Neverness to Everness (NTE) device requirements (PC and mobile) are now public as the game moves through its Co-Ex Test closed beta window (Feb 6–Feb 20, 2026, UTC+8). And if you’re watching for launch timing, the iOS App Store page currently shows an “Expected May 15, 2026” date.

In this news roundup, we break down what those specs mean in real-life terms, which iPhone/Samsung models fit the bar, and how NTE stacks up against Genshin, WuWa, and Arknights: Endfield.
NTE Device Requirements Overview
PC (Windows)
From NTE’s official test announcement, the CPU/GPU targets are noticeably “newer-gen” than many mainstream gachas:
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Minimum |
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Recommended |
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Storage note |
The official post focuses on CPU/GPU/RAM (and does not clearly lock a final disk-size line in the same way some releases do). For an earlier public test spec table circulating in media coverage, 60GB free space + SSD recommended was commonly cited |
Mobile (Android)
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Minimum |
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Recommended |
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Mobile (iOS)
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Minimum |
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Recommended |
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NTE is basically saying “flagship phones please”—especially on iOS where it literally calls out Pro-tier devices as the floor/comfort zone.
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Apple + Samsung phones that fit NTE’s requirements
Below are safe picks based directly on the device/chip tiers NTE names. (Small but important reality check: Android flagships can vary by region—Snapdragon vs Exynos—so always verify your exact model/SoC.)
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Apple (iPhone) |
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iPhone 12 Pro Max |
iPhone 13 Series |
iPhone SE |
iPhone 14 Series |
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iPhone 15 Series |
iPhone 16 Series |
iPhone 17 Series |
iPhone Air |
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Apple (iPad) |
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iPad (A14+) |
iPad mini (A15 Bionic+) |
iPad Air (4th generation+) |
iPad Pro (M1+) |
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Android (Samsung) |
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Galaxy S20+ |
Galaxy S10 series |
Galaxy Note10 series |
Galaxy Fold2+ |
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Galax Flip2+ |
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NTE vs Genshin / WuWa / Arknights: Endfield
Quick comparison (PC)
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Game |
Minimum (CPU / GPU / RAM) |
Recommended (CPU / GPU / RAM) |
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NTE |
i7-10700 / GTX 1660 / 16GB |
i7-12700 / RTX 3060 / 32GB |
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Arknights: Endfield |
i5-9400F / GTX 1060 / 16GB |
i7-10700K / RTX 2060 / 16GB |
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Wuthering Waves |
i5 (9th gen) / GTX 1060 / 16GB |
i7 (9th gen) / RTX 2060 / 16GB |
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Genshin Impact |
i5 (6th gen) / GTX 1050 / 8GB |
i7 (7th gen) / GTX 1060 6GB / 16GB |
PC demand ranking
NTE > Endfield ≈ WuWa > Genshin.
Quick comparison (Mobile)
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Game |
Android minimum |
iOS minimum |
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NTE |
Snapdragon 855, Android 10+, RAM 6GB+ |
iPhone 12 Pro Max, iOS 15+, RAM 6GB+ |
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Arknights: Endfield |
Snapdragon 855-class, Android 10+ (plus GPU compatibility notes), storage 25GB+ |
iPhone XS (A12) min, iOS 15+, RAM 4GB |
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Wuthering Waves |
Snapdragon 835-class (Android 7+), storage noted by guides |
iPhone 11 min, iOS 14+ |
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Genshin Impact |
Snapdragon 660-class supported, Android 10+, RAM 4GB |
iPhone 8 Plus / X supported, iOS 14+, RAM 3GB |
Mobile demand ranking
NTE > Endfield > WuWa > Genshin.
So… what does that say about NTE’s “game quality”?

Specs don’t guarantee beauty (optimization matters, and launch builds can change), but hardware targets usually reflect ambition: world density, high-res assets, heavier lighting/shadows, longer draw distances, more complex effects, and faster streaming (especially in city-scale open worlds).
Given that NTE is clearly above Genshin, and edges above WuWa + Endfield on recommended PC tier, the most reasonable expectation is:
NTE is aiming for a “next-gen” open-world presentation—closer to high-fidelity, flagship-first visuals than “runs on almost anything.” If your rig already feels comfy in WuWa/Endfield, you’re in the right neighborhood, but NTE’s top-end target suggests it may push even harder on PC and high-end phones.
Conclusion
Taken at face value, NTE’s current test-phase hardware targets point to a flagship-first, high-fidelity urban open world—the kind that expects modern GPUs/phones to stay smooth when the city gets busy. Final requirements can still shift before launch, but this is the “right now” bar to plan around.
And when NTE goes live, LDShop will be there day one with discounted NTE top-ups, so you can lock in better value the moment the servers open.

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Henry Smith Experienced Game Editor
Greetings! I’m a veteran game editor and strategy guide creator with over a decade of experience exploring the worlds of action RPGs and gacha adventures. From the elemental battlegrounds of Genshin Impact, to the cosmic journeys of Honkai: Star Rail, and the fast-paced combat of Wuthering Waves, I dive deep into the mechanics, meta, and moments that define each game. What can you expect? In-depth guides, expert commentary, and practical insights to sharpen your gameplay and expand your understanding of the titles you love.



