Luuk team comps in Wuthering Waves 3.1 focus on a simple goal: maximize his on-field uptime while keeping rotations clean. The best setups don’t overcomplicate it—they make his damage windows easier to start, easier to maintain, and harder to interrupt.
Below, we’ll walk through the most reliable Luuk team comps for WuWa 3.1, plus easy swaps depending on what you own.
Table of Contents
Luuk Overview

Rarity: ★★★★★ | Element: Spectro | Weapon: Gauntlets
Luuk Herssen is a Spectro Gauntlets on-fielder who’s happiest staying airborne and looping mid-air strings. His kit centers on Mid-air Attacks (up to 4 stages) that cost stamina to keep going, plus Golden Reflux, a 2-charge flash/dash Skill you can even cast in mid-air. After you reach Mid-air Basic Attack Stage 3, your Skill can convert into Aureole of Execution (3 rotating forms). A big theme is that multiple “key hits” are explicitly considered Basic Attack DMG—including Basic Attack: Golden Impale, the Ichor Deposit explosion, your plunge detonation (Gavel of Earthshaker), and even his Liberation.
Mechanics-wise, he runs on Ichor Flow (max 300): attacks refill it, and when it’s full he enters Aureate Judge, where Aureole of Execution gets stronger but consumes 100 Ichor Flow per cast until the bar drains out. His team gimmick is Golden Rule: when a teammate Outros into Luuk, he instantly gains 200 Ichor Flow + 12 Concerto Energy (then it goes on a 24s team cooldown). He also plays into the new Tune Strain/Tune Break ecosystem, scaling harder versus Tune Strain – Interfered targets and gaining extra amplification based on Tune Break Boost.

Because so much of his “cash-out” is Basic Attack DMG, his best teammates are the ones who buff Normal/Basic windows or provide broad “all-damage/ATK” amps (not super-niche Skill-only buffs). Also prioritize supports/sub-DPS who don’t hog field time, so Luuk can actually stay on-field and chain his air loop cleanly.
Second, he really wants fast Concerto builders who can reliably Outro → Luuk on cooldown to proc Golden Rule and keep Aureate Judge uptime feeling smooth. If you’re leaning into his Tune scaling, add teammates who help set up Tune Break on targets in Tune Strain – Shifting (that’s how Interfered is created) or otherwise push the Off-Tune/Tune Break cycle. Finally, “comfort” still matters: he burns stamina in the air and can get clipped, so healing/shields/anti-interrupt options make his airborne DPS way less stressful.
Best Team
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DPS |
Support |
Support |
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If you’re building around Luuk’s Interfered/Tune Break damage ceiling, Lynae is the key piece—right now she’s the only Resonator listed with the “Tune Break Boost” combat role, i.e., a kit tag that provides extra Tune Break Boost to a teammate. That matters because Tune Break Boost is the stat that scales damage vs Interfered targets, and Luuk’s own ceiling is explicitly tied to Tune Break Boost × Interfered stacks.
Best-in-slot: Luuk + Lynae + Mornye. Mornye brings the biggest, lowest-friction damage layer: her Outro is a teamwide 25% All DMG Amplification for 30s, so Luuk keeps a long buff window even if his damage tags shift during the rotation. She also actively plays in the Interfered ecosystem (including raising the Interfered stack limit by 1 while she’s in the team in multiple kit writeups), which stacks neatly with what Luuk/Lynae want to do anyway.
Solid backups: Luuk + Lynae + Verina / Shorekeeper. Both are “plug-and-play” sustain buffers with a familiar teamwide 15% DMG Amplified for 30s style Outro, so the core handoff plan still works—just with less peak damage than Mornye’s 25% amp. Shorekeeper specifically adds a nice QoL layer: her Outro is commonly described as helping you recover from hit/launch situations via dodge (up to several triggers), which is great when aerial strings get clipped.
F2P Team
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DPS |
Support |
Support |
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Luuk Herssen |
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Mornye
Verina
Shorekeeper |
Sanhua is the best budget “slot 2” for Basic-focused main DPS carries because her value is brutally simple and easy to execute. Her Outro Silversnow makes the incoming Resonator’s Basic Attack DMG Amplified by 38% for 14s, or until they are switched out—so your rotation is literally “Sanhua → Outro → let your carry stay in and spend the whole window.” And since she’s a 4★, she’s one of the most realistic “everyone can own and build” supports.
Why she fits Luuk specifically: Luuk’s damage profile is heavily categorized as Basic Attack DMG (including his key Execution chain, detonations, slam, and even his Ultimate), which means Silversnow doesn’t just buff “some normals”—it buffs a huge chunk of what you’re actually doing on-field. On top of that, Sanhua’s quick handoff style naturally sets up the clean Outro → Luuk swaps his kit rewards.
Conclusion
Luuk’s team pool is a bit tight right now—there just aren’t many supports that line up perfectly with his ideal handoff and damage windows. The upside is that this usually gets better over later patches, when more “fits-like-a-glove” teammates arrive. Until then, budget your pulls, stay flexible—and if you ever need a small WuWa top-up to keep your plan intact, LDShop is a handy option.

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Henry Smith Experienced Game Editor
Greetings! I’m a veteran game editor and strategy guide creator with over a decade of experience exploring the worlds of action RPGs and gacha adventures. From the elemental battlegrounds of Genshin Impact, to the cosmic journeys of Honkai: Star Rail, and the fast-paced combat of Wuthering Waves, I dive deep into the mechanics, meta, and moments that define each game. What can you expect? In-depth guides, expert commentary, and practical insights to sharpen your gameplay and expand your understanding of the titles you love.












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