Phoenix would probably prefer to sit down before introducing herself. A judge of the Krampus Compliance Authority with a notably weary manner, she is expected to arrive on October 21, 2026, during Version 3.3 Phase 1. On the battlefield, her Fire Anomaly kit tells a livelier story, combining flames, rebirth, and powerful support for Anomaly-focused teams.
Building her means balancing her own damage with what she brings to the squad. This Phoenix build guide breaks down her best W-Engines, Drive Discs, recommended stats, and teammates to help you make the most of both.
Phoenix Overview

Rarity: S-Rank | Attribute: Fire | Specialty: Anomaly
Phoenix is a Fire Anomaly agent who combines her own offensive cycle with teamwide Anomaly support. Her Burning Attacks build Embers for a charged finisher, while Abloom lets her capitalize on enemies already affected by Attribute Anomalies. Perfect Blocks add a reactive element, rewarding players who maintain pressure through incoming attacks.
Her defining contribution is enabling Attribute Anomaly damage to critically hit against Weakened enemies, giving Anomaly-focused teams another way to scale their damage. Anomaly Mastery strengthens this utility, while additional Anomaly teammates improve its payoff. Her HP-consuming Ultimate and recovery mechanics also make managing field transitions part of her playstyle.
Phoenix — Full Skill Kit
Skill descriptions and embedded input icons from Nanoka. Detailed level-by-level multiplier tables are omitted; values within the descriptions are retained. Level-dependent Abloom multipliers and Core Passive values use Lv. 1. The source contains test data and inconsistent English terminology. Names and wording below follow the source.
Basic Attack
Basic Attack
Press
to activate:
Launches up to 4 strikes forward, dealing Fire DMG;
The 3rd and 4th hits of the [Basic Attack] are considered [Burning Attacks].
Burn Attack
Dealing DMG with [Burning Attack] restores [Embers]. Phoenix can hold up to 120 [Embers].
While [Burning Attack] is active, Anti-Interrupt Lv. is increased. Press
to immediately follow up with the launcher Action of [Special Attack: Pursuit Slash].
Basic Attack: Basic Attack Hold
When [Embers] are sufficient, consume 90 [Embers] and hold
to activate:
Phoenix hurls her weapon, dealing massive Fire DMG to enemies in the area ahead;
When the Finishing Move hits enemies afflicted with Ice Attribute Anomaly, Ether Attribute Anomaly, Electric Attribute Anomaly, Fire Attribute Anomaly, Physical Attribute Anomaly, or Wind Attribute Anomaly, it triggers 1 instance of the [Abloom] effect, dealing Attribute Anomaly DMG of the corresponding attribute at a 225% multiplier;
When this [Abloom] effect triggers a critical hit, its CRIT DMG is additionally increased by 20%
Character is invulnerable while using this skill.
Basic Attack: Alt Attack
After activating [Special Attack: Pursuit Slash], Press
to activate:
Dash forward, dealing Fire DMG;
Counts as a [Burning Attack];
During this skill, press
to chain into the 3rd hit of [Basic Attack].
Dodge
Dodge: Dodge
Press
to activate:
A quick dash dodge;
Character is invulnerable while using this skill.
Dash Attack
Press
during a dodge to activate:
Launch a dashing slash forward, dealing Fire DMG.
Dodge Counter
Press
during a Perfect Dodge to activate:
Dash forward and perform a rapid slash, dealing Fire DMG.
Character is invulnerable while using this skill.
Special Attack
Special Attack: Pursuit Slash
Press or hold
to activate:
Continuously charge, and release
to perform a launching attack, dealing massive Fire DMG.
While charging, DMG taken is reduced by 40%;
If DMG is taken at the moment the launching attack begins, or if the attack hits an enemy displaying a red or yellow flash, a Perfect Block effect is triggered, granting Immunity to that instance of DMG. Press
to directly perform the 3rd hit of [Basic Attack];
When the Perfect Block effect is triggered, gain 5 [Ember] point(s). This effect can trigger once every 10s;
Anti-Interrupt level is increased while using this skill.
EX Special Attack: Phase 1
With enough Energy, press
to activate:
Rapidly spins the body, dealing massive Fire DMG to enemies;
Taking DMG at the instant the attack begins or hitting an enemy flashing red or yellow can trigger the Perfect Block effect;
Counts as a [Burning Attack];
Character is invulnerable while using this skill, and pressing
can chain into the 3rd hit of [Basic Attack].
EX Special Attack: Phase 2
With enough energy, hold
to activate:
Launch into the air and hurl the weapon at enemies, dealing massive Fire DMG;
Taking DMG at the moment the attack begins or hitting enemies flashing red or yellow can trigger the Perfect Block effect;
Counts as a [Burning Attack];
Character is invulnerable while using this skill. Press
to chain into the 3rd hit of [Basic Attack].
Energize
When a heavy attack from [EX Special Attack: Part 2], [Basic Attack: Basic Attack hold], or [Ultimate] hits an enemy, gain 1 stack of [Energize];
When [Energize] is active, the next heavy attack will launch an additional attack against the target, dealing Fire DMG, and this attack is considered an [EX Special Attack].
Chain Attack & Ultimate
Chain Attack
When a Chain Attack is triggered, select the character to activate:
Launches multiple attacks forward, dealing Fire DMG;
Counts as a [Burning Attack];
Upon activating this skill, if in [Dissolution] state, exits [Dissolution] state and increases the Attribute Anomaly buildup accumulated by this Chain Attack by 30%;
Character is invulnerable while using this skill.
Ultimate
When Decibel Rating is at Maximum, press
to activate:
Soars into the sky and dive-bombs the enemy, consuming all of the character's HP to trigger an explosion, dealing massive Fire DMG and entering the [Annihilation] state;
When the Finishing Move hits enemies afflicted with Ice Attribute Anomaly, Ether Attribute Anomaly, Electric Attribute Anomaly, Fire Attribute Anomaly, Physical Attribute Anomaly, or Wind Attribute Anomaly, triggers 1 instance of the [Abloom] effect, dealing Attribute Anomaly DMG of the corresponding attribute with a 300% multiplier;
When this [Abloom] effect triggers a critical hit, its CRIT DMG is additionally increased by 20%;
After using this skill, press
to activate [Ultimate: Deployment];
Character is invulnerable while using this skill.
Ultimate: Entrance
When Phoenix enters the [Downed] state, activates upon switching to Phoenix or when Phoenix enters the field via Quick Assist:
Surrounds herself with flames, dealing Fire DMG to nearby enemies and continuously recovering her own HP.
Character is invulnerable while using this skill.
Assist & Entry Skill
Quick Assist
When the active character is launched, press
to activate:
Dash forward and unleash a rapid slash, dealing Fire DMG.
Character is invulnerable while using this skill.
Defensive Assist
When the on-field character is about to be attacked, press
to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
Assist Follow-Up
Press
after a Defensive Assist to activate:
Hurls weapon at the enemy, then retrieves it to unleash a Slash, dealing Fire DMG.
Character is invulnerable while using this skill.
Core Skills
Core Passive values below use the base level (Lv. 1). Level-by-level upgrades are omitted.
Core Passive:
Phoenix's Anomaly Proficiency increases by 20 points;
When any squad member deals Attribute Anomaly DMG to an enemy, it inflicts the [Weakened] state on them, lasting 20s; When enemies in the [Weakened] state take Attribute Anomaly DMG, there is a chance to trigger a critical hit, with a Base CRIT Rate of 15% and CRIT DMG of 15%. If Phoenix's initial Anomaly Mastery exceeds 145 points, each point of Anomaly Mastery beyond that threshold additionally increases this effect's CRIT Rate by 0.35%;
After Phoenix is defeated and leaves the field, a [Rebirth] effect can be triggered, allowing her to be switched back in and recover 50% of her Max HP. This can be triggered at most once every 300s.
Additional Ability: Additional Ability
When another character in your squad is an [Anomaly] Character or from the same Faction, triggers:
When there are 2/3 [Anomaly] Characters in the squad, the CRIT DMG of Attribute Anomaly DMG dealt to enemies afflicted with [Weakened] increases to 25%/40%;
Mindscape Cinema
M1
When Phoenix enters the battlefield, she gains 1 stack of [Energize]. In Investigation Zone mode, this effect can trigger once every 180 second(s);
When Phoenix's attacks hit an enemy afflicted with [Weakened], or when any squad member triggers Attribute Anomaly DMG against an enemy afflicted with [Weakened], if the Attribute Anomaly DMG triggers a critical hit, its CRIT DMG is additionally increased by 20%;
When [Burning Attack] deals DMG, [Embers] acquisition efficiency is increased by 15%.
M2
When Phoenix activates her [EX Special Attack], she enters the [Incineration] state, lasting 10 seconds;
While in the [Incineration] state, landing or reapplying a [Burning attack] refreshes the duration;
While in the [Incineration] state, Phoenix's Anomaly Buildup Rate is increased by 15%, and the current [EX Special Attack] stacks are retained;
When activating [EX Special Attack: Phase 2], recovers 8 Energy.
M3
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
M4
When Phoenix activates [Hold Basic Attack], she gains 200 Decibels.
M5
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
M6
The number of [Anomaly] Characters required for the Additional Ability is reduced by 1;
When the [EX Special Attack]'s Finishing Move hits an enemy afflicted with an Attribute Anomaly status, triggers 1 [Abloom] effect, dealing a fixed 250% multiplier of the corresponding attribute's Attribute Anomaly DMG;
Attribute Anomaly DMG caused by Phoenix's [Abloom] effect ignores 40% of the enemy's
Phoenix Materials
|
Basic Anomaly Certification Seal X 4 |
Advanced Anomaly Certification Seal X 32 |
Controller Certification Seal X 30 |
|
|
Basic Burn Chip X 25 |
Advanced Burn Chip X 75 |
Specialized Burn Chip X 250 |
|
|
Counterfeit Nucleus X 9 |
Higher Dimensional Data: Bloodstained Miasma Feather X 60 |
||
|
Denny X 3.7M |
Hamster Cage Pass X 5 |
||
Phoenix Signature W-Engine

Base ATK: 713 Anomaly Mastery: 30%
Increases the equipper's Anomaly Proficiency by 75 points. When any squad member's Attribute Anomaly DMG dealt to enemies scores a CRIT, the equipper's Fire DMG increases by 40% for 20s. Repeated triggers refresh the duration.
Phoenix Best Drive Discs
TBD
Phoenix Pull Recommendation
TBD
Phoenix Best Team Comps
TBD
Conclusion
Phoenix brings the Krampus Compliance Authority into focus with a fighting style built around flames and rebirth. As her story unfolds, LDShop will continue developing her complete guide, covering equipment, team synergies, and practical rotations. Bookmark this page and follow LDShop to get ready for her return to the battlefield.

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Joséphine Fossey Experienced Game Editor
I'm Joséphine—French name, no royal connection, just like it. Day job keeps me busy; nights belong to other worlds. I play everything, from mainstream to obscure. This blog is my invitation to you: let's explore the incredible diversity of gaming together. Welcome.













