Hey, Proxies! With version 2.1 wrapping up, more and more info of the ZZZ 2.2 new Orphie leaks. In this guide, we're diving into her complete skill kit, gameplay, and signature W-Engine effects. Let's get into it!
*Please Note that info comes from various sources and leaks things may change before her official release, so take all of this with a grain of salt. And don't forget to follow LDShop for updates and more leaks!
Table Content
Orphie Overview
Rarity |
Weapon |
Type |
Faction |
S |
Attack |
Pierce |
Obol Squad |
Orphie is a Fire Attack Agent, but she's not a main DPS. Instead, she is a sub-DPS in Follow-up Attack Team and she is the only Attack unit focused on FUA so far. Orphie's kit revolve around the [Aftershocks], she basically completes the last piece of FUA teams and could even usher in the era of double DPS team setups in ZZZ.
Orphie focues on off-field FUA damage output and deals massive DMG, but she required the third-slot teammate to be FUA too. So the third-slot unit is basically Ju Fufu, Trigger or Pulchra.
Orphie+Ju Fufu/Trigger would be a strong versitile plug-and-play duo for Attack team. Soldier 0-Anby benefits most thanks to the same Faction effects and her role as FUA main DPS. Other DPS like Ellen, Soldier 11, Harumasa and even Yixuan still slot in.
And, Orphie's idle animation is quite interesting, she casually twirls her daggers like she’s putting on a show.
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Basic Attack
Basic Attack: High-Pressure Flamethrower
Tap to activate:
Perform up to five attacks forward, then launch a powerful fire blade attack forward, dealing Physical DMG and Fire DMG.
Special Attack
Special Attack: Hot-Blooded Full Chamber
Tap to activate:
Thrust forward and perform tail attack, dealing Fire DMG;
Anti-Interruption level increases during skill activation.
Special Attack: Corrosive Light Flash
Auto-activates when teammates attack:
Perform four laser follow-up attacks, dealing Fire DMG;
Can trigger at most once every 5 seconds;
During skill activation, recovers a total of 20.0 [Heat].
EX Special Attack: Watch Your Step
When energy is sufficient, tap to activate:
Perform laser sweep forward, dealing Fire DMG;
When skill activates, recovers 30 [Heat];
After skill activation, can directly chain into the powerful fire blade attack from Basic Attack;
Gains invincibility effect during skill activation.
EX Special Attack: Scorching Vortex
When off-field and energy is above 60, auto-activates when teammates attack:
Perform laser sweep in all directions, dealing Fire DMG;
When skill activates, recovers 30 [Heat];
Gains invincibility effect during skill activation.
EX Special Attack: Charged Laser Shot
When [Heat] is above 100, hold to activate:
Initially consumes 30 [Heat], consumes up to 100 [Heat], continuously fires laser forward, dealing Fire DMG;
After continuous firing for a period, will increase firepower, greatly enhancing the skill's Interruption level;
When attacked during firing, will parry enemy attacks and directly increase firepower;
When releasing the or reaching maximum firing time, will automatically chain into the final attack of [Basic Attack: Basic Attack] or [Chain Attack: Overheated Barrel - Modified] based on current firepower level;
During low firepower, Anti-Interruption level increases and DMG taken is reduced by 40%; during high firepower, gains invincibility effect.







Chain Attack
Chain Attack: Overheated Barrel
When [Chain Attack] is triggered, select the corresponding character to activate:
Launch a spinning attack forward, then fire laser forward, dealing Fire DMG;
When skill activates, recovers 20 [Heat];
Gains invincibility effect during skill activation.
Chain Attack: Overheated Barrel - Modified
Auto-activates after [EX Special Attack: Charged Laser Shot] fires to maximum firepower:
Launch a spinning attack forward, then fire laser forward, dealing Fire DMG;
Gains invincibility effect during skill activation.
Ultimate: Dancing with Fire
When Decibel level reaches [Maximum], tap to activate:
Launch a spinning attack forward, then fire laser forward, dealing Fire DMG;
When leaping into the air, will trigger [Quick Assist].
If responding to [Quick Assist], Magus will extend the laser firing duration;
Gains invincibility effect during skill activation.
Core Skill
Core Passive: Wind-Riding Fire Control
Magus's Crit Rate increases by 20%, DMG dealt by [Aftershocks] increases by 20%;
Magus initially gains 60 [Heat], up to a maximum of 125;
When Magus is off-field, if able to release [Special Attack: Hot-Blooded Full Chamber] and energy is above 60, will instead consume 30 energy to automatically release [EX Special Attack: Scorching Vortex];
When Magus's initial Energy Regen exceeds 1.6, for every 0.2 initial Energy Regen possessed, DMG dealt by [Aftershocks] additionally increases by 7%, and DMG dealt by [Basic Attack: High-Pressure Flamethrower]'s fire blade attack, [EX Special Attack], [Chain Attack], [Ultimate], and [EX Special Attack: Charged Laser Shot] are all considered Aftershocks DMG.
Additional Ability: Forged by Furnace
Triggers when [Stun] or [Support] characters exist in the team:
When [Ulitimate: Dancing with Fire] or [EX Special Attack: Charged Laser Shot]'s laser hits enemies, grants all team characters [Focus] effect for 10 seconds.
When triggered repeatedly, refreshes duration. When Agents have [Focus] effect, DMG dealt by attacks increases by 20% and ignores 20% of enemy DEF. When teammates activate [Aftershocks], will extend their own [Focus] effect by 2 seconds, up to 12 seconds maximum.
Dodge
Dodge: Flickering Flame
Tap to activate:
Quick dash dodge; Gains invincibility effect during skill activation.
Dash Attack: Assault Command
While dodging, tap to activate:
Launch a quick attack forward, dealing Physical DMG.
Dodge Counter: Counter-Attack Opportunity
After triggering [Perfect Dodge], tap to activate:
Launch a combo attack against enemies in front, dealing Physical DMG and Fire DMG;
Gains invincibility effect during skill activation.
Asist
Quick Assist: Scorching Slash
When the currently controlled character is launched, tap to activate:
Launch a combo attack against enemies in front, dealing Physical DMG and Fire DMG;
Gains invincibility effect during skill activation.
Defensive Assist: Blazing Blade Gun
When the on-field character is about to be attacked, tap to activate:
Parry enemy attacks, accumulating large amounts of Daze;
Gains invincibility effect during skill activation.
Assist Follow-Up: Boiling Pierce
After activating [Defensive Assist], tap to activate:
Launch multiple attacks against enemies in front, dealing Fire DMG;
Gains invincibility effect during skill activation.
Signature W-Engine
Base ATK: 713 | Energy Regen: 60%
Crit Rate increases by 20% /32%; when the equipper activates [Aftershock] dealing Fire DMG, the equipper's attacks ignore 15%/24% of enemy DEF for 8 seconds.
Can gain at most 1stack within 3 seconds, stacks up to 2 times maximum.
When triggered repeatedly,refreshes duration.
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That's all about the latest Orphie leaks, do you lack of this piece of FUA team now?
If you are intereted in Orphie, prefarm her with LDShop's Orphie materials list, build her to the best once she release!
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A seasoned content strategist and game analyst at LDShop.gg, specializing in anime-style RPGs and gacha games. Known for breaking down complex mechanics into smart, resource-efficient strategies, she helps players tackle high-difficulty content without overspending. By combining in-depth system analysis with practical, step-by-step tips, Pyro makes even the most daunting challenges feel approachable. With a sharp focus on games like Wuthering Waves, Zenless Zone Zero, and Honkai: Star Rail, Pyro helps players push past plateaus and master the grind—one frame-perfect dodge at a time.