Currency Wars offers a generous 4,000 Stellar Jades, but the single biggest time sink is easily the Bond Link section, worth 1,200 Stellar Jades, requiring you to unlock 12 faction bonds + 11 school bonds.
Doing them one by one would mean 23 full clears... which is practically torture. Thankfully, you absolutely don’t need to do 23 runs.
This guide breaks down how Bond Link works and provides 12 optimized team setups that let you efficiently clear all bonds at A5 difficulty with minimal headache.
Table of Contents
First: Where are the Jades coming from?
Before we get to the Bond Link farming, here is the total breakdown of the 4,000 Jades available so you don't miss anything:
|
Source |
Reward |
Requirement |
|
Startup Guide |
|
Each chapter gives you 100 each. 400 in total. |
|
Ascension Level |
|
Reach Ascension Level 80. |
|
Bond Link |
|
Unlock all Faction & School bonds. |
|
Data Bank |
|
Complete collection quests. |
|
Point Rewards |
|
Refreshes every 2 weeks. |
|
Expected Profit |
|
General progression reward. |
|
Rank Rewards |
|
Reach Rank A8 (High difficulty challenge) |
Before You Start: Reach A5
Your first goal in Currency Wars is simply:
Reach A5: Amethyst Gold 1
Do not try to farm these bonds on the greatest difficulty. A5 is important because Bond Link only unlock at this rank, and A5 is intentionally low difficulty—enemy level is only 30. This rank is perfect for farming since:
- You don’t need high ratings (even 1 HP clears count)
- Runs are significantly faster than higher ranks
Once you hit A5, stop climbing and begin farming Bond Link.
Understanding Bond Link Efficiently
Most characters tend to have a faction bond and a school bond. To unlock a bond, all you need is to finish a run with enough characters that belong to that bond. Do remember that rating doesn’t matter, even a scuffed clear works.
The fastest approach is simply planning each run around the bonds you still need, instead of going in blind:
- Try to draft teams that can satisfy one faction bond and one school bond in the same run when possible. This won’t work every time, but hitting two bonds together is what allows you to finish all rewards in roughly 12–13 runs instead of 23.
- Prioritize the lower-character factions like IPC, Stellaron Hunters, and Galaxy Ranger first.
- Emblems can reduce the number of characters required for a bond, making some combinations much easier.
- Don’t stress about rating. Any clear counts.
- Reset early if your draft clearly won’t meet the bond requirement.
This simple planning approach is what makes the 12 recommended team setups effective for fast Bond Link completion.
12 Recommended Team Setups
The following combinations are designed so that:
- All required faction or school bonds can be activated within 9–11 characters
- Some require Emblems (noted below)
Do them in any order you like.
1. 7 Xianzhou + 4 Heal
Total ~9 characters
On-Field Area

Off-Field Area

2. 6 Day Demigod + 4 DoT
~9 characters
On-Field Area

Off-Field Area

3. 6 Belobog + 4 Quantum Resonance
~9 characters
On-Field Area

Off-Field Area

4. 4 Stellaron Hunters + 3 IPC
~9 characters
On-Field Area

Off-Field Area

5. 7 Energy
~9 characters
On-Field Area

Off-Field Area

6. 6 Express Cohort + 5 The Planet of Festivities
Emblem recommended
~10 characters if no Emblem
On-Field Area

Off-Field Area

7. 8 Break + 3 Galaxy Ranger
Emblem recommended
~10 characters if no Emblem
On-Field Area

Off-Field Area

8. 7 Night Demigod + 6 Bloodflame
Emblem recommended
~10 characters if no Emblem
On-Field Area

Off-Field Area

9. 7 Follow-up ATK + 4 Shield
Emblem recommended
~10 characters if no Emblem
On-Field Area

Off-Field Area

10. 7 Galactic Voyager
~9 characters
Emblem REQUIRED
On-Field Area

Off-Field Area

11. 6 Cosmic Scholar + 7 AoE ATK
~10 characters
Cosmic Scholar Emblem REQUIRED
On-Field Area

Off-Field Area

12. 7 Wolf Hunt + 6 Debuff
Plus the remaining 4 Debuff units
Needs Wealth Gem start and 10 characters
High difficulty
On-Field Area

Off-Field Area

Note:
12 Faction Bonds: Xianzhou, Wolf Hunt, Night Demigod, Day Demigod, Belobog, Express Cohort, Cosmic Scholar, Galactic Voyager, Planet of Festivities, Stellaron Hunters, Galaxy Ranger, IPC.
11 School Bonds: Break, Follow-up ATK, Energy, AoE ATK, Bloodflame, Debuff, DoT, Skill Points (usually clears naturally with Scholar/Voyager runs), Quantum Resonance, Heal, Shield.
Tips
Factors that affect speed:
- Whether you get the necessary Emblems
- If the game offers the right characters early
- How optimized your routing is
Even with some unlucky drafts, you’ll still finish extremely quickly compared to doing bonds one by one.
Conclusion
Bond Link is easily the most time-consuming part of Currency Wars, but with smart planning, you can knock out all 23 bonds in around a dozen A5 runs. Use the setups above, and you’ll claim your 1,200 Stellar Jades far faster than doing things the slow traditional way.
If you follow these routes, you’ll wrap up Currency Wars quickly and move on with a hefty stash of Stellar Jade for future banners.
Looking for more tips and up-to-date game info? Stay tuned with LDShop Blog Hub for everything you need on your next run.

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Savannah Reed Experienced Game Editor
Savannah Reed is a senior game editor at LDShop.gg, specializing in in-depth coverage of RPG and strategy games. With a strong focus on titles like Wuthering Waves, Honkai: Star Rail and Whiteout Survival, she combines industry insight with firsthand player experience to deliver clear, informative, and actionable content. Her work is dedicated to helping gamers make smarter decisions—whether it’s understanding new updates or optimizing their in-game strategy.


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