Eternal Road EX 1-3 Guide - SD Gundam G Eternal

Eternal Road EX 1-3 Guide - SD Gundam G Eternal

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Savannah Reed
2025/09/19

The Expert level of SD Gundam G Generation Eternal's Eternal Road has always been extremely challenging to conquer, featuring not only powerful enemies but also unique high-difficulty mechanics. LD Shop has now compiled relevant information and key strategy points for the Eternal Road Expert difficulty for your reference. We wish you early success in obtaining all rewards!

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I. Eternal Road Expert 1: U. C. Series

Eternal Road Expert 1: U. C. Series

1.Stage Characteristics Analysis:

Stage Characteristics Analysis

The Eternal Road EX1 stage design is highly challenging, with enemies possessing formidable firepower and special mechanics. This stage has the following characteristics:

  • All enemies equipped with map weapons: Big Zam has a 4-square radius map weapon, while Quinn Mantha and Psycho Gundam are equipped with cone-shaped map weapons, requiring a spread-out formation strategy
  • Dual action capability: All enemy units can act twice per turn, typically using the first action to close distance and the second to activate map weapons
  • Support defense mechanism: Enemy units provide mutual support defense, particularly Psycho Gundam's coordination with other units significantly reduces our damage output

 

2. Team Composition:

Attack Unit Selection

Main DPS dealers: Select 1-2 high-damage UR units, focusing on upgrading their primary weapons

Secondary damage: Equip units with defense reduction or damage boost effects to enhance main damage efficiency

Damage type: Prioritize beam weapons, which work better with damage boost effects

 

Durable Unit Configuration

Main durable units: Needs to withstand at least one attack without being shot down

Mobility: Requires at least 4-5 square movement to evade map weapon range

Skill preference: Choose pilots with damage reduction skills

 

Support Unit Coordination

Defense reduction: Deploy at least one unit/pilot with defense reduction capability

Damage boost: Equip beam weapon damage boost or all-damage increase effects

Range advantage: Prioritize units with +1 range capability for safer output

 

Sample Team Composition:

Team 1:

Gundam Ez8 (EX)

Gundam Ez8 (EX)

Shiro Amada

Shiro Amada

Phoenix Gundam (Power Unleashed) (EX)

Phoenix Gundam (Power Unleashed) (EX)

Mark Gilder

Mark Gilder

Quin Mantha

Quin Mantha

Four Murasame

Four Murasame

Full Armor ZZ Gundam

Full Armor ZZ Gundam

Dozle Zabi

Dozle Zabi

The·O

The·O

Beside Pain

Beside Pain

Xenon Teegel & Carry Base 2

Xenon Teegel & Carry Base 2

 

Team 2:

Zeta Gundam III P2 Type

Zeta Gundam III P2 Type

Gai Murakumo

Gai Murakumo

Psycho Gundam

Psycho Gundam

Deux Murasame

Deux Murasame

GQuuuuuuX (Omega Psycommu)

GQuuuuuuX (Omega Psycommu)

Amate Yuzuriha (MACHU)

Amate Yuzuriha (MACHU)

Psycho Gundam Mk-III

Psycho Gundam Mk-III

Char Aznable (GQ)

Char Aznable (GQ)

Zeta Gundam

Zeta Gundam

Paptimus Scirocco

Paptimus Scirocco

Dren & Musai

Dren & Musai

 

3.Clearance Points and Strategies:

Priority Target Order

First eliminate Quinn Mantha: Due to its lower durability and ability to nullify our support attacks

Separate Psycho Gundam: Lure it away from other enemies to avoid support defense reducing our damage

Finally handle Big Zam: Focus fire to eliminate after dealing with the first two units

 

Initial Deployment

Adopt a two-pronged approach to avoid group coverage by map weapons

Maintain appropriate distance between units to avoid group attacks while supporting each other

 

Map Weapon Response

Maintain dispersed positioning at all times, avoid having three or more units in the same map weapon range

Use high-mobility units to draw fire and protect main damage dealers

 

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II. Eternal Road Expert 2: Alternative Series

Eternal Road Expert 2: Alternative Series

1. Stage Characteristics Analysis:

Stage Characteristics Analysis

EX2 stage has the following strategic features that require targeted response:

High HP defense system: Enemy boss total HP is extremely high, reaching about 1.1 million, far exceeding EX1

Significantly enhanced enemy defense, requiring strict output capability

Turn limit of three rounds, requiring higher fixed damage per turn

 

Special Attack Patterns

Alvatore has support attack capability, can perform secondary support attacks

Dark Gundam and Patulia have specific counterattack blind spots

All enemy units have unconditional action count bonuses

 

Range Differences

Varied enemy unit range configurations require targeted response

Some enemies have counterattack blind spots at specific distances

Range management becomes key to survival and output

 

2. Team Composition:

Attack Unit Selection

Main outputs units: Requires 1-2 high-damage UR units, focus on main weapon level

Damage type combination: Recommend configuring both beam and physical damage units for different enemies

EN management: Note high-level weapon EN consumption, appropriately equip EN recovery or boost parts

 

Durable Unit Configuration

Mobility: Requires at least 5-square movement to ensure tactical positioning and guard range

Survival skills: Choose pilots with damage reduction and evasion abilities

Guard coverage: Ensure tank units can effectively cover main damage positions

 

Support Unit Coordination

Defense reduction: Deploy at least one unit with defense reduction effect

Damage boost: Configure beam and physical damage boost units to maximize main damage

Attack reduction: Equip attack reduction capability to enhance survival

 

Sample Team Composition:

Team 1:

Freedom Gundam (EX)

Freedom Gundam (EX)

Kira Yamato

Kira Yamato

Aerial Gundam (EX) 

Aerial Gundam (EX) 

Suletta Mercury

Suletta Mercury

Strike Freedom Gundam (EX)

Strike Freedom Gundam (EX)

 Kira Yamato

Kira Yamato

Justice Gundam (EX)

Justice Gundam (EX)

 Odel Barnet

Odel Barnet

Gundam Astray Gold Frame Amatsu

Gundam Astray Gold Frame Amatsu

 Amate Yuzuriha (MACHU)

Amate Yuzuriha (MACHU)

Rachel Ransom & Carry Base 2

Rachel Ransom & Carry Base 2

 

Team 2:

 Gundam Barbatos 6th Form (EX)

Gundam Barbatos 6th Form (EX)

Mikazuki Augus

Mikazuki Augus

Master Gundam

Master Gundam

Athrun Zala

Athrun Zala

 Providence Gundam

Providence Gundam

 Rau Le Creuset

Rau Le Creuset

 Wing Gundam Zero

Wing Gundam Zero

 Grave Violento

Grave Violento

 Freedom Gundam (Meteor)

Freedom Gundam (Meteor)

 Kira Yamato

Kira Yamato

Xenon Teegel & Carry Base 2

Xenon Teegel & Carry Base 2

 

3. Clearance Points:

Priority Target Order

Prioritize eliminating Alvatore: Remove its support attack capability to reduce extra damage

Utilize range advantage: Choose safe output distances based on different enemies' range characteristics

Separate high-threat targets: Prevent enemy units from supporting each other, reduce overall battle difficulty

 

Range Control

Against Dark Gundam: Maintain 2-square distance to avoid counterattack

Against Patulia: Maintain 1-square distance to avoid counterattacks

Utilize range 5 weapons or range boost effects for safe output

SD Gundam G Generation EternalSD Gundam G Generation Eternal

Level Requirement Considerations

This stage has higher overall level requirements, need rational resource allocation

Main damage units recommended to reach higher levels

Support units' main skills need to be maxed out

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III. Eternal Road Expert 3: SEED Series

Eternal Road Expert 3: SEED Series

1. Stage Characteristics Analysis:

Stage Characteristics Analysis

Large-scale Enemy Configuration

Total enemy count reaches 34, requiring continuous combat pressure management

Defeating all enemies triggers reinforcement mechanism, spawning 20+ reinforcements at once

Intense combat rhythm, high EN consumption, frequent map weapon use

 

Special Enemies

Gundam Astray Gold Frame Amatsu equipped with instant-kill level attack capability, extremely high damage

Special Enemies

Some enemies use special skills multiple times, increasing battle variables

 

Resource Management Challenges

Continuous combat causes sharp EN consumption increase

Numerous counterattack opportunities but need selective use

High unit weapon level requirements, otherwise firepower insufficient

 

2. Team Composition:

Durable Units Configuration

Durable units: Must equip two high-durability units, recommend choosing those with attack capability

Support defense: Prioritize units with support defense capability

Mobility: Ensure tank units have sufficient movement for effective protection

 

Attack Units Selection

Map weapon core: Prioritize equipping multiple map weapon units, recommend Freedom Gundam (Meteor) or Freedom Gundam

SD Gundam G Generation Eternal SD Gundam G Generation Eternal SD Gundam G Generation Eternal SD Gundam G Generation Eternal SD Gundam G Generation Eternal

Weapon level: Key weapons recommended to be upgraded to maximum level for output efficiency

Damage type: Configure mixed damage types for different defense characteristics

 

Support Units Coordination

EN recovery: Equip EN recovery capability to ensure sustained support output

Status effects: Configure defense reduction, damage boost and other skills to enhance overall output

Range management: Utilize range boost effects to create output environments

 

Sample Team Composition:

Team 1:

Freedom Gundam (EX)

Freedom Gundam (EX)

 Kira Yamato

Kira Yamato

Freedom Gundam

Freedom Gundam

 Gaia (GQ)

Gaia (GQ)

 Strike Freedom Gundam (EX)

Strike Freedom Gundam (EX)

 Kira Yamato

Kira Yamato

Justice Gundam (EX)

Justice Gundam (EX)

Odel Barnet

Odel Barnet

Gundam Astray Gold Frame Amatsu

Gundam Astray Gold Frame Amatsu

Amate Yuzuriha (MACHU)

Amate Yuzuriha (MACHU)

Natarle Badgiruel & Dominion

Natarle Badgiruel & Dominion

 

Team 2:

Freedom Gundam

Freedom Gundam

Char Aznable

Char Aznable

Justice Gundam (Meteor)

Justice Gundam (Meteor)

Demeziere Sonnen

Demeziere Sonnen

Providence Gundam

Providence Gundam

Rau Le Creuset

Rau Le Creuset

Super Hyperion Gundam

Super Hyperion Gundam

Yzak Joule

Yzak Joule

Freedom Gundam (Meteor)

Freedom Gundam (Meteor)

Kira Yamato

Kira Yamato

Rachel Ransom & Carry Base 2

Rachel Ransom & Carry Base 2

3. Clearance Points:

Turn Control

Must complete first team elimination in first turn, otherwise difficult to meet turn count requirements

Main damage and defense units need to advance early to shorten distance with reinforcements

Effectively utilize map weapon units to clear other low level enemies

 

Skill Usage Strategy

EN allocation: Prioritize map weapon EN requirements to ensure clearing capability

Counterattack selection: Selective counterattacks to avoid unnecessary EN consumption

 

Reinforcement Response Strategy

Reserve combat resources: Save map weapon uses for reinforcements

Position adjustment: Adjust unit positions early to avoid being surrounded by reinforcements

Focus fire: Quickly concentrate firepower after reinforcements appear, prioritize high-threat targets

 

Conclusion

The above are the key strategy points for SD Gundam G Generation Eternal - Eternal Road Expert No.1----No.3. The operational requirements are high, so everyone can study more strategies and practice rhythm to clear smoothly.

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Savannah Reed

Savannah Reed Experienced Game Editor

Savannah Reed is a senior game editor at LDShop.gg, specializing in in-depth coverage of RPG and strategy games. With a strong focus on titles like Wuthering Waves, Honkai: Star Rail and Whiteout Survival, she combines industry insight with firsthand player experience to deliver clear, informative, and actionable content. Her work is dedicated to helping gamers make smarter decisions—whether it’s understanding new updates or optimizing their in-game strategy.