Seven Deadly Sins: Origin Tier List (June 2026) – Best Characters Ranked
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Seven Deadly Sins: Origin Tier List (June 2026) – Best Characters Ranked

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Savannah Reed
2026/06/23

The open fields of Britannia are vast, and Netmarble has finally unleashed The Seven Deadly Sins: Originonto PC and PS5, with mobile on the horizon. It’s gorgeous, it’s sprawling, and it has one of the most complex gacha systems in recent memory—where a character’s viability changes entirely depending on which weapon they have equipped.

Whether you’re rerolling for the perfect start or optimizing your endgame party, this tier list ranks every major character based on combat performance, team synergy, and—crucially—their open-world utility.

Let’s cut through the noise and find out who’s carrying your account and who’s warming the bench.

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Tier List Overview

A quick note before diving in: weapon choice matters. A character’s placement reflects theirbest-in-slotweapon configuration. For example, King with a Grimoire plays nothing like King with a Staff. Always check the specific build when evaluating where a character lands.

Tier

Description

SS

Meta-defining units. Exceptional in both combat and exploration. Reroll targets.

S

Top-tier specialists. Dominant in their niche and invaluable for specific teams.

A

Solid performers. Viable with investment; great substitutes if you miss SS/S tiers.

B

Situational or outclassed. Workable for early game but fall off in harder content.

Tier List

SS Tier – The Account Carriers

These characters don’t just win fights—they change how you play the game. If you’re rerolling, these are your targets.

Elizabeth (Holy – Support): Newly Released Revival Healer & Sustain Anchor

Elizabeth

Elizabeth Liones is a Holy support unit focused on extreme sustain and revival utility. She features high SPD and flexible mastery paths (Wand / Staff / Book), allowing adaptable support builds depending on team needs.

Her standout trait is Goddess’s Blessing, which fully restores her HP upon revival, making her extremely hard to permanently eliminate and ensuring consistent uptime in prolonged fights.

Meliodas (Darkness – Axe / Dual Swords)

Meliodas

The Dragon Sin of Wrath is arguably the best all-around unit in the game. Combat-wise, his Axe kit inflictsDemon Energy, which can be detonated for massive burst damage—especially devastating against single targets. His Dual Swords variant shifts toward sustain, usingDemonic Powerto restore HP while stackingHellfiredamage on groups.

But what makes Meliodas truly irreplaceable is hisexploration utility. He comes with adouble jump and wall climb, letting you scale cliffs that would otherwise require tedious pathfinding. Once you’ve played with him, going back feels like walking through molasses.

 

Diane (Earth – Axe / Gauntlets)

Diane

Diane is now elevated into SS- tier due to her unmatched survivability ceiling in high-difficulty content.

Her Defense-scaling damage makes her a rare hybrid tank-DPS, while Gauntlets provide consistent taunt control for team protection.

Her Ultimate’s Heavy Metal state grants near-complete immunity to elemental pressure, making her the most reliable “stand-your-ground” unit in boss encounters.

While she lacks burst dominance compared to top SS DPS units, her consistency and damage mitigation redefine high-end survivability meta.

Elaine (Wind / Holy – Wand / Staff / Grimoire)

Elaine

Elaine is the queen of front-loaded burst and critical synergy. Her Wand build ramps her own CRIT Damage while staggering enemies and reducing her cooldowns. With aStaff, she boosts the entire party’s Burst Efficiency and provides damage reduction—essentially a force multiplier for any DPS.

Her Grimoire is the standout, though: she can petrify enemies, increasing the Physical and Earth damage they take. Pair her with Diane, and you have a loop of crowd control and destruction that trivializes boss mechanics.

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S+ Tier – The Elite Core

These units may not have Meliodas’s universal dominance, but in the right team, they’re just as valuable.

King (Holy / Earth – Staff / Grimoire)

King

King drops from SS to S+ as a versatile system stabilizer rather than a meta-defining carry.

His Staff form provides strong defensive utility and healing amplification, while Grimoire offers team shielding and damage mitigation.

He excels in sustained fights and flexible team composition, but lacks the explosive dominance or game-changing mobility that defines SS-tier units.

King is now best understood as a reliable core support DPS hybrid, not a universal best-in-slot.

Drake (Lightning – Greatsword)

Drake

Drake is promoted to S+ due to his dual identity as both combat sub-DPS and exploration efficiency engine.

In combat, he provides strong Lightning burst cycles with fast swap-in damage windows. Outside combat, his chest detection utility significantly improves farming efficiency.

While not a primary carry, Drake is one of the most resource-efficient value units in the game, making him extremely high priority in progression accounts.

 

S Tier – The Specialists

Jericho (Cold – Dual Swords / Lance)

Jericho

Jericho is the glass cannon you build a team around. Her Dual Swords kit delivers some of the highest single-target damage in the game, withFrozen Saberteleporting her behind enemies for bonus burst damage while charging the Burst Gauge rapidly. The Lance variant offers more survivability, granting barriers and defensive buffs, but at the cost of some offensive ceiling.

She requires careful positioning and a healer nearby, but when the stars align, she deletes bosses faster than anyone else.

Mannie (Holy / Cold – Staff / Longsword)

Mannie

Mannie pulls double duty as an ice DPS and resource locator. She reveals Star Fragments on the map—a resource you’ll need hundreds of for progression. Combat-wise, her Staff build provides a party-wide CRIT Damage buff and can lower enemy All Element Defense with her Ultimate. The Longsword variant turns her into a Cold-element attacker, making her essential for dedicated Frost teams alongside Jericho.

Tristan (Fire / Wind – Dual Swords / Longsword)

Tristan

Tristan is promoted from A to S- due to his role as a core elemental enabler.

He accelerates Fire Burst generation and applies elemental defense shredding, making him essential in Fire-based compositions.

While his personal damage scales poorly into late game, his team utility and elemental synergy contribution justify his higher placement.

Howzer (Wind – Gauntlets)

Howzer

Howzer remains a stable S-tier early-to-mid game bruiser.

He provides Wind damage amplification against bleeding targets and offers CRIT resistance shred utility.

However, his late-game scaling is limited, making him a transition DPS rather than a permanent core unit.

 

Guila (Fire – Lance / Rapier / Sword & Shield)

Guila

Guila remains S-tier as a flexible Fire unit.

Her multiple weapon forms allow adaptation between offense, burst efficiency, and defensive utility, but none of her builds reach top-tier specialization thresholds.

She is best described as a versatile filler unit rather than a meta-defining pick.

Hendrickson (Holy – Longsword / Lance)

Hendrickson

Hendrickson is downgraded to B+ tier due to heavy dependency on Meliodas synergy.

He provides meaningful buffs in Darkness-oriented compositions but lacks independent value outside of specific team setups.

He is now classified as a conditional support enabler rather than a general-use unit.

 

A Tier – Niche but Capable

These characters can clear most content with the right investment and team support.

  • Slater: Remains early-game DPS with poor scaling into late content.
  • Gilthunder: Outclassed Lightning unit with limited niche compared to Drake.
  • Griamore: Defensive filler with low impact in optimized team comps.

 

B Tier

These characters are either outclassed or require heavy investment to perform. Use them early if you must, but don’t sink premium resources.

  • Bug (Darkness – Grimoire): A setup unit for Darkness teams, but his own damage is negligible.
  • Slater (Fire / Physical – Greatsword): Decent early-game DPS from the tutorial, but low damage scaling holds him back.
  • Gilthunder (Lightning – Longsword): Flashy, but Drake does his job better in every way.
  • Dreydrin / Dreyfus / Griamore: Outclassed tanks and supports. Diane exists, so these rarely see play.

 

Best Team Compositions

Building around a single element is the most effective way to maximize Elemental Burst uptime. Here are the top-performing comps in the current meta.

Earth Team – The Unkillable Wall

DPS

Support

Support

Support

Diane

Diane

Elaine

Elaine

King

King

Tioreh

Tioreh

Massive defense buffs and damage mitigation make Diane nearly unkillable. Elaine and King provide offensive support, while Tioreh handles burst windows.

Wind Team – Critical Mass

DPS

Sub-DPS

Support

Support

Elaine

Elaine

Tristan

Tristan

Howzer

Howzer

Hendrickson

Hendrickson

A high-risk, high-reward composition focused on stacking critical buffs. Tristan initiates, Howzer shreds Crit Resistance, and Elaine delivers the killing blow.

Darkness Team – Technical Rotation

DPS

Sub-DPS

Support

Support

Meliodas

Meliodas

Tristan

Tristan

Tioreh

Tioreh

Bug

Bug

The most complex rotation in the game. You must trigger Fire Burst first, then use Bug to convert it to Darkness Burst before Meliodas can access his full damage multipliers.

 

Final Thoughts

The Seven Deadly Sins: Origin rewards players who think beyond raw damage numbers. A character like Meliodas or Drake pays dividends not just in combat but in how efficiently you navigate Britannia. Meanwhile, specialists like Jericho and Diane define the high-end PvE meta when paired correctly.

If you’re just starting, reroll for Meliodas or King. If you’re already in the endgame, start building mono-element teams around your best DPS. And whatever you do, don’t sleep on exploration passives—they’ll save you more time than any damage buff ever could.

The meta will evolve as new banners drop and players optimize further. But for March 2026, this is your roadmap to dominating Britannia.

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Savannah Reed

Savannah Reed Experienced Game Editor

Savannah Reed is a senior game editor at LDShop.gg, specializing in in-depth coverage of RPG and strategy games. With a strong focus on titles like Wuthering Waves, Honkai: Star Rail and Whiteout Survival, she combines industry insight with firsthand player experience to deliver clear, informative, and actionable content. Her work is dedicated to helping gamers make smarter decisions—whether it’s understanding new updates or optimizing their in-game strategy.