Saber Build Guide: Light Cone, Relics, Stats and Teams | HSR

Saber Build Guide: Light Cone, Relics, Stats and Teams | HSR

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Rich
2025/07/11

The solitary Heroic Spirit traverses the long night of fate. Alas, the knight-king of Camelot has yet to reach that ever distant utopia. With the Sword in the Stone offering its choice once more, how shall she shatter the illusions of the past in the Holy Grail War? The highly anticipated Saber and Fate/Stay Night collaboration debuted on July 11. As a new 5-star character in the limited collaboration banners, Saber is a character from the Wind element who follows the Path of Destruction.

Today, LDShop brings you a comprehensive Build Guide for Saber, covering Light Cones, Relics, Ornaments, Stats and Team Comps. The content is very complete. Keep reading to build the strongest Saber!

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Saber Overview

Saber build guide

Rarity: ⭐⭐⭐⭐⭐|Element: Wind|Path: Destruction

Saber is a limited five-star Destruction Path character with the Wind element. She excels as a main DPS and thrives on frequent ultimate usage for high burst damage. Not only does she have high Break Damage, but she can also deal additional damage based on the length of the enemy's Break Gauge. This means that as a character of Destruction, she can clear enemies in groups and deal with single targets effectively. The trait of her kit is "Core Resonance", which allow Saber use her Ulit immediatly when stack enough.

Abilities:

Self-Charging

  • Gains stacks through various methods.
  • Consumes 1 stack to restore 8 Energy.

Overflow Energy Storage

  • Can accumulate up to 120 Overflow Energy.
  • Immediately restores Energy after using Ultimate.
  • Enters the field with Energy restored to 60%.

Self-Action Advance

  • When the virtual energy bar is full enough to unleash an Ultimate,
  • automatically advances Action by 100%.
  • The virtual bar is tied to the number of stacks accumulated.

Crit Boost & Damage Amplification

  • Innate +20% Crit Rate.
  • Any Ultimate gains +60% damage.
  • Using Skill increases Crit Damage by 50% or more.

Overall, Saber shows great potential as a Wind-element Main DPS:

She has solid energy regeneration cycles, self-advancing turns for more actions, and excels both in single-target and AoE scenarios. She's definitely worth investing in.

👉Learn more details about Saber's kit and pre-farm early with our Saber Materials list.

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Saber Trace Priority

Upgrading Saber's traces in the proper sequence is essential for maximizing her effectiveness. Considering her ultimate's mechanics and ability, the following is the recommended order for trace priority:

  • Ultimate: Top Priority. Saber's Ultimate is her strongest attack, dealing heavy single-target damage with splash, and it becomes a massive AoE nuke when enhanced. Leveling it increases its damage multipliers significantly, which is vital for burst phases in MoC. Since her kit revolves around powering up this Ultimate, you want it hitting as hard as possible.
  • Skill: Second Priority. This damages a target and adjacent enemies. You will use her Skill frequently in MoC waves and to chip multiple enemies' Toughness. Leveling it boosts both its direct damage dealt to multiple enemies. In prolonged fights, Skill contributes a large portion of total damage, so it's nearly as important as the Ultimate.
  • Talent: Third Priority. Saber's talent gives her a stacking buff whenever any ally uses an Ultimate, increasing her survivability and energy regen, and eventually upgrading her own Ultimate. Leveling the talent typically increases the buff effects (e.g. energy recharge rate, damage reduction, etc.). This indirectly boosts her performance and should be maxed eventually. However, prioritize direct damage skills first; the talent's utility is potent but harder to feel immediately than raw damage gains.
  • Basic ATK: Last Priority. Saber's basic is single-target and used least often. It's mainly a filler when low on skill points. While it should not be neglected entirely (higher basic ATK helps in zero-skill-point moments and finishing off low-health foes), it yields the lowest benefit from maxing. Leave this for last when everything else is done.

Priority:

Ultimate > Skill > Talent > Basic ATK

 

Saber Light Cone Guide

Signature Light Cone

Saber build guide

A Thankless Coronation

⭐⭐⭐⭐⭐

HP: 952.6丨 ATK: 582.12丨DEF: 529.20

Increases the wearer's CRIT DMG by 36% / 45% / 54% / 63% / 72% . Increases the wearer's ATK by 40% / 50% / 60% / 70% / 80% when using Ultimate. If the wearer's Max Energy is greater than or equal to 300, regenerates a fixed amount of Energy equal to 10% of the wearer's Max Energy and increases their ATK by 40% / 50% / 60% / 70% / 80% , lasting for 2 turns.

Alternatives

Light Cones

Effect

Recommendation level:⭐⭐⭐⭐⭐

Strength: 90% Signature Light Cone power

On the Fall of an Aeon

On the Fall of an Aeon (5-star)

  • When the wearer attacks, increases their ATK by 8% / 10% / 12% / 14% / 16% in this battle. This effect can stack up to 4 time(s). After the wearer breaks an enemy's Weakness, increases DMG dealt by 12% / 15% / 18% / 21% / 24% , lasting for 2 turn(s).

How to obtain: 

  • You can purchase On the Fall of an Aeon for 8 Herta Bonds from Herta's Store in the Simulated Universe.

Recommendation level:⭐⭐⭐⭐

Strength: 80% Signature Light Cone power

Thus Burns the Dawn

Thus Burns the Dawn (5-star)

  • The wearer's base SPD increases by 12 / 14 / 16 / 18 / 20 . When the wearer deals DMG, ignores 18% / 22.5% / 27% / 31.5% / 36% of the target's DEF. After the wearer uses Ultimate, obtains "Blazing Sun," which is removed at the start of their turn. While "Blazing Sun" is in possession, increases the wearer's DMG dealt by 60% / 78% / 96% / 114% / 132% .

How to obtain: 

  • Thus Burns the Dawn is currently the featured Light Cone in the Brilliant Fixation Warp Banner from July 02, 2025 to July 23, 2025 (UTC-5).

Something Irreplaceable

Something Irreplaceable (5-star)

  • Increases the wearer's ATK by 24% / 28% / 32% / 36% / 40% .
  • When the wearer defeats an enemy or is hit, immediately restores HP equal to 8% / 9% / 10% / 11% / 12% of the wearer's ATK.
  • At the same time, the wearer's DMG is increased by 24% / 28% / 32% / 36% / 40% until the end of their next turn.
  • This effect cannot stack and can only trigger 1 time per turn.

How to obtain: 

  • Something Irreplaceable is one of the Light Cones you can get from the upcoming Stellar Convergence Shop in Version 3.2 using Light Cone Memory Shards.
  • Something Irreplaceable can be pulled from the latest Brilliant Fixation and also the Stellar Warp banner!

The Unreachable Side

The Unreachable Side (5-star)

  • Increases the wearer's CRIT Rate by 18% / 21% / 24% / 27% / 30% and increases their Max HP by 18% / 21% / 24% / 27% / 30% .
  • When the wearer is attacked or consumes their own HP, their DMG increases by 24% / 28% / 32% / 36% / 40% . This effect is removed after the wearer uses an attack.

How to obtain: 

  • It will be a featured Light Cone in the Coalesced Truths Warp Banner in the second phase of Version 3.4 from July 23, 2025 to August 13, 2025.
  • It upcoming Stellar Convergence Shop in Version 3.2 using Light Cone Memory Shards.

Brighter Than the Sun

Brighter Than the Sun (5-star)

  • Increases the wearer's CRIT Rate by 18% / 21% / 24% / 27% / 30% . When the wearer uses their Basic ATK, they will gain 1 stack of Dragon's Call, lasting for 2 turns. Each stack of Dragon's Call increases the wearer's ATK by 18% / 21% / 24% / 27% / 30% and Energy Regeneration Rate by 6% / 7% / 8% / 9% / 10% . Dragon's Call can be stacked up to 2 times.

How to obtain: 

  • Brighter Than the Sun was the featured Light Cone in the Bygone Reminiscence Warp Banner from October 22, 2024 to November 13, 2024 (UTC-5).

I Shall Be My Own Sword

I Shall Be My Own Sword (5-star)

  • Increases the wearer's CRIT DMG by 20% / 23% / 26% / 29% / 32% . When a teammate gets attacked or loses HP, the wearer gains 1 stack of Eclipse, up to a max of 3 stack(s). Each stack of Eclipse increases the DMG of the wearer's next attack by 14% / 16.5% / 19% / 21.5% / 24% . When 3 stack(s) are reached, additionally enables that attack to ignore 12% / 14% / 16% / 18% / 20% of the enemy's DEF. This effect will be removed after the wearer uses an attack.

How to obtain: 

  • It will be a featured Light Cone in the Coalesced Truths Warp Banner in the second phase of Version 3.4 from July 23, 2025 to August 13, 2025.

The Moles Welcome You

The Moles Welcome You (4-star)

  • When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by 12% / 15% / 18% / 21% / 24% .

How to obtain: 

  • The Moles Welcome You was featured as one of the rate-up Light Cones in the Brilliant Fixation Warp Banner from April 30, 2025 to May 20, 2025.
  • The Moles Welcome You was also available in the Bygone Reminiscence Warp Banner from April 30, 2025 to May 20, 2025 (UTC-5).

 

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Saber Relics, Ornaments & Stats

Relic Sets

  • Best Choice

Saber Relic Sets

Wavestrider Captain

2-Piece Bonus: Increases CRIT DMG by 16%.

4-Piece Bonus: When the wearer becomes the target of another ally target's ability, gains 1 stack of "Help," stacking up to 2 time(s). If there are 2 stack(s) of "Help" when the wearer uses their Ultimate, consumes all "Help" to increase the wearer's ATK by 48% for 1 turn(s).

  • Alternatives

Mix 2-piece Sets (Flex)

Saber Relic Sets

Eagle of Twilight Line

2-Piece Bonus:

Increases Wind DMG by 10%.

Saber Relic Sets

Musketeer of Wild Wheat

2-Piece Bonus: Increases ATK by 12%.

2-piece Eagle of Twilight Line + 2-piece Musketeer of Wild Wheat – This combo gives you +10% Wind DMG and +12% ATK, making it a great alternative if you don't have a strong 4-piece Eagle set yet. It offers a nice balance of elemental and raw attack boosts to power up all of Saber's abilities. 

Saber Relic Sets

Scholar Lost in Erudition

2-Piece Bonus: Increases CRIT Rate by 8%.

4-Piece Bonus: Increases DMG dealt by Skill and Ultimate by 20%. After using Ultimate, additionally increases the DMG dealt by the next Skill by 25%.

4-piece Scholar Lost in Erudition – This set gives +8% Crit Rate, +20% Skill and Ultimate DMG, and a +25% boost to your next Skill after using an Ultimate. It's a newer set made for skill-heavy DPS characters (like Jingliu), and it works well for Saber too since her playstyle revolves around using Skills and Ultimates often. If you have it, definitely consider trying it out!

Ornaments

  • Best choice

Saber Ornaments

Space Sealing Station

2-Piece Bonus: Increases the wearer's ATK by 12%. When the wearer's SPD reaches 120 or higher, the wearer's ATK increases by an extra 12%.

  • Alternatives

Saber Ornaments

The Wondrous BananAmusement Park

2-Piece Bonus:

Increases the wearer's CRIT DMG by 16%. When a target summoned by the wearer is on the field, CRIT DMG additionally increases by 32%.

Best Relic Stats

Best Relic Main Stats

Body (Chest)

Crit Rate

Feet (Boots)

ATK%

Planar Sphere

Wind Damage%

Link Rope

ATK%

 

Best Relic Sub Stats

Crit Rate > Crit DMG > ATK% > Speed > Energy Regeneration%

 

Recommended Endgame Stats Targets:

Crit Rate

~75 (base)

Crit Damage

~150–180%+

ATK Stat

2500+ (without buffs)

Speed

120-134 Speed

 

Saber Teams

As a hypercarry, Saber needs teammates who can frequently cast their ultimate to generate more Core Resonance for her. The buffs should last at least 2 turns to pretent from wasted by Saber's own Action Advance. It is better to pair Saber with support can help SP generation that allow Saber to cast more Ults in the battle. Here are some of the most effective team compositions that synergize with Saber in Memory of Chaos, utilizing high-end units:

Premium Synergy

DPS

Support

Support

Healer

Saber Premium Synergy

Saber

⭐⭐⭐⭐⭐

Saber Premium Synergy

Sunday

⭐⭐⭐⭐⭐

Saber Premium Synergy

Tribbie

⭐⭐⭐⭐⭐

Saber Premium Synergy

Huohuo

⭐⭐⭐⭐⭐

Sunday helps Saber act faster, Tribbie with "Dance! Dance! Dance!" boosts her PEN and improve the vulnerability, Huohuo here to enhance Saber's survalibility and Energy Rengen.

For the sustain role, good options include Lingsha, Hyacine, Gallagher, Fu Xuan, Luocha, or Aventurine — pick one based on what your team needs most!

F2P

DPS

Support

Support

Healer

Saber F2P Synergy

Saber

⭐⭐⭐⭐⭐

Saber F2P Synergy

Tingyun

⭐⭐⭐⭐

Saber F2P Synergy

RMC

⭐⭐⭐⭐⭐

Saber F2P Synergy

Gallagher

⭐⭐⭐⭐

Tingyun offers ATK bonus and Energy Regen buffs for Saber. RMC (the Remembrance Trailblazer) adds True Damage to boost Saber's output. Gallagher is the best 4-star healer so far, he can ensure Saber's survalibility and help Saber generate SP.

MoC Team

DPS

Support

Support

Healer

Saber MoC Team

Saber

⭐⭐⭐⭐⭐

Saber MoC Team

Bronya

⭐⭐⭐⭐⭐

Saber MoC Team

Silver Wolf

⭐⭐⭐⭐⭐

Saber MoC Team

Hyacine

⭐⭐⭐⭐⭐

Bronya boosts Saber with ATK, Crit buffs, and extra turns—and her Ultimate also gives Saber a talent stack. Silver Wolf lowers enemy DEF and can implant Wind Weakness, letting Saber break through any enemy regardless of their original resistances. Add a healer like Luocha, Bailu, or Natasha to keep the team alive—especially useful until Saber's enhanced Ultimate kicks in and heals the party. Alternatively, a shielder like Aventurine or Fu Xuan can keep Saber safe. This team works great against single-target bosses (even if they're not Wind-weak, thanks to Silver Wolf) and also shines in multi-enemy fights thanks to Saber's AoE and Bronya's turn manipulation.

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Pull Recommendations

For beginners or casual players: E0S0 Saber comes with AoE, ricochet, and spread mechanics, offering both group and single-target damage. She also has flexible team-building options, making her a strong pick for early game progression. Characters with high versatility and wide applicability like her are ideal for handling various scenarios with a single setup. Whether or not to pull depends on personal preference.

For players who focus on meta strength: Saber’s role is quite similar to characters like Phainon and Anaxa. Her main damage comes from ricochet mechanics, making her well-suited for enemies with shared HP bars or single/duo-target scenarios. However, in battles with constantly respawning summons, she may seem to deal millions of damage, much of which ends up being wasted. For ricochet-type characters, pulling one is usually enough.

For veteran players lacking Wind DPS, or struggling in modes like Pure Fiction, Memory of Chaos, or Apocalyptic Shadow: You can consider pulling Saber to better adapt to the meta and strengthen your roster depth.

As for Saber’s Eidolon (Constellation) upgrade order, the recommended priority is: E0S0->E0S1->E6S1

Eidolon Stage

Power Boost

E0 → E1

15% boost, enhanced energy recharge

E1 → E2

5% boost, enhanced defense reduction

E2 → E4

15% boost, improved penetration

E2 → E4

60% boost, penetration and Ultimate refresh mechanic

Saber’s signature Light Cone, "A Thankless Coronation", and her Eidolons from E1 to E5 each offer around a 15% single-upgrade power increase, which is relatively modest. It’s usually more worthwhile to invest in strengthening your overall team or obtaining core Eidolons for support units.

Only when she reaches E6, unlocking the explosive Ultimate Chain mechanic (after her first Ultimate refunds 300 energy, she can trigger one additional Ultimate every 3 turns), does the single-upgrade boost exceed 60%, making it truly impactful.

Pulling Priority:

  • 1-pull budget: Base character (a complete and powerful carry)
  • 2-pull budget: E0 + Light Cone (stable Light Cone benefits + 10% Ultimate energy refund)
  • 3-pull budget: E1 + Light Cone (60% boost to Ultimate damage + better energy recharge)
  • 4-pull budget: E2 + Light Cone (ignore DEF + enhanced Skill multiplier)
  • Unlimited budget: E5 + Light Cone (go wild if you're a whale)

 

Conclusion

Traiblazers, that's the Build Guide for Saber! There's still some time before Saber is officially launched. For those who want to pull Saber but are short on resources, head over to LDShop's HSR Top-ups. LDShop will provide you with the most cost-effective and fastest recharge experience, ensuring you're all set for the journey ahead!

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