots and Light Speed Propeller: Privilege: keeps ramping speed, casually drops hundred-million bursts. |
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Hyacine |
Divine Pegasus Little Ica Little Ica additionally records squad healing and deals more DMG. |
Overtuned 2-cost healer that body-slams most 4-cost supports; if you need to keep anyone alive, you just slam this and forget about dying. |
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Welt |
Black Hole Zone Ultimate delays the battle end countdown and increases Skill's Hits Per Action. When ally squad inflicts debuffs on enemies, the enemies take Additional DMG and gain stacks of Slow and Vulnerability |
His Ultimate directly pumps the Action Bar instead of just doing damage, making him an insanely universal, plug-and-play support. In Aglaea comps he’s basically the designated best buddy: constant turn pushes let her turbo-stack Anti-Grav Boots and spin into giga-damage loops faster than anything else. |
T1
T1 units might not bend reality like T0 monsters, but they’re the pieces that make great boards actually work. They slide cleanly into top Bonds, upgrade any decent setup, and turn “nice idea” drafts into reliable clears. Always happy to pick up, always happy to build around.
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Black Swan |
Arcane Insight Inflicts stackable DoT "Arcana" on enemies. When "Arcana" triggers during enemy turns, this unit regenerates Energy. Ultimate can maintain "Arcana" stacks. |
Massively raises your late-game ceiling; once DoTs and 5-cost odds line up, she turns otherwise normal comps into endgame scaling monsters. |
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Phainon |
I Fight Alone Gains the Bond effect and stats of the on-field teammate. The higher the on-field character’s star rating, the higher this unit's On-Field Strength. |
In high-difficulty Chassis of Retribution Phainon teams, he is shockingly effective, delivering burst damage far beyond what the comp usually expects. |
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Sampo |
Wind Blade Combo Use Skill Attacks during action to inflict Wind Shear on enemies, triggering an additional Wind Shear effect when stacks are maxed. |
Give him two Anti-Grav Boots and he’s basically meta. His DoT damage comes in slowly, but it’s ridiculously steady—perfect for comfy ladder climbing. |
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Tribbie |
Three, Two, One, Launch! Immediately uses Ultimate at the start of battle. Tribbie launches a Follow-Up ATK after ally squad uses Ultimates a certain number of times. |
E1 Tribbie is so loaded that even Currency Wars can’t pretend it doesn’t exist. She auto-Ults on turn zero, feeds Follow-Up shots as your team fires off Ults, and basically slides into any comp with a spare slot, acting as a universal support that adds free tempo, chip pressure, and rotation smoothing to any comp. |
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Trailblazer (Remembrance) |
ORA! Mem's attacks deal True DMG. Their Basic ATK has a chance to trigger a Combo, reducing enemy DEF. |
Trailblazer hits like a truck and brings built-in action advance, making him fit naturally into several top teams. |
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Tingyun |
Good Tidings Regenerates Energy for one on-field character and increases their DMG dealt. Tingyun regenerates Energy at the start of an ally's turn. |
She’s easily Aglaea’s best early-game partner in Currency Wars — the fast, constant Energy generation is just too valuable to pass up. |
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Qingque |
Queen of Games After "Hidden Hand," you can continue to draw tiles and perform consecutive attacks based on the number of Skills used. Gains temporary Skill Points at the start of your turn. |
She’s the fastest “Lighting Lord” stacker in Currency Wars and a must-pick for Xianzhou–Belobog hybrids, making the whole comp run effortlessly once she hits her rhythm. |
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Cipher |
Yoink the Goodies! At the start of combat and after attacking “Patron," an additional amount of DMG is recorded. DMG dealt to the "Patron" by off-field targets is also recorded. |
It saves up your carry’s power and fires it back in huge blasts; with a strong frontliner, this dark-horse unit can quietly take over whole fights. |
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Fugue |
Incinerating Waltz Allies can reduce Toughness regardless of Weakness Type and deal multiple instances of Break DMG. Fugue regenerates Energy after an enemy's Toughness is reduced. Her Ultimate stacks Vulnerability when it attacks enemies. |
E2S1 gives her outstanding flexibility, making her an easy plug-in for nearly any comp that wants reliable Break pressure and effortless Vulnerability stacking. |
T2
T2 units aren’t universal, but when you drop them into the right comp, they feel amazing. They’re the glue pieces that stabilize break teams, amplify DoT engines, or make niche Bonds suddenly spike in power. Think of them as your “perfect fit” units — not for every run, but brilliant in the right lane.
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Mydei |
Bathed in Divine Blood When taking action, uses Skill to attack and build Charge to use "Godslayer Be God, permanently increasing Max HP. Mydei heals when an on-field ally restores HP. |
An early-game powerhouse who permanently stacks max HP and, by node three, already punches like a 4-cost carry. With steady 2-cost investment he can push through A8 runs, but he absolutely demands full manual piloting to perform |
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Hysilens |
Deep Sea Resonance Hysilens's attacks inflict DoT "Deep Sea Resonance." When targets with this effect are attacked, they and adjacent units additionally take DoT. |
A great late-game insurance pick—once you have four reliable DoT sources, she pulls the entire damage-over-time package together and gives your overall DPS a huge spike. |
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Acheron |
Purple Lightning Additionally inflicts a mark on enemies with debuff. Ultimate consumes these marks to additionally deal DMG. |
A dedicated slot in DoT teams (with the DoT emblem) — slightly off-meta, but whenever you commit to building around her, she delivers genuinely explosive damage. |
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The Herta |
Towering Twins After using Enhanced Skill, generates a "Herta Puppet" to perform a Follow-Up ATK. If Herta is in the ally squad, increases this Follow-Up ATK instance's attack count. |
Towering Twins pair extremely well with Momentum Edge: her Enhanced Skill spam keeps generating Herta Puppets, while Momentum Edge feeds them the Skill Points needed to loop Enhanced Skills every turn. The more SP you cycle, the more Puppets her produce — turning Momentum Edge into a battery that keeps their Follow-Up engine running nonstop. |
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Seele |
Slay the Weak Increases the DMG multipliers for Seele's Skill and Ultimate, and allows her to execute enemies at low HP. |
Quantum shells with Belobog remain top-tier, and when you actually build a lineup around her, she carves through high-difficulty nodes with effortless precision. |
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Castorice |
Desolate Flow Joint ATK consumes more HP to deal higher DMG. Netherwing restores HP by defeating enemies, and any overflow HP converts to "Newbud" when this unit disappears. |
Her raw 4-cost numbers are only average, but plenty of players already have her heavily invested. When paired with Night Demigod Bloodflame, she turns into a remarkably stable bleed-focused main DPS with reliable uptime and safe clears. |
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T3
T3 units aren’t bad — they’re simply more situational. They help round out Bonds, fill missing stats, or offer utility when your shop refuses to cooperate. Good for smooth, flexible drafts, but not the pieces you chase when you’re climbing high-difficulty nodes.
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Robin |
Cosmic Serenader Increases ally squad's DMG dealt. When this unit takes action, all on-field ally targets immediately take action and deal additional instances of DMG after their attacks. |
She brings great teamwide buffs and flashy follow-up moments as the star of the grand concert, but she isn’t strictly essential — more of a luxury support than a true requirement. |
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Anaxa |
The Power of Research When taking action, uses Skill to attack enemies. Increases Anaxa's CRIT DMG and ally squad's DMG dealt. |
His main-carry damage is far too low to anchor a comp, but he works perfectly well as a synergy piece — a flexible body that helps patch Bonds and round out your team’s stats. |
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Kafka |
Inky Dark Night Increases Skill's multiplier of triggering DoTs. Equipping gear will further increase the Multiplier for all abilities to trigger DoTs. |
Her early-game damage is relatively good, and DoT comps simply don’t function without her — she’s the quietly indispensable core that makes the whole package work |
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Yunli |
Swords as Shields When an ally attacks or is attacked, Yunli regenerates Energy. After using her Ultimate to attack enemies, she gains "Sword and Shield" to protect the on-field allies and launch a Counter. |
Nothing broken and nothing bad — her kit is simply solid across the board, making her a dependable all-rounder without any dramatic power spikes. |
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Huohuo |
Spiritual Domination Ultimate regenerates Energy for ally squad and increases ATK. At the start of an on-field ally's turn, restores HP and regenerates Energy for Huohuo. |
Her healing feels a bit underwhelming, and she really needs higher Energy-Bond thresholds to show real value. She’s perfectly serviceable once you’ve unlocked a big Energy Bond, but she’s far from a universal fix. |
Conclusion
And that’s our cozy tour through the HSR Currency Wars Unit Tier List! From T0 game-changers to T3 comfort picks, knowing who actually carries runs makes A8 far less scary (and way more fun). Build around the right engines, pair them with the right Bonds, and your drafts start feeling clean, intentional, and surprisingly stable.
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Henry Smith Experienced Game Editor
Greetings! I’m a veteran game editor and strategy guide creator with over a decade of experience exploring the worlds of action RPGs and gacha adventures. From the elemental battlegrounds of Genshin Impact, to the cosmic journeys of Honkai: Star Rail, and the fast-paced combat of Wuthering Waves, I dive deep into the mechanics, meta, and moments that define each game. What can you expect? In-depth guides, expert commentary, and practical insights to sharpen your gameplay and expand your understanding of the titles you love.



























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