Ban is one of the most flexible characters in The Seven Deadly Sins: Origin, with three weapon styles that give him completely different roles in combat. His Cudgel/Nunchaku build focuses on fast Physical damage, Greatsword turns him into an Earth DPS built around Berserk, while Gauntlets specialize in Darkness Burst and team damage amplification.
This Ban build guide covers his best builds, weapons, teams, and upgrade priorities so you can choose the version that fits your roster best.

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Ban Overview

Ban has three weapon styles: Cudgel, Greatsword, and Gauntlets, each designed around a different combat mechanic. His Cudgel form uses Chain to improve his offensive stats and repeatedly cycle his Special Attack. Greatsword Ban revolves around Berserk and enhanced Normal Skills, while his Gauntlets form uses Dark Burst mechanics to weaken enemies and increase Darkness damage for the team. Ban's available weapon pool also includes several shared weapon lines such as Eternal Grace, Shadow of Rupture, Indomitable Guard, and Black Flame Wings.
The Cudgel build is the easiest choice if you want Ban to function as a straightforward on-field Physical DPS. Greatsword is more specialized and works best when you can build around Earth Burst, while Gauntlets become particularly attractive when paired with a dedicated Darkness attacker.
Best Ban Build
For players who want Ban to be their main DPS, Cudgel/Nunchaku is the best starting point. Its Chain mechanic gives Ban a simple but effective damage loop, and the form does not require a highly specialized elemental team to function.
Greatsword Ban is the better investment if you already have the pieces for an Earth-oriented team. His Berserk state gives him a strong sustained damage window, and Earth Burst also provides HP recovery through enhanced Normal Skills.
Gauntlet Ban is the most specialized option. Rather than focusing entirely on his own damage, he prepares and extends Darkness Burst while increasing the team's Darkness output. This makes him a particularly interesting choice for players who already have a strong Darkness DPS such as Meliodas.
Cudgel Ban Build
Cudgel Ban is the most direct Physical DPS version of the character. His core mechanic is Chain, which improves effects such as Defense Shatter and Crit Chance when Ban attacks enemies affected by it. His Normal Skill can also increase his elemental attack, while his Special Attack provides a major source of burst damage.
The key to this build is keeping the Chain loop active. After using his Special Attack, Ban can continue attacking Chain-affected enemies to reduce the Special Attack cooldown, allowing him to return to his strongest skill more frequently. The original gameplay footage also highlights how Ban can benefit from elemental Attack supplied by teammates, meaning his scaling can become more interesting than simply stacking Physical damage.
This makes Cudgel Ban a strong general-purpose choice for players who want a fast attacker who can remain on the field and continuously pressure enemies.
Recommended stat direction
Physical Attack Increase > Physical Damage Increase > Crit Chance > Crit Damage > Special Attack Damage Increase > Elemental Attack Increase
Attack and Physical Damage form the foundation of this build, while Crit stats improve Ban's overall output as his Chain-related bonuses accumulate.
Special Attack Damage is especially valuable because the build is designed around repeatedly cycling back into Ban's Special Attack. Elemental Attack can also become more useful when Ban receives large elemental bonuses from his team, so don't automatically sacrifice Attack just to stack more Crit Damage. The source material specifically points out that additional Attack can become more valuable once Ban has already accumulated a substantial amount of Crit Damage.
Best Cudgel Weapon

Black Flame Wings Nunchaku
Black Flame Wings Nunchaku is a strong offensive option for Cudgel Ban because its Attack and Crit-oriented bonuses fit naturally with his Chain-based Physical DPS playstyle. Ban already gains additional Crit-related benefits while attacking enemies affected by Chain, so increasing his offensive stats further allows him to make better use of the repeated Special Attack cycle. This weapon is especially suitable for a high-investment Ban build that wants to maximize consistent damage rather than relying on a single burst.

Crimson Flame Nunchaku
Crimson Flame Nunchaku is a practical alternative when you want Ban to gain more value from his Elemental Burst windows. Its Attack increase after triggering an Elemental Burst can complement Ban's existing elemental scaling and provide a useful damage boost during his active rotation. Since Ban's kit can benefit from elemental Attack supplied by both himself and his teammates, this weapon can become more appealing in teams that already provide strong elemental buffs.
Best Cudgel Team
|
DPS |
Sub-DPS |
Support |
Support |
|
Ban(Cudgel) |
Derieri |
|
|
This is a flexible Physical-focused setup that gives Ban plenty of room to stay on the field. Derieri e is particularly useful because the original Ban analysis specifically identifies her as a source of Fire Attack that Ban can take advantage of through his elemental scaling. Escanor adds another strong damage source, while Elizabeth provides the sustain needed for longer encounters.
The important part is not forcing Ban into a completely Physical-only team. His kit can make use of elemental Attack buffs, so teammates that increase his overall offensive scaling can still contribute to his damage.
If you want a simpler team that does not depend heavily on a specialized Burst rotation, this is the Ban build to start with.
Greatsword Ban Build
Greatsword Ban completely changes how the character plays. Instead of rapidly cycling Special Attacks, this version is built around Berserk, which is activated through his Ultimate.
Once Berserk is active, Ban can repeatedly use his Normal Skills without their usual cooldown restrictions. Repeated Normal Skill usage also strengthens the attacks, while maintaining the Berserk state improves Normal Skill and Crit Damage. When Earth Burst is active, Ban's enhanced Normal Skills can also recover HP, giving him additional sustain during his main damage window.
This means Greatsword Ban wants to spend as much of his Berserk window attacking as possible. Build toward the Ultimate, activate Berserk, and then repeatedly use the enhanced Normal Skills instead of switching away immediately.
The form is therefore more demanding than Cudgel Ban but can reward proper timing with a much stronger sustained damage sequence.
Recommended stat direction
Earth Attack Increase > Earth Damage Increase > Normal Skill Damage Increase > Attack Increase > Crit Chance > Crit Damage > Ultimate Move Damage Increase
Earth Attack and Earth Damage are the most natural priorities because Greatsword Ban's kit is tied to Earth Burst. Normal Skill Damage is also extremely important because his Berserk state revolves around repeated Normal Skills.
Attack remains valuable as a universal damage multiplier, while Crit stats provide additional scaling once the core Earth and Normal Skill bonuses are established.
Best Greatsword Weapon

Black Flame Wings Greatsword
Black Flame Wings Greatsword is a reliable offensive choice for Greatsword Ban, particularly because its Attack and Crit-oriented bonuses work well with his Berserk damage window. Once Ban activates his Ultimate and begins repeatedly using enhanced Normal Skills, the additional offensive stats help increase the value of every hit during this extended rotation. It is a good choice if you want to build Greatsword Ban as a dedicated on-field Earth DPS.

Crimson Flame Greatsword
Crimson Flame Greatsword is a useful alternative for players who want to focus more heavily on Ban's Burst rotation. Its Attack bonus after triggering an Elemental Burst fits naturally with Greatsword Ban's reliance on Berserk and Earth Burst. Rather than offering purely unconditional damage, the weapon becomes more useful when Ban can consistently enter his Burst state and maintain his main damage window.
Best Greatsword Team
|
DPS |
Sub-DPS |
Support |
Support |
|
Ban(Greatsword) |
|
Diane |
King |
Greatsword Ban benefits most from a team that can establish and maintain his Earth damage window. Elizabeth's Earth form is particularly relevant to this setup, while Diane can contribute to the Earth-oriented rotation. The original Ban showcase specifically points toward Elizabeth's Earth form when discussing the Greatsword setup.
King provides additional team support and helps keep Ban active during longer encounters. The goal is to prepare the necessary Burst effects before switching to Ban, then let him spend his Berserk window repeatedly using enhanced Normal Skills.
This build is most worthwhile when you already have enough Earth support to justify building around the element.
Gauntlets Ban Build
Gauntlet Ban is arguably the most unusual of his three forms because so much of his value comes from supporting a Darkness damage window rather than simply increasing his own numbers.
Before activating Dark Burst, Ban can prepare enemies through his Snatch-related effects. His Special Attacks reduce Elemental Burst Resistance, while his Normal Skills increase the team's Dark Attack. His Combined Attack can also pause the enemy's Dark Burst duration, allowing the team to maintain the vulnerability window for longer.
His Ultimate further increases allied Darkness Damage, while hits from his Combined Attack increase the enemy's Darkness Weakness Damage. In other words, Ban can simultaneously reduce resistance, increase his team's Dark Attack, improve Darkness damage, and make enemies more vulnerable to Darkness.
This makes Gauntlet Ban particularly valuable when you already have a strong Darkness DPS and want to maximize the damage dealt during a short Burst window.
Recommended stat direction
Darkness Attack Increase > Darkness Damage Increase > Elemental Burst Efficiency > Special Attack Damage Increase > Ultimate Move Damage Increase > Crit Chance > Crit Damage
Darkness Attack and Darkness Damage should take priority because Ban directly enhances the team's Darkness output. Burst Efficiency is also important because his most valuable effects are tied to establishing and maintaining the Burst window.
Special Attack and Ultimate Damage still matter, but this version should not be built purely as a selfish DPS. A stat that helps Ban activate his support mechanics more consistently can produce more total team damage than a small increase to his personal numbers.
Best Gauntlets Weapon

Black Flame Wings Gauntlets
Black Flame Wings Gauntlets is the strongest general offensive option among the currently established Gauntlets choices, providing Attack and Crit-oriented benefits that can improve Ban's damage while he sets up his Darkness Burst rotation. The weapon is also rated SS in Game8's Gauntlets tier list, although its current listed best users are other Gauntlet characters rather than Ban specifically. For Ban, its value comes from giving his Gauntlet form stronger personal output without interfering with his main role of reducing resistance and amplifying the team's Darkness damage.

Crimson Flame Gauntlets
Crimson Flame Gauntlets is a more Burst-focused alternative. Its Attack increase after triggering an Elemental Burst makes it particularly relevant to Ban's Gauntlet rotation, since his strongest contribution comes from establishing and exploiting a Darkness Burst window. Instead of simply maximizing Ban's damage outside of Burst, this weapon rewards a rotation built around reaching the Burst state and then capitalizing on the temporary increase. Game8 also lists Crimson Flame Gauntlets among the main high-rarity Gauntlet options alongside Black Flame Wings and Jet-black.
Best Gauntlets Team
|
DPS |
Sub-DPS |
Support |
Support |
|
Meliodas (Dual Swords) |
Ban (Gauntlets) |
Tristan (Dual Swords) |
Tioreh (Grimoire) |
This is the most natural direction for Gauntlet Ban because Meliodas's Dual Swords form is already built around Darkness damage, while Tristan and Tioreh can establish the Fire Burst required to transition into a Darkness-focused damage window. Existing Darkness team setups use the same basic Fire-to-Darkness Burst structure, with Tristan and Tioreh preparing Fire Burst before the Darkness characters take over.
Ban adds another layer to this rotation. Once the Burst setup is ready, bring him in to apply his resistance reduction and Dark-related buffs, then use the Combined Attack to help preserve the Dark Burst window before handing the field to Meliodas.
The result is a more technical team than the Cudgel setup, but the payoff is much higher when you can execute the rotation cleanly.
Upgrade Priority
Ban's three weapon styles have different skill priorities, so spreading resources evenly across all three from the beginning is inefficient. Pick the form that best matches your roster first, then build the other styles once your primary setup is complete.
For Cudgel Ban, prioritize the skills that strengthen his Chain-based damage loop and Special Attack cycling. His goal is to keep Chain active and return to his Special Attack as often as possible, so upgrades that improve the core rotation should come before secondary damage effects.
For Greatsword Ban, prioritize the abilities that improve his Berserk window and enhanced Normal Skills. His Ultimate is particularly important because it activates the state that allows the rest of his kit to function at full strength. Earth Burst-related upgrades are also valuable because they improve his sustain during the main damage phase.
For Gauntlet Ban, prioritize the abilities responsible for establishing and extending the Darkness Burst window. Resistance reduction, allied Darkness Attack, Darkness damage amplification, and Combined Attack interactions are more important than simply maximizing Ban's basic attack damage. His value comes from making the team's entire Darkness rotation stronger.
If resources are limited, a good general progression is:
Main weapon → Character level/ascension → Core skills → Engraved Equipment → Accessories → Secondary weapon styles
Only start heavily investing in the second and third weapon styles after your primary Ban build is already functional.
Conclusion
Ban unlocks three entirely distinct playstyles for you to master. Cudgel delivers flexible Physical DPS with snappy Chain and Special Attack combos; Greatsword builds an Earth‑focused carry built around Berserk and boosted Normal Skills; Gauntlets transform Ban into a devastating Darkness Burst powerhouse capable of supercharging your entire team.
Ready to maximise Ban’s potential? Top up The Seven Deadly Sins Origin and pick your loadout wisely. Most players should start with Cudgel for a smooth, all‑around DPS experience. Go for Greatsword if your existing roster already supports Earth Burst setups, or invest in Gauntlets to build a powerhouse team anchored by heavy‑hit Darkness attackers such as Meliodas.

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Kurila Experienced Game Editor
I'm a game editor who enjoys exploring RPGs, anime-inspired adventures, and story-driven games. I focus on breaking down gameplay systems, character builds, and progression mechanics into clear and practical guides. Whether you're just getting started or looking to improve your strategy, I aim to make every guide easy to follow and useful throughout your journey.















