LDShop Spring Sale Promo Code - up to 30% OFF
Copy this Surprise Promo Code, come and try it!

6480 + 1600 for just US$70 with code!
You can use the code unlimited times within the same month.
Who’s running the meta right now? Let’s break down the strongest point champs, assists, and team synergies in Season 1.
Tier List Overview
Alright, let’s get straight into it. 2XKO has been out for a few months now, and we’re finally starting to see the meta take real shape. We’ve had multiple patches, a few major tournaments (shoutout to Viennality XL and Texas Showdown 2026), and the community has had enough lab time to figure out who’s actually broken and who’s just a noob trap.
Here’s the good news: 2XKO is surprisingly well-balanced. Even the "low tier" characters have win conditions and dedicated players making them work at high levels. The bad news? Ekko and Yasuo still exist.
This tier list focuses on competitive ranked play—think Diamond and above, local tournament brackets, and that sweaty 2AM grind where you’re running full sets against a random GM player. We’re looking at raw power, matchup spread, assist value, and how well a character performs when their back is against the wall.
Let’s get into the rankings.

S Tier
These characters are everywhere in high ELO for a reason. If you’re not running one of these, you better have a damn good counter-strategy.
Ekko

"The Boy Who Shatters Time (and Your Rank Points)"
It should come as no surprise to see Ekko sitting comfortably at the top. Even after eating some significant nerfs in Patch 1.1.3 and 1.1.5, his kit is just too robust to fall off.
What makes him so oppressive? Let me count the ways:
- Mobility that makes your head spin– He’s everywhere. Air dashes, teleports, time clones. Good luck catching him.
- Unreadable mixups– His afterimage pressure creates situations where you’re basically guessing for your life.
- Projectile game– His Timewinder controls space in a way that most "rushdown" characters have no business having.
The nerfs hit his "burrito mix" (the throw loop situation that made top players rage) and toned down some of his safe resets. But here’s the thing: it wasn’t enough. Check any tournament Top 8 or scroll through Challenger-ranked profiles—Ekko isstilleverywhere.
Verdict: If you want to win, learn Ekko. If you hate him, learn to beat him. There’s no third option.
Ahri

"The Nine-Tailed Terror"
While Ekko dominates through sheer unpredictability, Ahri dominates through sheer versatility. She pairs well with literally everyone. She works with every Fuse. She can play point or assist equally well.
At mid-range, Ahri controls space with her projectiles and air movement. With an assist backing her up, she can convert the tiniest random hit into a full combo that sends you to the corner.
Her biggest strength? Even when you know the gaps in her blockstrings, they’re still hard to punish.Parried projectiles don’t generate blowback, so your punish windows are tight and often unreliable.
She got some nerfs—air Foxfire Blast no longer refreshes her air dash, and her hurtbox is slightly larger on certain attacks. But compared to what happened to Yasuo? Ahri players are barely sweating.
Verdict: The ultimate team player. Run her with anyone, watch her cook.
Yasuo

"The Unforgiven (But Still Unforgiving)"
Alright, let’s talk about Yasuo. He got hit the hardest out of the original top three. The backdash changes hurt his zoning and Wind Wall playstyle significantly. His M Attack recovery got nerfed, making it easier to whiff-punish him on reaction.
But here’s the thing—he’s still Yasuo.
His stance cancels keep his on-block pressure almost entirely safe. His high/low mixups are still a nightmare to deal with. And his solo damage potential is arguably the highest in the game when optimized.
The nerfs brought him down from "god-tier unbeatable" to "extremely strong but manageable." He’s still appearing in Top 8s. Players like Yasha are still winning majors with him.
Verdict: High skill floor, insane ceiling. The nerfs hurt, but Yasuo mains aren’t going anywhere.
S- Tier (High Tier / Tournament Viable)
These characters are just a hair below the top dogs but absolutely worth your time. Some of them have better matchups against S-tiers than the S-tiers themselves.
Vi

"The Piltover Enforcer (Now With Extra Damage)"
For players who never want to take their foot off the gas,Viis your girl. Her ground movement and pressure have proven overwhelming for many opponents, and she’s seeing particularly strong results in the EU tournament scene.
What changed? Season 1 buffs:
- Footwork > L Attack now has the same hitstun as a fully charged Electric Hook when landed as an interrupt.
- Charged Footwork > H Attack can now cancel into her S1 Specials.
- Charged Vault Breaker > Handshake Tag is noweven more valuablesince projectiles can no longer be charged after tagging.
Her main weaknesses? No projectile and short melee range. But her sway mechanic lets her deal with zoners effectively, and once she’s on top of you, her strike/throw mixups force literal guess-for-game situations.
Verdict: If you like aggressive, in-your-face pressure with armored options, Vi is a monster.
Warwick

"The Blood Hunt (Now With Bugged Tech)"
Warwick is interesting. He starts a match as a decent character. But once his Bloodlust stacks activate? He becomes a completely different beast.
The biggest thing keeping Warwick in high tier right now is actually a bug—his Bloodlust bite’s maximum hitstun wasn’t fixed or removed in the latest patches. The developers didn’t even mention it in the bug fixes. So for now, his combo extension potential remains extremely strong.
His S1 Special overhead got nerfed (-8 on block means most characters can punish it), but his Bloodlust buffs more than make up for it. He thrives on momentum—win the first interaction, build Bloodlust, and you can realistically snowball the entire round.
Verdict: High-risk, high-reward. If you can establish momentum, Warwick feels unstoppable.
Illaoi

"The Tentacle Queen"
Illaoi has been plagued with bugs since launch, but when she works? She works.
Her game plan is simple: secure the corner, place Tentacle Super on top of the opponent, and watch them suffocate. Her pressure becomes extremely oppressive, and her back assist covers half the screen.
For teams running 2X Assist, Illaoi is an excellent pick. Layering double assists with Tentacle Super creates pressure that’s nearly impossible to escape.
Verdict:Setup-dependent but devastating when she gets going. Run her with a strong point character who can carry to the corner.
Teemo

"The Swift Scout (Still Annoying)"
Teemotook a hit from the system-wide projectile changes—his mushrooms and slingshot are instantly destroyed when he’s hit, which is a massive nerf to his zoning game.
But here’s why he’s still in S-: his mixups are still elite.
With many overheads nerfed across the roster, Teemo’s high/low game is now one of the best. His Dart Super with Double Down Handshake Tag is still a great neutral-skip tool that almost guarantees a free mixup.
He’s also a favorite of top players like SonicFox, who has been running Teemo at the highest level with great success.
Verdict: Harder to play than before, but the dedicated Teemo mains are still terrifying.
Braum

"The Shield of the Freljord (Now With Buffs)"
Braum is underrepresented, but don’t let that fool you—he’s strong. Very strong.
His corner pressure with Unbreakable is one of the best win conditions in the game. Armor on his door attacks? Check. Threatening command grab? Check. High-damage combos? Check.
He received numerous buffs in the Season 1 patch—too many to list. Notably, he now walks forward during his back assist (blocking more consistently), and he gained multiple frame-advantage buffs to both normals and specials.
His weakness? He relies on his teammate more than most champs. If he’s the last one standing without Unbreakable, comebacks are tough.
Verdict:A support character who can take over a match if you give him the corner. Underrated by the community, overperforming in tournaments.
A Tier (Mid Tier / Solid Picks)
These characters are good. Not great, not broken, but absolutely capable of winning matches and climbing ranks. You won’t be throwing by picking them.
Caitlyn

"The Sheriff (High Skill, High Reward)"
Caitlyn is the newest addition to the roster (alongside Akali), and she’s got one of the highest skill floors in the game. But the payoff is real.
On point, her zoning is excellent for chipping down opponents and baiting mistakes. She can also play offensively with her deployables, rolls, rifle pressure, and aerial crossups.
Her biggest drawback? She struggles solo. If her teammate gets KO’d or her assist gets hit and put on cooldown, Caitlyn has a hard time closing out matches.
That said, Wawa took Caitlyn all the way to Grand Finals at a major tournament recently. The potential is there.
Verdict: High-execution zoner. Not for beginners, but scary in the right hands.
Darius

"The Hand of Noxus (Noob Stomper? Sure. Also Pro Stomper?)"
Some players call Darius a "noob stomper"—a character who destroys lower ranks but falls off at high levels. The data says otherwise.
He’s got massive buttons for neutral, an S2 Special Super that travels nearly full screen and deletes projectiles, and Apprehend (which disables defensive tools even as a back assist).
The buff to charge Apprehend was a game-changer. Previously, it was parry fodder. Now? Players are hesitant to parry and often let themselves get pulled into dangerous mixups.
Verdict: Simple game plan, hard to counter. You’ll see him in GM, Challenger, and tournament Top 8s.
Jinx

"The Loose Cannon (Stuck in a Weird Spot)"
Jinx is in a strange place right now. She has unfavorable matchups against anti-zoners like Yasuo and Caitlyn—two of the strongest characters in the game.
On the flip side, her back-assist rocket is one of the best assist moves in the game, and she can convert full-screen hits into massive damage.
What holds her back? Slow mobility and lack of explosive mixups. If her teammate dies first, Jinx struggles to open opponents up.
Verdict: A strong zoner who struggles against the current meta. Good, but you’ll have to work for your wins.
B Tier (Low Tier / Niche or High Effort)
These characters aren’t bad, but they require significantly more effort to get the same results as S-tier picks. Dedicated players can make them work, but they have clear weaknesses that can be exploited.
Blitzcrank

"The Great Steam Golem (Carried by His Assist)"
Let’s be real: Blitzcrank is carried by his assist. On point, he has serious neutral weaknesses and often relies on gimmicky play.
But that assist? It’s one of the strongest in the game. It enables devastating restand setups and creates mixup opportunities that other characters can only dream of.
SonicFox himself has said that Blitzcrank is "much stronger than people think" and plans to lab him more.
Verdict: A support character through and through. Don’t play him point. Do play him if you want to enable your main.
Akali

"The Rogue Assassin (Too New to Judge... But Looks Crazy)"
Akali just dropped on April 8, 2026, so we’re still in the evaluation period. Early impressions? She lookscrazy.
Her kit includes a flurry of daggers and a Twilight Shroud smoke bomb that enhances her other moves. Sonic Fox is already excited about her, saying she’s got the speed and mixup potential to be very effective in the competitive scene.
Verdict: Too early for a final ranking, but the early buzz is strong. Expect her to move up once players optimize her.
Join the LDShop Discord Community and Claim Your Free Rewards!
Join the official LDShop Discord and get $10 in LD Gold, exclusive coupons, and in-game gift packs — all for free!
What you’ll get inside:
- 🎁 Exclusive coupons & free gift packs to help you progress faster in your games
- 🎉 Giveaways and lucky draws for rewards like $10 LD Gold and more
- 👥 A community of players sharing tips, deals, and game updates
Final Thoughts: Who Should You Play?
Here’s the honest truth: tier lists matter less than your personal comfort and practice time.
If you’re just starting out, pick a character whose playstyle clicks with you. Ahri for mobility, Darius for straightforward power, Braum if you like playing defense. Learn their combos, learn their matchups, and then build a team around them.
If you’re grinding ranked and want to optimize? Ekko and Ahri are the safe bets. They’re versatile, they pair well with almost everyone, and they’ve survived multiple nerf patches without dropping off.
But don’t sleep on the high-tier picks. Vi, Warwick, and Illaoi have all been putting up tournament results, and Braum is quietly overperforming despite low pick rates. And keep an eye on Akali. Early signs suggest she could shake up the meta in a big way.

TOP UP WITH DISCOUNT NOW
Savannah Reed Experienced Game Editor
Savannah Reed is a senior game editor at LDShop.gg, specializing in in-depth coverage of RPG and strategy games. With a strong focus on titles like Wuthering Waves, Honkai: Star Rail and Whiteout Survival, she combines industry insight with firsthand player experience to deliver clear, informative, and actionable content. Her work is dedicated to helping gamers make smarter decisions—whether it’s understanding new updates or optimizing their in-game strategy.



