Chaos Best Build Guide: Skills, Arcs, Modules & Teams | NTE
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Chaos Best Build Guide: Skills, Arcs, Modules & Teams | NTE

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Savannah Reed
2026/06/20

Chaos is finally entering NTE in Version 1.1 Phase 2 on June 24, 2026, and he is looking like one of the flashiest Lakshana DPS picks so far. If you want a character built around marking targets, stacking Crime, and cashing out with huge Final Verdict damage, this guide breaks down his skills, Arcs, modules, awakenings, and best teams.

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Overview

Chaos

Rarity: S-Rank  |  Element: Lakshana  |   Arc: Condensate

Chaos is a Lakshana main DPS built around marking enemies with Warrant, generating Crime, then spending it for heavy Final Verdict damage. His best rotations revolve around Retribution windows, where he can refill resources, boost burst output, and keep pressure on marked targets. He works best with teammates who help trigger Remora, Blossom, Charge, or team buffs to smooth out his damage cycle.

 

Skill Kit

Basic Attack: Pursuit

Basic Attack: Pursuit

 Pursuit

Wields his weapon and performs up to 5 consecutive attacks, dealing Lakshana DMG.

Final Verdict

Your guilt is plain to see. Hold Basic Attack to trigger Final Verdict. Consumes all Crimes to add a 2nd hit to Final Verdict and deal heavy Settlement DMG if current Crime is at its cap. Performs only the 1st hit of Final Verdict, dealing 1 instance of damage, if Crime has not reached its cap.

Overturn

Press Basic Attack while airborne to plunge, dealing 1 instance of Lakshana DMG to an area upon impact. Increases DMG based on fall height, up to .

Crime

All of Chaos's combat actions except Onslaught and Retribution add stacks of Crime.

 

Skill: Doubtmark

Skill: Doubtmark

Target traits confirmed. Fires at enemies ahead and summons his hound to pounce on the target. The hound bites the target back and forth twice. Inflicts Warrant on up to 2 enemies for 15s when the skill hits. Increases damage dealt by 20% when attacking targets with Warrant.

Warrant: Deals increased damage to marked targets.

 

Ultimate: Retribution

Ultimate: Retribution

Summons his hound to suppress nearby enemies, inflicting Warrant on all enemies within range and entering the Dread Echo state.
Increases Crime rapidly over time while Dread Echo is active, allowing Final Verdict to be cast more frequently to deal heavy Settlement DMG.

Dread Echo: Enters an enhanced state after casting Retribution. While active, Crime stacks rapidly over time.

 

Support Skill: Onslaught

Don't even think about running! Swings his scythe upward, dealing 1 instance of Lakshana DMG.

 

Passive Skill

Justice in Time: Remora Enhancement: Deals heavy damage to the target when their Remora state ends, based on Remora's duration. Increases DMG by x% for every 1s of duration, up to x%.

Prime Target: Increases the damage bonus from Warrant to 30%.

Life Skills: Master Angler

Level 1: Increases the daily premium purchase limit in Sea Angler by 1.

Level 2: Increases special bait effects in Sea Angler by 40%.

Level 3: Reduces the Stamina of valuable and rare fish in Sea Angler by 1.

Level 4: Increases the daily premium purchase limit in Sea Angler by 1.

Level 5: Reduces the Stamina of all fish in Sea Angler by 1.

 

Skill Upgrade Priority

Chaos is basically a Crime-to-Final Verdict main DPS, not a quick-swap bot. Pursuit is the core: his basic combo, riposte, and plunge build Crime, while Final Verdict spends it for heavy Settlement damage. Retribution comes next because Dread Echo rapidly generates Crime and applies Warrant in AoE, letting him cash out more often. Doubtmark is strong setup, but still setup. Onslaught is mostly just an extra hit.

 

Materials

Here is an overview of Chaos’ upgrade materials.

Material

Total

Eternal Memory

Eternal Memory

35

Synchronicity of Thought

Synchronicity of Thought

40

Resonance of Faith

Resonance of Faith

42

Heart-Racing Night

Heart-Racing Night

65

Suspended Delusions

Suspended Delusions

57

Yearning Delusions

Yearning Delusions

58

Transcendent Delusions

Transcendent Delusions

79

Tear of the Sea

Tear of the Sea

86

Beetle Coin

Beetle Coin

3,957,000

Dreamless Seed

Dreamless Seed

96

Fons

Fons

38,000

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Best Arcs

What's Desired

What's Desired

ATK: +570

CRIT Rate: +24%

Golden Fleece

Increases Anima DMG by 25%.

Increases the wearer's Lakshana DMG by 25%. Increases the wearer's CRIT DMG by 40% for 20s when they cast a Redirect Skill or Ultimate. Resets the duration when triggered again.

What’s Desired fits Chaos because it buffs exactly what his kit keeps cashing in on: Lakshana damage, crit scaling, and burst windows. Its CRIT Rate substat helps Final Verdict feel more consistent, while Golden Fleece adds Lakshana DMG and CRIT DMG after Redirect Skill or Ultimate—perfect for a main DPS who marks enemies, builds Crime, then spends it hard.

 

Fluff of Ferocity

Fluff of Ferocity

ATK: +512

ATK: 27.5%

Knight's Candy

Increases wearer's CRIT DMG by 4% for 10s after landing a critical hit, up to 10 stacks. Resets the duration when triggered again.

Fluff of Ferocity works as a solid alternative because Chaos hits often enough to keep Knight’s Candy stacked, turning repeated crits into a rolling CRIT DMG buff. It does not boost Lakshana or Final Verdict as directly as his best Arc, but the ATK substat and easy uptime still fit his on-field DPS rhythm well.

 

Best Modules

FStreet Boxer

Street Boxer

Street Boxer

2 Pieces: Lakshana DMG +10%.

4 Pieces: Increases Crit Chance by 14%. Team triggering Remora or Stain increases the bonus to 14% for 20s.

Main Stat: Lakshana DMG Bonus/ ATK% / CRIT DMG

Substat: CRIT Rate = Universal DMG Bonus > CRIT DMG = ATK% > ATK

Street Boxer suits Chaos because its 2-piece bonus directly boosts Lakshana DMG, which covers his main damage loop and Final Verdict cashout. The 4-piece CRIT Chance also helps his heavy hits land more reliably, especially when the team triggers Remora or Stain to keep the crit bonus active.

 

Awakening Priority

Piercing Insight

Grants an additional 30% Crime when attacking enemies with Warrant.

Charge / Sin

Ignores 20% of the target's DEF when attacking enemies with Warrant.

Emberflare

Increases Crit DMG by 30% for 20s after casting Retribution. Resets the duration when triggered again.

Drowning Tide

Transfers Warrant to a nearby unmarked target and recalculates its duration when defeating a target with Warrant.

Voidgaze

Increases damage dealt to the target by 20% when only 1 target with Warrant remains on the field.

False Origin

Immediately restores Crime to its cap after casting Retribution.

 

Bonus for 3 Awakenings

Justice / Truth

Increases the skill level of Pursuit, Doubtmark, and Retribution by 1.

Bonus for 6 Awakenings

Light / Daybreak

Reduces the Lakshana Resistance of enemies with Warrant by 10%.

A6>A2>A5>A3>A1>A4

For Chaos, I’d prioritize False Origin first, since it immediately refills Crime after casting Retribution and makes his burst loop feel much smoother. Charge / Sin comes next because DEF ignore against Warrant targets is a direct damage gain in almost every fight. After that, Voidgaze is great for single-target pressure, especially boss fights, while Emberflare gives reliable Crit DMG uptime after Retribution. Piercing Insight helps with Crime generation but is less game-changing, and Drowning Tide is mainly useful for clearing mobs.

 

Best Team Comps

Chaos

Chaos

Hathor

Hathor

Zero

Zero

Haniel

Haniel

This comp works because Chaos and Hathor share a Lakshana core without fighting for the same window. Chaos applies Warrant, builds Crime, then spends it after Retribution for heavy Final Verdict damage. Hathor adds short EDP-based burst and Remora pressure. Zero’s Appraise and Engrave instantly fills Cycle Energy, letting Cosmos trigger Remora on demand. Haniel drops Hootie for off-field ATK and Ensemble buffs while Chaos cashes out.

Chaos

Chaos

Hathor

Hathor

Zero

Zero

Jiuyuan

Jiuyuan

This version trades Haniel’s buffing for more quick-swap damage. Chaos handles the main Warrant and Crime loop, then cashes out with Final Verdict. Hathor adds a short Lakshana burst window once her Express Delivery Power is ready. Zero is the engine, using Appraise and Engrave to instantly fill Cycle Energy and trigger reactions. Jiuyuan brings Anima pressure, Lethal Rose Pact, grouping, and Blossom support, helping the team chain into Charge for smoother Ult rotations.

Chaos

Chaos

Mint

Zero

Zero

Skia

Skia

This is Chaos’s best F2P-friendly setup because every slot helps his burst loop without needing another limited DPS. Chaos handles Warrant, Crime, and Final Verdict as the main carry. Zero is the cycle engine, using Appraise and Engrave to trigger reactions quickly. Mint supplies Blossom Enhancement, making Blossom hits cover more area, while Skia keeps Remora active through Fang Thrust. Together, Blossom plus Remora feeds Charge, giving the team more Ultimate Energy and smoother rotations.

 

Conclusion

Chaos is all about setting up the right target, building Crime fast, and unloading his damage during Retribution windows. He should feel especially good for players who like active on-field DPS rotations with clear burst timing.

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Savannah Reed

Savannah Reed Experienced Game Editor

I'm a game guide writer with over 20 years of experience playing all types of games, especially anime-style RPGs, gacha and sports games. I love finding smart ways to beat tough levels without spending too much money. By studying game mechanics and character systems, I create easy tips to help players save time and resources. When I'm not gaming, I watch anime to get inspiration for strategies. My goal? To help you enjoy games more and stress less – even when facing "impossible" bosses! Let’s make gaming fun and affordable together!