Punishing Gray Raven Veronica: Aegis Build Guide

Punishing Gray Raven Veronica: Aegis Build Guide

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Savannah Reed
2025/10/02

The brand new shiny S Rank Construct and the latest character to be released for both CN and Global Server of Punishing Gray Raven, Veronica: Aegis promises to be a very interesting character for the Physical and Ignition teams. Therefore, in this guide, we will go over everything players need to know to build the perfect Veronica: Aegis for Punishing Gray Raven endgame contents.

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Veronica: Aegis Skill & Abilities Overview

General Introduction

Veronica: Aegis is a 6* S Rank Construct of the Amplifier class that specializes in boosting the damage output of Physical and Ignition Affix teammates thanks to her powerful passives even when she is off field. She is also the main sustain option for both teams thanks to her healing capabilities.

Veronica: Aegis

Damage Element

Class

Effect (Affix)

Role

Physical (100%)

Amplifier

Ignition

Support/ Sustain

Veronica: Aegis Skill Kit & Abilities

Veronica: Aegis skill kit focuses on consuming as many red orbs as possible in a short amount of time in order to accumulate special stacks in order to unleash her Execution attack, dealing damage to enemies while also buffing allies and healing them.

As an Amplifier, Veronica: Aegis can be a on field sub DPS or an off field QTE bot. When she is on field, Veronica: Aegis skill kit revolves around consuming and gaining as much Purge Value as possible to boost her damage output and consume special effect stacks to be able to unleash her special Execution attack, allowing her to deal Physical and Ignition damage to enemies while buffing allies.

As an off-field QTE bot, Veronica: Aegis’ ability allows her to reset the QTE cooldown of all allies when someone takes the field and allow Veronica: Aegis to grant powerful Physical Amplification and Critical buffs to all allies while healing them in the process.

Veronica: Aegis Rank Passive

Depending on how high her Rank is, Veronica: Aegis will gain special passives corresponding to her ranks. Players can raise the rank of Veronica: Aegis by rolling for extra copies of her and use the shards to enhance her rank further:

Rank

Effect

S5

Casting Severance or Embers will trigger all available QTEs.

SS

Casting Blazing Desolation deals 3 additional instances of DMG.

- Every 3 Red Orbs consumed generates 1 additional White Orb and stores it in the secondary Orb slot. When switching in and casting Torrential Blast, up to 9 White Orbs can be converted to Blue Orbs.

- When having Ember Marks or Searing Sight, deals 1 additional instance of Ignition damage per second equal to Ignition stacks x50% while in Ignition status. This damage is affected by Ember Mark stacks (effective even when Veronica: Aegis is on standby).

SS3

Allied units healed by Veronica Cercleus gained 10% increased Ultralimit Torque effect .
- When the team is under the Ignition effect, allied units healed by Veronica Cercleus gain an additional 10% Blazing Wrath effect.
- After using Severance , the base damage of Punishment , Blast , Heavy Front , and Penetration increased by 100%

SSS

- QTE skill cooldowns are reset when any ally switches into the battle.
- Allied units healed by Veronica Cercleus gain 10% increased Ultralimit Torque effect .
- When the team is under the Ignition effect, allied units healed by Veronica Cercleus gain an additional 10% Blazing Wrath effect.
- When Veronica switches onto the field, grants an additional 24 Energy and 100 Chaos Value . While possessing Ember Mark or Searing Sight , Desolate Ember deals an additional 2 Ignition damage per second equal to 50% of the number of Ignitionstacks . This damage is affected by the number of Emberscar stacks (this applies even when Veronica is on standby).
- For every 25 points of Purge Value consumed , Veronica deals an additional 1 damage hit when casting Cinderborn (up to a maximum of 4 hits). This bonus resets after leaving the game or casting Cinderborn .

SSS3

Increases the bonus damage of Severed Domain , Burning Thorns, and Heavy Blade by 60%

SSS6

Increase the bonus damage ofIncriminating Punishment and Blast Stream by 40%

SSS+

Increasing the bonus damage of Blazing Wasteland and Ashes by 30%.

Veronica: Aegis Skill Level & Rank Up Priorities

As the premium Amplifier option for both the Physical and Ignition Affix team that can massively enhances the damage output of both teams, players should pay attention to these considerations when building Veronica: Aegis:

  • Veronica: Aegis’ Main Damage Comes From Her Signature Move: The majority of Veronica: Aegis’ damage output comes from her Signature move when she is on field, so if players want to make her sub DPS, focus on boosting her Signature Move.
  • Learn To Use Veronica: Aegis In Quick Swap Comps: As Veronica: Aegis’s skill kit allows players to quickly trigger characters’ QTEs and she herself doesn’t want to be on the field for too long, learning to quickly finish Veronica: Aegis’ combo then switches to the main DPS is very important.
  • Veronica Amplifies both Physical and Ignition Damage: Unlike other Amplifiers, Veronica’s amplifying buffs affects both Physical and Ignition constructs, albeit less so for Ignition team, making her the perfect fit as the buffer for both teams.
  • Invest In SSS Rank: As a damage buffer, Veronica: Aegis’ strongest effect can only be achieved when she reaches SSS rank, making this her best investment point. Veronica: Aegis’ buffs at lower ranks like SS or SS3 should suffice for most of the contents in the game, however, for highest optimization, getting her to SSS rank is highly recommended.
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Weapons, Memories, CUBs & Harmonization Builds

Veronica: Aegis Weapon & Weapon Resonance Recommendations

For Weapon, Veronica: Aegis’s best in slot weapon is of course, her Signature 6* Weapon - Empyrean Wrath

Empyrean Wrath (6* Weapon)

ATK (436)

CRIT (249)

Celestial Shattering

-

ATK increased by 10%. Heavy Edge and Piercing Judgement grant double Rekindle Stacks. Grants 25 Purge Value when using Heavy Edge for the first time in the battle.

For her F2P option, players should use her 5* Weapon - Skyradiance as a substitute. The 5* weapon can be obtained through rolling on her weapon rate up banner.

Skyradiance (5* Weapon)

ATK (354)

CRIT (201)

Draconic Impalement

Physical DMG increased by 10%.

For weapon Resonance, players should prioritize these Weapon Resonances to maximize her damage potential:

Priority

Name

Effect

1st

Superconducting Axial Ray

Increases Full ATK of all characters of the team by 8%. This effect does not stack.

2nd

Glorious Spear

When using a healing skill or effect, increases Full ATK of the healed target by 10% for 8s, CD for 10s.

3rd

Dead Line Timing

Gains 2 extra random Signal Orbs when deployed, and 3 Signal Orbs of the same color every 45s (also gains Signal Orbs on standby).

Veronica: Aegis Memory & Resonance Build

For Veronica: Aegis, there are 2 main build options for her depending on if players want her to be on-field as a sub DPS for the team or not. Depending on the the team, players should use her Damage build or her QTE build:

Veronica: Aegis’ Damage build revolves around her signature Memory set - Keats. Keats memory set massively increases the team’s critical rate and critical damage when they are healed by Veronica specifically in addition to boosting Veronica: Aegis’ own damage output while allowing her to do her full rotation much easier.

Her best Memory Damage Build will be 4 Pieces Davinci + 2 Pieces Keats (+ 2 Piece Keats From Weapon Harmonization)

Veronica: Aegis’s Memory Build Should be as Followed:

1st Slot

2nd Slot

3rd Slot

Keats

Keats

Davinci

4th Slot

5th Slot

6th Slot

Davinci

Davinci

Davinci

Veronica: Aegis’ QTE build consist of a mix between 4pcs Davinci, 2pcs Phillip II and 2 pcs Keats to maximize the amount of Physical buff effects of Veronica: Aegis whenever she uses her QTE, allowing her to remain off field while still providing the entire team with massive amount of benefits.

Her best Memory Damage Build will be 4 Pieces Davinci + 2 Pieces Phillip II (+ 2 Piece Keats From Weapon Harmonization)

Veronica: Aegis’s Memory Build Should be as Followed:

1st Slot

2nd Slot

3rd Slot

Phillip II

Davinci

Phillip II

4th Slot

5th Slot

6th Slot

Davinci

Davinci

Davinci

Memory Sets effects:

- Keats:

  • 2pcs: Increases physical damage and burn damage by 5%, and bonus damage by 5%. When Veronica restores health to an ally, increase the ally’s critical damage by 20% and increase their critical chance by 75% for 8 seconds. Repeated triggering refreshes the duration.
  • 4pcs: When Heavy Edge clears Red Signal Orbs, in addition to gaining Ultimate Energy, each Red Signal Orb cleared grants an additional 5 points of Purge Value. For 9 or more Red Signal Orbs cleared in a single attack, each subsequent Red Signal Orb grants an additional 5 points of Purge Value. The base damage of Raging Thornfire and Severing Domain is increased by 50%. During Execution, each point of Purge Value consumed increases the base damage of Ruinous Ember by 0.5%, up to a maximum of 50%. This bonus is reset upon exiting the game or recasting Ruinous Ember.

- Davinci:

  • 2pcs: When QTE is triggered, the controlling character gains 10% ATK and 20% DEF for 8s. Duration resets every time it is triggered.
  • 4pcs: When QTE is triggered, triggers another character's QTE. 8s cooldown. If there are 3 characters on the field, all characters' ATK is increased by 20% for 2s.

- Phillip II:

  • 2pcs: Healing effect increases by 10%. Healing ally units will increase their Physical DMG by 10% and DEF by 10% for 5s. 8s cooldown.
  • 4pcs: A healing drone will be charged when healing is performed. When fully charged, the next time you perform healing will consume all charged energy to summon the healing drone. It will follow an ally with the lowest HP percentage, healing allies in a 5m radius for 2% maximum HP per second and increasing their Physical DMG by 15% for 5s. 12s cooldown.

For Memory Resonance, players should focus on boosting Veronica: Aegis’s Signature Move and any Resonance that boost her attacks:

- For Upper Slots: Attack +15, Critical + 15 For all 6 slots.
- For Lower Slots: Signature Move + 1 For all 6 slots

Veronica: Aegis CUBs

For CUB, Veronica: Aegis should equip her signature CUB - Scale Barrieri, which helps make a joint attack with Veronica: Aegis and deal additional instances of Physical damage when Veronica: Aegis does her Execution attack.

- Scale Barrier

Veronica: Aegis unique Effect: When Veronica:Aegis uses Execution , or whenever she unleashes the first Blast Stream during her Punishment , she summons Scale Barrier to attack in tandem, dealing two phases of 1000% and 2000% physical damage respectively. The base damage of Blazing Wasteland and Cinderborn is increased by 20% .

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Veronica: Aegis Best Team & Teammates

As the premium Amplifier Construct that specializes in buffing the damage output and critical stats of Physical and Ignition Constructs, Veronica: Aegis works best in 2 different types of teams with different teammates: the Physical team and the Ignition team.

Her best teammates for the Physical team are:

- Selena: Pianissimo: For the Physical team, the best teammate to go alongside Veronica: Aegis is of course, the premium Physical DPS option for the team. Veronica: Aegis serves as the team's primary buffer, amplifying the overall Physical damage buff of Selena: Pianissimo by a massive amount while guaranteeing that all of Selena’s attacks will result in a critical hit.

- Hanying: Solacetune: As the premium tank option for the Physical team, Hanying: Solacetune naturally fills the last spot in the Physical team alongside Veronica and Selena, boosting the team’s damage output further by reducing the enemies’ Physical resistances while also being a good Sub DPS character.

Her best teammates for the Ignition team are:

- Dante: The premium Ignition damage dealer, Dante serves as an extremely powerful on field DPS with the help of Veronica: Aegis powerful buffs for the Ignition team. Additionally, Dante can take full advantage of Veronica: Aegis Ignition effects to detonate all Ember marks on enemies, dealing massive amounts of damage.

- Nanami: Startrail: As the premium Ignition tank option for the affix, Nanami: Startrail serves as the team’s main tank option with her ability to reduce enemies’ resistances, increasing enemies’ Ember Marks quickly and her high damage output, allowing her to both be a tank and sub DPS for the team.

Conclusion

The most versatile amplifier in Punishing Gray Raven with the ability to help both the Physical and Ignition team, Veronica: Aegis promises to skyrocket both the Physical and Ignition team into top tier teams in Punishing Gray Raven’s many end game contents, making her an amazing character to roll and obtain.

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Savannah Reed

Savannah Reed Experienced Game Editor

Savannah Reed is a senior game editor at LDShop.gg, specializing in in-depth coverage of RPG and strategy games. With a strong focus on titles like Wuthering Waves, Honkai: Star Rail and Whiteout Survival, she combines industry insight with firsthand player experience to deliver clear, informative, and actionable content. Her work is dedicated to helping gamers make smarter decisions—whether it’s understanding new updates or optimizing their in-game strategy.