Camille Best Build Guide: Skill, Gear, Weapons and Teams | Endfield 1.3
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Camille Best Build Guide: Skill, Gear, Weapons and Teams | Endfield 1.3

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Henry Smith
2026/06/27

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Camille is set to arrive on June 26, 2026, as a new Heat-focused Vanguard in Arknights: Endfield. Unlike a simple damage dealer, his value comes from keeping Heat rotations active while still contributing meaningful personal damage. This guide covers Camille’s early build direction, including skill priority, best weapons, gear choices, and team comps based on his currently available kit information.

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Overview

Camille

Rarity: 6-star  |  Class: Vanguard |  Weapon: Polearm  |  Element: Heat

Camille is a flexible Heat-focused Vanguard who can play as either a damage dealer or an enabler, depending on the team. His biggest value is how smoothly he keeps Heat-based rotations moving: he helps set up reaction windows, supports Heat carries, and still brings enough personal damage to matter. He should fit best in Heat or hybrid Arts teams where teammates can actively consume, trigger, or benefit from Heat-related effects.

 

Skills & Leveling Priority

Basic Attack — Sanguine Absolution

Basic Attack — Sanguine Absolution

 Best Level: Rank 9

BASIC ATTACK:

Camille can perform up to 5 basic attack sequences, dealing Heat DMG to enemies. When performing a finisher on an enemy, Camille deals massive Heat DMG and restores some SP.

DIVE ATTACK:

Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies.

FINISHER:

Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.

 

Battle Skill — Blazing Exorcism

 Best Level: Rank 12

Summons Firefang Vesperwings to fly toward the enemy, dealing Heat DMG and applying Heat Infliction to a small area of enemies, triggering Weakness, and Heat Susceptibility to the target.

When the target is hit by Camille’s combo skill, it takes additional explosion DMG. If the enemy is defeated, Firefang Vesperwings will fly toward another nearby enemy.

 

Combo Skill — Heartstake Thorn

Combo Skill — Heartstake Thorn

 Best Level: Rank 10+

Trigger: When an enemy’s Heat Infliction is consumed or absorbed. Performs a returning dash on the enemy, dealing Heat DMG and restoring some SP.

 

Ultimate — Sanguine Downpour

Ultimate — Sanguine Downpour

 Best Level: Rank 12

Camille flies to the sky, rains down a barrage of spears, and follows through with a sweep attack. This deals Heat DMG and applies Heat Infliction to enemies over a large area while restoring some SP. Shortly after casting, Camille enters a temporary Hunter Pursuit State, and his next battle skill is converted to an Enhanced Combo.

Now that Camille is live, Ultimate > Battle Skill > Combo Skill > Basic Attack is a solid priority if you want to lean into his burst and rotation value.
His Ultimate is the biggest upgrade target because it sets up Heat Infliction, restores a large amount of SP, and unlocks Hunter Pursuit, which is treated as a Combo Skill and hits hard. Battle Skill comes next because it maintains Firefang Vesperwings, Heat Susceptibility, Weakness, and weapon uptime. Combo Skill is still useful for SP recovery and Link, but it depends on Heat Infliction being consumed or absorbed. Basic Attack stays last since it is mostly filler and finisher utility.

 

Best Weapon

Best in Slot

Blessing of Lustrous Carmine

Blessing of Lustrous Carmine

Rarity: 6✦

Type: Polearm

Base ATK: 500

Ultimate Gain Eff.: +28.80%

When the wielder’s skill recovers SP, the entire team gains ATK +9.6% for 20s. When the wielder’s skill applies Heat Infliction, the entire team gains Heat DMG Dealt +9.6% for 20s.
The two effects apply separately and do not stack with themselves.

Blessing of Lustrous Carmine fits Camille perfectly because he repeatedly restores SP and applies Heat Infliction through core rotation tools. Ultimate Gain Efficiency speeds his cycle, while teamwide ATK and Heat buffs turn his normal gameplay into constant team value.

Alternative

Beacon of Duty

Beacon of Duty

Rarity: 6✦

Type: Polearm

Base ATK: 485

Heat DMG Bonus: +11.20%

When the wielder's skill applies Heat Infliction, the wielder gains Physical and Heat DMG Dealt +12.8% for 20s. When the wielder's skill applies Heat Susceptibility, the entire team gains Physical and Heat DMG Dealt +11.2% for 30s.

Beacon of Duty works so well as Camille’s best non-signature option because his kit naturally triggers both buffs. His Battle Skill applies Heat Infliction and Heat Susceptibility, while his Ultimate keeps Heat application rolling. That means he gains strong personal damage and boosts the team without awkward rotation changes.

JET

JET

Rarity: 6✦

Type: Polearm

Base ATK:  500

Arts DMG Bonus: +19.20%

After the wielder casts a Battle Skill, the wielder gains Arts DMG dealt +19.2% for 15s. After the wielder casts a Combo Skill, Arts DMG dealt +19.2% for 15s. The two effects apply separately and do not stack with themselves.

JET is a solid fallback because Camille naturally casts both Battle Skill and Combo Skill in his rotation, making its two Arts DMG buffs easy to maintain. Since Heat is part of the Arts damage system, those bonuses still boost his main output, while the high ATK stat keeps his personal damage competitive.

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Best Gear Set

Main DPS

Armor

Gloves

Kit

Kit

Type 50 Yinglung Heavy Armor T1

Type 50 Yinglung Heavy Armor T1

Type 50 Yinglung Gloves

Type 50 Yinglung Gloves

Type 50 Yinglung Radar T1

Type 50 Yinglung Radar T1

Redeemer Seal

Redeemer Seal

Type 50 Yinglung is the more personal-damage option. Its ATK bonus and Battle Skill-triggered Yinglung’s Edge boost Camille’s next Combo Skill, while Gloves and Radar pieces lean into Combo and Ultimate damage. Use this when you want Camille contributing more direct damage.

Sub DPS

Armor

Gloves

Kit

Kit

Frontiers Protection Suit

Frontiers Protection Suit

Frontiers Fiber Gloves T1

Frontiers Fiber Gloves T1

Frontiers O2 Tube

Frontiers O2 Tube

Redeemer Seal

Redeemer Seal

Frontiers works well for Sub-DPS Camille because it lets him contribute damage and team value without demanding long field time. His Combo Skill, Hunter Pursuit, and Ultimate all help trigger SP-based team buffs, while the Combo Skill cooldown reduction lets him re-enter rotations faster and keep Heat pressure active.

 

Potential Recommendation

P1 is the best early stopping point, while P3 is the main luxury breakpoint.

P1 boosts the Weakness and Heat Susceptibility from Blazing Exorcism and extends Firefang Vesperwings duration, improving Camille’s support value with no rotation change.

P3 is valuable because it shortens Heartstake Thorn’s cooldown and improves Hunter Pursuit’s damage and SP recovery, letting him feed rotations more often.

P2 is only stats, so its impact is smaller.

 

Best Team Comps

Laevatain

Laevatain

Camille

Camille

Wulfgard

Wulfgard

Ardelia

Ardelia

Laevatain is the main carry here, and the team is built to keep her Heat engine moving. Wulfgard and Camille supply Heat Infliction, while Wulfgard’s forced Combustion and Ardelia’s Corrosion help trigger Laevatain’s Combo. Ardelia also adds Susceptibility and healing, but her Combo needs careful timing after Inflictions are cleared.

 

Rossi

Rossi

Camille

Camille

Mi Fu

Mi Fu

Pogranichnik

Pogranichnik

Rossi is the driver, with Mi Fu and Pogranichnik turning her Vulnerability setup into real payoff. Rossi creates and consumes Arts Inflictions to build Vulnerability, Mi Fu converts stacked Vulnerability into Crush damage, and Pogranichnik adds Breach, SP recovery, and grouping. Camille mainly supports the Heat side with Heat Infliction and Heat Susceptibility.

Rossi

Rossi

Camille

Camille

Perlica

Perlica

Gilberta

Gilberta

This version leans more into Rossi’s hybrid Arts-supported playstyle. Rossi provides the Vulnerability core herself, while Camille, Perlica, and Gilberta feed different Arts Inflictions to keep her Combo access and Heat-side damage online. Gilberta adds grouping and a short Arts Susceptibility burst window, which gets better when Vulnerability stacks are present.

 

Conclusion

Camille has settled in as a flexible Heat-focused Vanguard who can work as a carry, sub DPS, or Heat enabler depending on the team. His best value comes from keeping Heat rotations active while still adding useful personal damage, SP recovery, and Link support. Build him around your team’s needs, and he can fit comfortably into Heat or hybrid Arts setups.

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Henry Smith

Henry Smith Experienced Game Editor

Greetings! I’m a veteran game editor and strategy guide creator with over a decade of experience exploring the worlds of action RPGs and gacha adventures. From the elemental battlegrounds of Genshin Impact, to the cosmic journeys of Honkai: Star Rail, and the fast-paced combat of Wuthering Waves, I dive deep into the mechanics, meta, and moments that define each game. What can you expect? In-depth guides, expert commentary, and practical insights to sharpen your gameplay and expand your understanding of the titles you love.