Welcome, Trailblazers! The Cyrene’s Synergies with Chrysos Heirs tier list has finally landed — and it’s shaking up the meta in HSR 3.7. These new Odes redefine how your teams fight, loop, and finish battles. Some spark explosive bursts, others reward clever rotations, and a few even turn pure defense into unexpected firepower.
If you’ve been wondering which odes truly shine or how each one transforms your playstyle, this guide breaks it all down. Let’s dive in and see how Cyrene’s Odes breathe new life into the Chrysos Heirs lineup.
Table of Contents
What is Cyrene’s Synergy with Chrysos Heirs (Ode)
Think of Cyrene’s Synergies with Chrysos Heirs as little puzzle pieces that shift your team’s win condition. Some Odes go all-in for huge finishers (hello, Romance’s DEF-ignore fireworks!), while others lean into tempo — refunding SP, generating instances, or keeping your loops smooth.
You’ve also got quirky conversions like Earth, Life & Death, turning defense and stacks into pure offensive payoff. It’s less about “which one’s strongest” and more about “which one fits your playstyle.” The right Ode can make even your off-meta comp feel like a boss-melting machine.
T0
Ode to Romance → Aglaea |
Romance is a one-time cinematic nuke: on use it gives Aglaea “Romantic,” maxes Garmentmaker’s memosprite SPD buff, and on consumption restores 70 Energy, while increasing Aglaea/Garmentmaker DMG by 72% and ignoring 36% of the target’s DEF until she leaves Supreme Stance. |
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Ode to Strife → Mydei |
Strife is a clutch, one-use play that removes all Crowd Control on Mydei and then either forces a free Godslayer strike (if Mydei is in Vendetta) with +200% CRIT DMG without consuming Charge, or — if not in Vendetta — advances Mydei’s action by 100%. It’s designed to flip losing turns into finishing turns. |
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Ode to Life and Death → Castorice |
Life and Death expands Castorice’s Newbud overflow to 200% and, when Netherwing is summoned, consumes the overflow to increase the Netherwing DMG multiplier by 0.24% for every 1% overflow consumed; if there are two or fewer enemies, that multiplier gets an additional +0.48% per 1%. This directly converts patient resource stacking into extreme summon damage. |
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Ode to Sky → Hyacine |
Sky grants Hyacine 2 Ode to Sky stacks on use, restores 24 Energy when consumed, and when Hyacine heals while holding a stack it increases Little Ica’s memosprite heal by 72% of that heal value; each Skill/Ultimate consumes one stack. The Ode thus converts energy and stacking into amplified heals. |
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Ode to Reason → Anaxa |
Reason refunds 1 Skill Point to allies, lets Anaxa act immediately, adds +3 Skill DMG instances for one turn, and grants “True Knowledge”: +60% ATK to all Erudition allies and +40% Skill DMG until Anaxa’s next turn. It’s a tempo-and-multihit enabler that turns one activation into a multi-skill cascade. |
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Ode to Genesis → Trailblazer (Remembrance) |
Genesis permanently converts Trailblazer into a crit-leaning carry by boosting ATK by 16% of Cyrene’s Max HP and increasing Trailblazer’s CRIT Rate by 72% of Cyrene’s CRIT Rate, and after Trailblazer uses Enhanced Basic ATK the caster immediately gains 1 extra turn that cannot use an Ultimate. This is a whole-battle reclassification: rather than a one-shot spike, it turns a support window into repeated single-target pressure |
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T1
Ode to Law → Cerydra |
Law is a focused crit tool: it increases CRIT DMG of the character holding “Military Merit” by 30% and—after Coup de Main ends—grants Cerydra 1 Charge, letting her chain follow-ups faster. The Ode temporarily turns a designated crit carry into a harder-hitting, faster actor. |
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Ode to Trickery → Cipher |
Trickery focuses Cipher’s output: it increases Cipher’s DMG by 36%, reduces the Patron target’s DEF by 20%, and reduces non-Patron targets’ DEF by 12%. The result is a persistent, high-pressure funnel that converts spread damage into concentrated execution on a marked target. |
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Ode to Time → Evernight |
Time increases Evernight’s memosprite-skill damage by 18% and grants Memoria whenever Evernight uses Skill/Ultimate; additionally the Skill’s CRIT DMG bonus is further increased by 12% of Evernight’s CRIT DMG, so the Ode scales with her own crit investment. It’s designed to make repeat activations snowball. |
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T2
Ode to Worldbearing → Phainon |
Worldbearing grants 6 Coreflames and Eternal Ignition on transform, and when Coreflame >12 each point beyond grants +12% CRIT DMG (up to +72%); Eternal Ignition also gives +16% CRIT Rate. Extra turns refresh transform windows but each extra turn consumes 15% of current HP, and attacks spawn 5 instances of Additional Fire DMG equal to 10% of ATK. It massively amplifies transform peaks at a steep HP cost. |
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Ode to Earth → Dan Heng • Permansor |
Earth converts shields into offense: it makes the next 3 Souldragon attacks deal Additional DMG equal to 80% of Bondmate’s Shield value, increases Bondmate’s damage by 24%, makes Bondmate shields 150% as strong, and advances Souldragon’s action by 100% while giving the next Souldragon action Dan Heng’s Ultimate enhance. This effectively turns defensive resources into immediate offensive follow-ups. |
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T3
Ode to Passage → Tribbie |
Passage makes Tribbie’s multi-hit game more consistent: Tribbie’s damage ignores 12% of enemy DEF and each Follow-up attack triggers one extra instance of Additional DMG (additional damage instances are counted separately from normal attacks). In effect, many small hits stop being weak and become reliable, penetrative pressure. |
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Ode to Ocean → Hysilens |
Ocean is a one-time DoT cash-out: it grants Hysilens “Flowing Warmth,” restores 60 Energy on the first hit, increases Hysilens DMG by 120% for the battle, and causes currently applied DoTs to immediately produce 60%/80% of their original damage on attacks. It converts slow-burning pressure into an instant payout. |
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Conclusion
At the end of the day, Cyrene’s Synergies with Chrysos Heirs are about creativity and flow. Try Romance in burst setups, Reason for loop-heavy comps, or Earth, Life & Death when you want tanky units to hit back harder. There’s no single “meta answer” — just plenty of fun ways to experiment. Use this tier list as your roadmap, mix things up, and see which Ode makes your team sing.
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Henry Smith Experienced Game Editor
Greetings! I’m a veteran game editor and strategy guide creator with over a decade of experience exploring the worlds of MMORPGs, FPS, and RPGs. From the harsh deserts of Dune: Awakening, to the high-stakes arenas of Valorant, and the unforgiving lands of Elden Ring, I dive deep into the mechanics, meta, and moments that define each game. What can you expect? In-depth guides, expert commentary, and practical insights to sharpen your gameplay and expand your understanding of the titles you love.