Mejiro Palmer Banner is available from May 10 to 20, 2026, and the banner period is already half over. I wonder if any players have managed to pull her yet. Whether you already have her but don't know how to build her, or you're still on the fence, this build guide will give you the final answer!
Mejiro Palmer Overview

Mejiro Palmer is a "running wild" type horse girl who excels at long-distance turf races. Her initial stats include a +10 bonus to Speed, Stamina, and Guts, which lays a solid foundation for her endurance and stability in long-distance events.
Mejiro Palmer's standout moments are mainly concentrated around the version in which she appears and the Nakayama 2500m race. For free-to-play players, she is relatively difficult to obtain, and in later versions, there may be "reskinned" horse girls with better mechanics, making her not the most cost-effective choice.
How about Unique Skill?
|
Keep Pushing Ahead |
If positioned toward the front from the start of the race until the second half of the race, good vibes recover endurance and moderately increase velocity steadily. |
- Extremely harsh trigger condition: From 5 seconds after the start of the race until the 50% mark of the race, you must maintain 1st or 2nd place the entire time (in an 18-person race, it can technically relaxed to 3rd place). If you drop to 3rd place at any point — even for just a moment — the ultimate simply will not proc.
- Extremely powerful effect upon trigger: You receive "Good Vibes" — 0.55 stamina recovery + 0.25 target speed increase for 6 seconds. This is basically Gold Ship's ultimate with a gold recovery strapped to it on a front runner.
In terms of pure output, this is the best ultimate in the game — but the trigger condition is very, very difficult, which basically forces you into the runaway position.
Recommended Stats
|
Stats |
Target |
|
Speed |
1100+ |
|
Power |
900+ |
|
Wit |
700+ |
|
Stamina |
900+ |
|
Guts |
600+ |

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Best Support Card Decks for Mejiro Palmer
Primary Build: 2 Speed + 2 Wit + 1 Power + 1 Guts
|
Card Type |
Cards |
Why |
|
Wit |
Fine Motion (SSR) Agnes Tachyon (SR) |
Fine Motio provides valuable race bonus to help reach the 50% threshold. She also offers high training efficiency and consistent events, providing practical skills like "Corner Adept" and "Adaptability" that front runners desperately need. She is a solid Wit slot choice for runaway/front runner builds. Agnes Tachyon is easy to limit break and offers great value for money. Her Wit training performance is on par with SSR cards, and she provides cheap, practical skills like "Focus" and "Front Runner's Trick." She is a great budget-friendly option to fill the Wit slot. |
|
Guts |
Yukino Bijin (SSR) |
It has top-tier Guts training capabilities and provides valuable race bonus, along with strong Guts skills like "Iron Will." Since the runaway style demands high Guts, she is the premier choice for the Guts slot. |
|
Speed |
Matikanefukukitaru (SSR)
Shinko Windy (SR) |
Matikanefukukitaru offers excellent Speed training stats and provides crucial race bonus. Her events can reliably grant core front runner skills like "Early Lead" and "Front Runner Straightaways." She is a core card for the Speed slot. Shinko Windy frequently offers discounts on front runner skills, and her events allow you to reliably acquire key skills like "Front Runner Corners." At high limit breaks, she performs on par with SSRs, making her a high-value budget option for the Speed slot. |
|
Power |
Hishi Amazon (SR) |
She provides the Power spark events that Mejiro Palmer desperately needs. Her skill pool includes mid-race competitive skills like "Timing Offense." Her events are consistent and favor front runner/runaway builds, making her an excellent choice for the Power slot. |
Alternative Build: 2 Speed + 2 Wit + 2 Power
|
Card Type |
Cards |
Why |
|
Speed |
Matikanefukukitaru (SSR)
Shinko Windy (SR) |
Like above. |
|
Wit |
Yukino Bijin (SSR)
Agnes Tachyon (SR) |
Yukino Bijin is originally a Guts card, but placed here in the Wit slot—her Wit training capability is equally excellent, while retaining high race bonus. Her events can also provide hints for Guts-related skills, making her a well-rounded, high-quality card. Agnes Tachyon is easy to limit break and offers great value for money. Her Wit training performance is on par with SSR cards, and she provides cheap, practical skills like "Focus" and "Front Runner's Trick." She is a great budget-friendly option to fill the Wit slot. |
|
Power |
Hishi Amazon (SR)
Mihono Bourbon (SR) |
Hishi Amazon provides the Power spark events that Mejiro Palmer desperately needs. Her skill pool includes mid-race competitive skills like "Timing Offense." Her events are consistent and favor front runner/runaway builds, making her an excellent choice for the Power slot. Mihono Bourbon possesses practical front runner skills such as "Leader Pride" and "Straight Adept." Her training intensity is solid, and her events can also provide Speed bonuses. She complements Hishi Amazon well, together shoring up the Power slot. |
Conclusion
In the end, Mejiro Palmer is not a choice for players who prefer a "steady and stable" approach. She is for those who enjoy going all in, who like dancing on the edge of a knife.
If you're willing to gamble—gamble that no other front runners will mess with you, gamble that your runaway can successfully pull away, gamble that at the 50% race mark you're still in first place—then she will be your ace.
By the way, LDShop Umamusume top-up is quite cost-effective.

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Savannah Reed Experienced Game Editor
Savannah Reed is a senior game editor at LDShop.gg, specializing in in-depth coverage of RPG and strategy games. With a strong focus on titles like Wuthering Waves, Honkai: Star Rail and Whiteout Survival, she combines industry insight with firsthand player experience to deliver clear, informative, and actionable content. Her work is dedicated to helping gamers make smarter decisions—whether it’s understanding new updates or optimizing their in-game strategy.














