Sakiri is a highly popular S-rank character in Neverness to Everness. As an adorable member of the Eibon Antique Shop and a master of crowd control with unique Incantation Esper abilities, this cute little loli has become an indispensable battlefield commander for any team, thanks to her summon "Kiroumaru" and powerful control capabilities. Let's explore Sakiri's full potential!
Sakiri Positioning: Incantation Crowd-Control Summoner

Sakiri is a uniquely designed "battlefield tractor and gathering master" type character. Her core appeal lies in her disruptive crowd-control capabilities: she can rely on her summon "Kiroumaru" to achieve powerful control, mob gathering, and battlefield manipulation, while suppressing enemies through gravity swamp fluid to create optimal damage windows for teammates. She is a "control and support" team core.
Sakiri's strategic value is deeply tied to the player's battlefield awareness. She cannot deal explosive damage like a main DPS, but once you master the "control rhythm," the experience of unleashing devour and suppression at critical moments is truly one-of-a-kind. She can be considered one of the top-tier Incantation crowd-control options, with incredibly fun mechanics, though she requires high team coordination especially in high-pressure environments.
Sakiri Core Mechanics
Summon "Kiroumaru": This is Sakiri's most distinctive mechanic. This black-and-red, demon-horned, one-eyed hammer is not only her weapon but also a combat partner with autonomous consciousness. Kiroumaru can execute headbutt attacks, devour enemies, and even float enemies into the air—making it the core executor of crowd control.
Gravity Suppression System: When releasing her Ultimate, Sakiri has Kiroumaru spew massive amounts of Gravity Slurry, dealing multi-hit AOE Incantation damage and pinning enemies heavily to the ground, rendering them immobile (not effective against Bosses), achieving powerful field control.
Airborne Chain Mechanic: Through long-pressing her Skill, Kiroumaru can bite through the ground and toss enemies into the air. When combined with her Ultimate, this triggers additional damage bonuses, forming a perfect control chain.
Sakiri Skill Breakdown

Basic Attack (Kiroumaru Headbutt)
Up to 5 consecutive swing attacks; hold the attack button to absorb enemies into Kiroumaru's body for "digestion."
Skill ( Devour Whole)
Tap: Pulls monsters to your position for quick mob gathering. Hold: Kiroumaru bites through the ground, throwing enemies into the air to float, allowing teammates to focus fire.
Ultimate (Feast of Gluttony)
Kiroumaru spits massive Gravity Slurry from above, dealing 6 instances of AOE Incantation damage. Hit enemies are affected by strong gravity and pinned heavily to the ground (not effective against Bosses). Suppressed enemies cannot move for a period.
QTE (Squash!)
Sakiri slams an enlarged Kiroumaru heavily onto the target, dealing 1 instance of AOE Incantation damage.

Tips
Her core combat mechanics revolve around "Kiroumaru" summoning and "gravity suppression." Key points to master:
- Reasonably utilize the difference between tap and hold Skill to achieve mob gathering or airborne control.
- Seize the airborne timing to coordinate with Ultimate for maximized damage output.
- Pay attention to the Awakening effect "Sensory Collapse"—when Skill successfully causes target to float, Ultimate immediately charges to full and cooldown resets, enabling continuous control burst.
Sakiri Team Building
Recommended Team: Sakiri + Nanally + Xun + Mint
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Sakiri |
Nanally |
Xun |
Mint |
Reasons:
When Sakiri and Nanally trigger the "Covering Pattern" reaction, they provide the team with significant damage amplification and sustained burst effects.
Anima-type Nanally and Mint with Luminous-type Xun quickly trigger the "Genesis" reaction, continuously generating "Genesis Buds" on the field, with all three having different bonuses to the buds.
Sakiri serves as the crowd-control core, creating perfect damage windows for the team through Kiroumaru's gathering and suppression.
Alternative Team: Sakiri + Requiem + Nanally + Fadia
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Sakiri |
Requiem |
Nanally |
Fadia |
Reasons:
When Sakiri and Nanally trigger the "Covering Pattern" reaction, they provide the team with significant damage amplification and sustained burst effects.
Sakiri, Requiem, and Fadia can trigger the Dissonance reaction, reducing enemy Break value by 10%, with effects stackable.
Fadia and Requiem trigger the Nova reaction—enemies enter the Nova state for 5 seconds. When this state ends, enemies take a massive amount of Psychic damage.
Requiem and Sakiri trigger the Scorch reaction—enemies enter the Scorch state (Affliction state) for 15 seconds, continuously taking damage during this period.
Sakiri Arcanum Recommendations
Good Boy's Grand Adventure

Level 1: Charge Speed +20.00%. After the wearer uses an Ultimate, team ATK +10.00% for 20s. If enemies are controlled by the Ultimate, team ATK +5.00% additionally. Effects do not stack.
Level 2: Charge Speed +25.00%. After the wearer uses an Ultimate, team ATK +12.50% for 20s. If enemies are controlled by the Ultimate, team ATK +6.25% additionally. Effects do not stack.
Sakiri Awakening
Diffusive Haze: The Immovable effect applied by Feast of Gluttony is extended to 6s.

Dextrous Separation: Feast of Gluttony deals extra damage to airborne enemies and the damage scales with the mass of the target, capped at 600% of ATK.

Adhesive Grip: Increases the damage of Devour Whole and Feast of Gluttony for the next 15s based on the number of enemies defeated by the team. For each enemy defeated, damage is increased by 6%, capped at 60%. Resets when out of combat.

Wishful Reliance: After using Feast of Gluttony, increases all team characters' (excluding Sakiri) ATK by 20% of Sakiri's base ATK for 20s. This effect is cleared when leaving combat.

Sensory Collapse: When Devour Whole launches the target airborne, Feast of Gluttony immediately fills Field Essence and resets CD.

Gluttonous Dissolution: In Eating Mode, Kiroumaru can devour and digest 3 enemies at a time and the time required for each enemy to be digested is calculated independently.

Awakening Priority
5 Awakening > 4 Awakening> 2 Awakening > 1 Awakening > 6 Awakening > 3 Awakening
Summary
Sakiri is a character with exceptional design and strategic value. She perfectly combines her adorable appearance with powerful crowd-control capabilities, delivering an extremely satisfying and tactically deep combat experience. While her direct damage output is limited, once you master her "devour-airborne-suppress" control chain, she becomes the behind-the-scenes commander controlling the entire battlefield. Whether pursuing stable team coordination or challenging high-difficulty dungeons, Sakiri will meet your expectations.
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