Following ZZZ, SUNNA quickly announced the second limited S-rank character for version 2.6, "Aria." Her skills, gameplay, and other information have already been revealed. This pink-haired girl has undoubtedly won the hearts of many Proxies. Today, let’s take a look at Aria’s kit together with LDShop and get familiar with the character in advance!
Table of Contents
Aria Overview

|
Rarity |
Specialty |
Attribute |
|
S |
Anomaly |
Ether |
Aria is a pink-haired character with both human and robot forms, classified as an Ether Anomaly type. And since her exclusive Drive Disc has already been released in version 2.5, she must be an S-rank character. She’s said to be a cute little crybaby, too. With two forms and unique mechanics, she could bring some interesting strategy to the game.
Signature W-Engine

|
Rarity |
Base ATK |
Class |
Anomaly Mastery |
|
⭐⭐⭐⭐⭐ |
713.8 |
Anomaly |
30% |
Increases the equipper’s Ether Anomaly Buildup Rate by 40%. When the equipper enters the field or activates a [Special Attack] or [EX Special Attack], they gain a buff: DMG dealt to enemies afflicted with Attribute Anomaly is increased by 20%, and DMG dealt to enemies afflicted with Ether Attribute Anomaly is increased by an additional 20%. This effect lasts for 12s, and repeated triggers reset the duration. The effect is removed when the equipper switches off field.
Aria Kit
Basic Attack
- Basic Attack:

Press
to activate:
Performs up to 4 consecutive attacks forward, dealing Ether DMG;
If the 4th attack hits an enemy, 1 [Light Stick] will be generated on the field after the attack finishes.
- Charge Attack:

Hold
to activate:
Aria enters a charging state and can charge up to three levels. When is released or the maximum charge time is reached, Aria unleashes a powerful downward attack forward based on the current charge level, dealing massive Ether DMG;
If there are [Light Sticks] near Aria while charging, she will absorb the [Light Sticks]. Each [Light Stick] successfully absorbed instantly increases the charge level by 1, grants 20 Decibels, and grants 1 stack of a buff: the next Charge Attack's DMG is increased by 10%, and Anomaly Buildup is increased by 15%. This buff stacks up to 2 times and is removed after the Charge Attack ends;
After the 4th hit of [Basic Attack], [Special Attack: Shift Strike], [EX Special Attack], or a Level 3 [Charge Attack], if there are more than 2 [Light Sticks] nearby, holding
can directly Quick Launch a Level 3 [Charge Attack];
After performing 2 or more consecutive Level 3 [Charge Attacks], Aria can immediately follow up with the 4th hit of [Basic Attack];
While charging, Anti-Interrupt Level is increased and DMG taken is reduced by 40%. Character is invulnerable during Charge Attacks.
Dodge
- Dodge:
Press
to activate:
A quick dash dodge;
If activated during a Basic Attack, does not reset the Basic Attack sequence during this action;
Character is invulnerable while using this skill.

- Dash Attack:
Press
during a dodge to activate:
Dash forward and deliver a rapid Slash, dealing Ether DMG;
If activated during a Basic Attack, this action does not reset the Basic Attack sequence.
- Dodge Counter:
Press
during a Perfect Dodge to activate:
Executes a powerful slash on the target, dealing Ether DMG.
Character is invulnerable while using this skill.
Assist
- Quick Assist:
When the active character is launched, press
to activate:
Unleash a powerful slash at the target, dealing Ether DMG.
Character is invulnerable while using this skill.
- Defensive Assist:
When the on-field character is about to be attacked, press
to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
- Assist Follow-Up:
Press
after a Defensive Assist to activate:
Unleash powerful consecutive slashes at the target, dealing massive Ether DMG.
Character is invulnerable while using this skill.
Special Attack
- Special Attack:
Press
to activate:
Launches a kick forward, dealing Ether DMG.
Anti-Interrupt level is increased while using this skill.

- Special Attack: Shift Strike
After the 4th hit of [Basic Attack], 3-Rank [Charge Attack], [Dodge Counter], [Quick Assist], [Assist Follow-Up], [Chain Attack], and [Ultimate], press
to activate:
Launches a faster kick forward, dealing Ether DMG. If the attack hits an enemy, 1 [Light Stick] will be generated on the field after the attack completes.
Anti-Interrupt level is increased while using this skill.
- EX Special Attack:
With enough Energy, press
to activate:
Unleashes a powerful kick forward followed by a sonic wave attack, dealing Ether DMG. If the attack hits an enemy, generates 3 [Light Sticks] on the field after the attack completes.
Character is invulnerable while using this skill.
- EX Special Attack: Phase 2
[EX Special Attack:]After activation, with enough Energy, press
to activate:
Unleashes an additional powerful downward attack, dealing Ether DMG. If the attack hits an enemy, 3 [Light Sticks] will be generated on the field after the attack is completed.
Character is invulnerable while using this skill.

Chain Attack
- Chain Attack:
When a Chain Attack is triggered, select the character to activate:
Unleashes consecutive attacks forward, dealing massive Ether DMG.
Character is invulnerable while using this skill.

- Ultimate:
When Decibel Rating is at Maximum, press
to activate:
Unleashes full power, entering Enhanced State and firing multiple powerful shots at the target, dealing massive Ether DMG;
When entering Enhanced State, unlocks the Enhancement Gauge and gains the maximum number of Super Light Sticks, while activating Ether Veil: Idol. While Ether Veil: Idol is active, all squad members gain an additional 50 ATK for 30s. Before Aria activates Ether Veil: Idol again, any existing Ether Veil: Idol will be deactivated;
When Aria charges, if she has Super Light Sticks, she will prioritize consuming Super Light Sticks to charge. Each Super Light Stick increases charge level by 2;
When entering Enhanced State, if she already has Super Light Sticks, any remaining Super Light Sticks will first be converted into Light Sticks on the field. Each Super Light Stick converts into 2 Light Sticks;
Enhanced State lasts a maximum of 15s. During Enhanced State, Aria's third-level Charge Attack will be upgraded to an enhanced version;
When exiting Enhanced State, if there are unused Super Light Sticks, remaining Super Light Sticks will also be converted into Light Sticks on the field. Each Super Light Stick converts into 2 Light Sticks, and the Enhancement Gauge will return to locked state and become unusable;
Character is invulnerable while using this skill.
Core skill
- Core Passive: Aria
When Aria's 3-Rank [Charge Attackl hits a target afflictedwith Ether Attribute Anomaly, Electric Attribute Anomaly,Fire Attribute Anomaly, Physical Attribute Anomaly, or IceAttribute Anomaly, it triggers [Abloom]: deals additional Attribute Anomaly DMG equal to7.7%/4%/10%/0.69%/1% of the original Attribute Anomaly DMG per 10 points of Anomaly Proficiency; When Aria is in the squad,enemies entering Ether Attribute Anomaly also enter [Anomaly Weakened State] for 20s, repeated triggers reset the duration; if Aria triggers Ether Attribute Anomaly again on an enemy in [Anomaly Weakened Statel,it immediately triggers a more powerful [Ablooml, dealing additional Attribute Anomaly DMG equal to 15.4% of the original Attribute Anomaly DMG per 10 points of Anomaly Proficiency
Mindscape Cinema
- Aria | Talent 1
Iris' Basic Attack, Special Attack, EX Special Attacks ignore 20% of the target's DMG dealt.Ether Anomaly Buildup Resistance; When triggered, there is a chance of triggering a CRIT Hit:Base CRIT Rate is 40% and CRIT DMG is 50% respectively. If CC is greater than 180,Each point of Gauntlet Disorder exceeding this point increases this effect's CRIT Rate by an extra 0.4%.
- Aria | Talent 2
[Enhanced State] duration increases to 30s, Increases the maximum number of Super Light Sticks to 6, and While Enhanced, Iris' attacks ignore 25% of the target's DEF.
- Aria | Talent 3
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
- Aria | Talent 4
When Aria triggers Abloom, she gains 3 Energy and 60 Decibels. This effect can trigger once every 10 seconds.
- Aria | Talent 5
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
- Aria | Talent 6
Upon entering the battlefield, Aria immediately gains 1,500 Decibels, and Aria will not exit the Enhanced state once entered. [Enhanced Charge Attack] Ether DMG is increased by 20%. When Aria triggers an Ether Anomaly again on an enemy in the [Anomaly Weakened State], she gains 2 [Super Light Stick].
Conclusion
That's all about Aria's kit and signature weapon for now! Kit details will be continuously updated. Stay tuned by bookmarking and following!
Want to unlock Aria faster, level up her skills, and get her signature W-Engine at the best value? Top up ZZZ through LDShop to enjoy the most affordable and secure Zenless Zone Zero recharge options.

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Savannah Reed Experienced Game Editor
Savannah Reed is a senior game editor at LDShop.gg, specializing in in-depth coverage of RPG and strategy games. With a strong focus on titles like Wuthering Waves, Honkai: Star Rail and Whiteout Survival, she combines industry insight with firsthand player experience to deliver clear, informative, and actionable content. Her work is dedicated to helping gamers make smarter decisions—whether it’s understanding new updates or optimizing their in-game strategy.




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