Welcome to Cyrene & Dan Heng PT Team Synergy and Analysis! With Cyrene arriving in HSR V3.7, now’s a good time to get a feel for how they play together so you can hit the ground running when she drops. No deep number-crunching here — just clear, practical notes to help you recognize the checks and beats that make this pair work in real matches.
If you like teams that feel dependable and clean in practice, read on — this duo is built for smooth runs.
Table of Contents
How do Cyrene & Dan Heng PT Synergize?

Cyrene is the team’s timer and multiplier: she gathers Recollection and spends it to turn those points into high-value, Ode-driven boosts — i.e., precise consumes that supercharge a single hit or cadence depending on the Ode choice. Treat her as the “when” button that makes a carry’s peak action reliably bigger.

Dan Heng • Permansor Terrae is the safety engine that turns Cyrene’s timing into a safe, repeatable play. His kit spawns a Bondmate and grants ATK-scaled, stackable shields that can be refreshed and stacked to soak chip damage, letting a carry hold resources or wait for Cyrene’s consume without being interrupted. His shields explicitly scale from ATK and can be layered for extended protection.

With Ode to Earth, those shields become part of the offense — the next three Souldragon attacks deal bonus damage equal to 80% of the Bondmate’s Shield value, Bondmate damage rises by 24%, shield strength jumps to 150%, and the Souldragon’s action advances by 100% with an Ultimate enhancement. In practice, this transforms pure defense into an instant counterstrike, syncing perfectly with Cyrene’s consume window.
Together they form a simple loop: Dan Heng builds a protective window (Bondmate + ATK shields) → Cyrene times her recollection consume on the exact hit/summon/Ult → the carry receives a multiplied, protected spike. With Earth/Ode interactions, those shields can even be converted into immediate follow-ups, turning defense into extra offense when timed properly.
Cyrene + Dan Heng PT Best Team
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DPS |
Sub-DPS |
Shielder |
Support |
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Cyrene’s job here is a precision timer: reserve recollection consumes for Phainon’s highest-value actions (typically his Ultimate) so the Ode-type amplification turns stacked modifiers into one concentrated spike. Cyrene’s recollection mechanic and the new Odes are explicitly designed to convert well-timed consumes into outsized payoff on Chrysos Heirs.
Dan Heng enforces that timing by spawning the Bondmate and providing ATK-scaled shields that let Phainon stay committed through risky, all-in plays. Dan Heng’s shield loop scales with the Bondmate/target and can stack with repeated applications, so casting Skill/Ult right before Phainon’s slam preserves overflow and prevents interruption.
Tip / caution: Cast Dan Heng’s shield/Ult immediately before Phainon’s big action, and only consume Cyrene recollections for true burst moments — wasting them on chip damage loses multiplicative value.
Cyrene + Dan Heng PT + Dual Carry Team
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DPS |
Sub-DPS |
Sub-DPS |
Shielder |
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Phainon |
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Cyrene |
Dan Heng — Permansor Terrae |
With both Phainon and Cerydra as Chrysos Heirs, Cyrene becomes a choreography director: she can stack recollections onto one target for a colossal spike or stagger them to cover both carries across adjacent turns.
Dan Heng’s role here is to stabilize whichever carry is “in the hot seat” — his Bondmate + ATK-scaling shield not only soaks damage but also increases the effective uptime where a carry can safely press their highest-value actions. The net effect is staggered or overlapped windows of brutal, protected DPS.
Tip: resource management is everything — avoid dumping all recollections on one carry if the other is primed the same turn (stagger when possible).
Always try to align Dan Heng’s shield with whichever carry you just buffed with Cyrene; if both are ready and you can secure a kill, stacking is fine, otherwise prioritize survival and stagger.
Evernight Tempo Shield Team
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DPS |
Sub-DPS |
Shielder |
Support |
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Cyrene |
Dan Heng — Permansor Terrae |
Hyacine |
This comp plays like a rhythm section: Cyrene’s consumptions are used to smooth and amplify Evernight’s recurring summoned states and multi-hit cycles rather than to produce a single spike.
Cyrene increases the value of each high-impact Evernight action (especially before summon phases), while Dan Heng keeps the dance going with recurring ATK-scaled shields and a Bondmate that reduces pressure on Evernight during long cycling fights. The synergy favors sustained tempo and safe DPS rather than one-turn nukes.
Tip: don’t hoard recollections waiting for “perfect” — spend them on the next significant Evernight state to maintain tempo. Keep Dan Heng’s Skill on a short cooldown rhythm so shields are present each cycle; when SP is tight, lean on Hyacine to refill actions and keep the cadence smooth.
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Castorice Overflow Team
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DPS |
Sub-DPS |
Shielder |
Support |
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Cyrene |
Dan Heng — Permansor Terrae |
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Cyrene’s recollection consumes act as a precision trigger here: time her consumes to coincide with Castorice’s Netherwing summon so the Ode to Life and Death converts doubled Newbud overflow (200%) into massive Netherwing multipliers (+0.24% DMG per 1% overflow; +0.48% if ≤2 enemies).
Cyrene essentially “marks” the exact moment the overflow becomes multiplicative damage, turning patient stacking into a predictable, concentrated burst. Dan Heng • Permansor Terrae then enforces that timing — his ATK-scaling shields and Bondmate let Castorice sit at full Newbud without fear of chip damage, preserving overflow until Cyrene flips the switch.
Tip: Cast Dan Heng’s shield and Ultimate right before Castorice reaches full overflow, then immediately use Cyrene’s consumes just as Netherwing appears. Avoid consuming on small, mid-rotation hits — that wastes overflow potential. Keep SP high so Dan Heng can refresh shields during long hoarding phases.
Sustain & Safety Focus Team
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Shielder |
DPS |
Support |
Support |
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Dan Heng — Permansor Terrae |
Cyrene |
Hyacine |
Any Healer |
This “Dan Heng lead” line (Dan Heng / Cyrene / Hyacine / any healer) flips emphasis: Dan Heng’s repeated Bondmate + ATK-scaled shields anchor continuous protection for the whole team while Cyrene becomes the controlled amplifier for the healer and chosen carry’s high-value actions.
Tip: As this comp leans survival-first, use Cyrene’s consumes not only for offense but to enlarge clutch heals or cleanse windows (when a healer’s big action is the highest value). Keep Dan Heng’s Skill uptime high; if the healer is out of SP, swap in a battery or prioritize Hyacine to maintain shield coverage.
Conclusion
That’s the heart of the Cyrene & Dan Heng PT Team — stable, effective, and fun to run once you get the rhythm. They don’t rely on flashy tricks, but their synergy pays off every time in consistent performance. If you’re looking for a team that’s easy to build, feels smooth in action, and delivers solid results, give them a try — you might find your next go-to combo right here.
If you plan to try them, don’t miss the launch window: be ready when patch 3.7 goes live. Head to LDShop and top up Oneiric Shard at the cheapest price so you can build the team from day one!

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Henry Smith Experienced Game Editor
Greetings! I’m a veteran game editor and strategy guide creator with over a decade of experience exploring the worlds of action RPGs and gacha adventures. From the elemental battlegrounds of Genshin Impact, to the cosmic journeys of Honkai: Star Rail, and the fast-paced combat of Wuthering Waves, I dive deep into the mechanics, meta, and moments that define each game. What can you expect? In-depth guides, expert commentary, and practical insights to sharpen your gameplay and expand your understanding of the titles you love.












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